The next update will definitely add bandits, barbarians and wolves, as mentioned by james1bow and Vandoide
Skeletons and 2 other enemies will probably also be ready in time, but there is no final decision about their spawn location yet. The 2 enemies I've mentioned will most likely spawn in hell.
For skeletons, we want to add an option to let them spawn at the surface at night (they will then disappear at daybreak). This is a controversial feature, so feedback for that will be quite important
Thanks for that, I look forward to seeing all of the new 'baddies' even if it means I have to add more protection for my builds!!!!
Skeletons at night, in limited areas, would be cool.... I confess I'm not one to delve too deeply into the caves or tunnels, certainly not as deep as the lava, so to find skeletons occasionally on the surface would be interesting. Perhaps within graveyards? Or ruined shacks etc? That would be really cool ![]()
As for bandits and others, will walls and gates keep them out of our areas? Just wondering how best to prepare for their arrival....