Display MoreWell, maybe I'm bringing in something foreign, yet Rising Word is a game already breaking boundaries that I'm wondering if there'll even be neutral happy-evil type music. Nothing happy, nothing angry, or dark....Just somewhat neutrally moody, if that makes sense.
BGM music from an anime web game possibly been used in the "world map" before entering in a battle (think old retro RPG world maps if it helps any)
And this
(Something I just found after posting this post. Has that interesting mood to it.)
That music there makes me imagine some abandoned ruin or village that we're seeing what's left after something happened. Maybe some monument, shipwreck, or something along those lines, if there's any of those sort. What we've been teased on Steam & form dungeon update seems to be leading to both the traditional, as well as something more "normal".
My only criticism is that the the first one sounds "themed". The title music of Rising World, for example, sounds like theme music whereas the in-game music is more atmospheric. I do like the second BGM you posted but I feel that if something like this was heard in exploring certain areas whether it be ruins or villages that it would give it too much of a Metroidvania feel. Just my two cents.