Posts by L1qu1dator

The next update will be available on Wednesday, December 18, in the early evening (GMT+1).

This update will not yet replace the Java version, instead it is the actual content update. We'll provide more information about the transition together with the update.

    Hallo zusammmen,


    ich vermute dass die Frage schon gestellt wurde ^^.
    Bin schon alt (51) und hab nicht mehr die Zeit das ganze Forum durchzulesen :D .
    Wird es irgenwann Grassblöcke oder ähnliches geben?
    Die Erd-textur nach dem Planieren ist schon etwas Depressiv.
    Alles mit Steinen zupflastern ist auch nicht der wahre Jakob ^^ .
    Hab Heute Lava gefunden (mit F2) :) .
    Grosses Lob an die Entwickler,das ihr auf die Wünsche der Spieler eingeht und immer mit Rat und Tat zur Seite steht :thumbsup: .



    PS.:Da ihr in der Nähe von Fort Fun lebt,könnt ihr ja eine Rutschbahn für die Höhlen bauen :) (Sommer-Rutschbahn)


    MFG

    Alter Thread,aber das interessiert mich sehr :) .
    Schätze das es eine grosse Herausforderung ist,mit Wasser ,die Performance stabil zu halten.
    Ihr habt noch viel zu tun.
    Respekt für das Projekt "Rising World". :thumbup:

    Der Errorlog:


    /////////////////////////////////////////////////////////////////////////////////
    Report of 07.10.2015 by icecube Version: 0.6.1_21
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU: [AuthenticAMD, AMD FX(tm)-8320 Eight-Core Processor, 4, 8] Executor poolsize: 1
    Memory used: 179.56 MB reserved: 668.47 MB max: 1908.93 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 6590
    (b: 2714 f: 2662 i: 13 s: 1201 d: 0)
    Total heap memory held: 175349kb
    Total direct memory held: 267487kb
    (b: 266057kb f: 1259kb i: 0kb s: 169kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1920x1080 (Fullscreen)
    Frequency: 59 Vsync: off
    DepthBits: 24
    BitsPerPixel: 32
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 1
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(60)/1/1/1/1/1/0/0/1/1/


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 613.65027


    /////////////////////////////////////////////////////////////////////////////////
    C:/Program Files/Steam/SteamApps/common/RisingWorld/risingworld.jar (9e2bb8d1707dff2109646a2c5a9fcec9)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jbullet.jar (6c76c153d9e916fe2ccca3c22d404129)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jinput.jar (a0be2ae778b2f5d70d554c27d381dbcb)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jinput-natives-linux.jar (0fae8f38711ae22308aaa47624b03691)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jinput-natives-osx.jar (d56527074b3cb6f5f37eed6feaf42414)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jinput-natives-windows.jar (ad8ac871336d6c386f131cf3ac99ddc8)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jme3-core.jar (f372b84ef8978cb3cf3006509861e79e)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jme3-desktop.jar (ae7e7d39b4d986a183cfcc55ac8293f6)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jme3-effects.jar (1b6120bb1384e0b7e9a3616dec063340)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jme3-jbullet.jar (f004ecc970d1be60197115b062e3b01f)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jme3-lwjgl.jar (b810837411ce9676b7f7987bb9cc4052)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/jutils.jar (6b3285be8cbfdd0e8db706c6c994c0b9)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (f8bf8c598432b3be2252b50b975155cb)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-linux.jar (f829980d5628a32be0c3883205a817c3)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-osx.jar (fbdf0fe173b29523aafacb7a6e0633c6)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-windows.jar (8a2ad7ae35b81621979435716368be8f)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar (13242768bfac6e72b5f08201d605ff39)
    C:/Program Files/Steam/steamapps/common/RisingWorld/core/vecmath.jar (abb54a743934f7177748d360a7b77fc4)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/server.jar (faf10f25b84dd159f193264588540272)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/commons.jar (b06d184c6feaf79a1d3427db2f905df5)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod.jar (09be87949d64687e89c8d8583b45f0d4)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod-natives.jar (7660dadca5729d7b7297b77823b93357)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (66e602c3299675a4e85d1e225c69a899)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (2845b17cad2a64bdae8a97bf65ca1f0c)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar (07de1b5eef6b57f484fbfb6d0f640dc4)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/jiw/rcon.jar (d3dd05ccb35fe1c57637aef2fd7589bb)
    C:/Program Files/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
    C:/Program Files/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (c5b7bbbba729e3b1476e08df2d6381d8)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (9d21194736910715bf0f71c5bd0661f4)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/assets/models.jar (9549e1a1a78a4aa24c8d7b829d3faf1e)
    C:/Program Files/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (f25fa05c3a7857c5fa95177c626a949a)


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    LoadingState: Error while loading singleplayer game
    java.lang.NullPointerException
    at ar.b.a(SourceFile:336)
    at server.b.b(SourceFile:946)
    at q.v.a(SourceFile:275)
    at q.v.a(SourceFile:133)
    at q.m.run(SourceFile:213)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)


    MFG

    Hallo zusammen,
    ich hab mir das Game ca. vor einer Woche gekauft und außer ein Paar Bugs lief es bei mir Recht passabel.
    Mein Sohn hat es sich jetzt vorgestern Gekauft nachdem wir jetzt via IP im Lan zocken ,Fliegt er immer wieder aus dem Game.
    (Ohne Fehlermedung auf den Desktop zurück)
    Das gleiche auch im Singelplayer.
    Graka -Treiber sind Aktuell.


    Hardware:
    CPU:AMD FX 8320
    Board:Asrock 970 Extrem 4
    Graka: Saphire HD 4870 Vapor X
    Ram:OCZ 8GB


    Über Hilfe bei dem Problem würden wir uns Freuen.


    Ps.: OS win 7 64 Bit