Display MoreHansWurst and when the developers do not do their job properly it's called theft!
Avanar No, the shame is that you can not try before.
A game may please you for graphics and history, but you can quickly crazy
with a very rotten manipulation, and that, the test does not
necessarily speak, and the opinion of a tester that does not necessarily the same taste as you can be deceptive.
A TV, I see it working in the store before, and if there is a problem,
there is a guarantee, a car, I try it before buying it, a house, you
visit it before you buy it, if you like them carrots, I think you like them more they are long and fat ...
Keep telling yourself this but what you do is illegal and a big shame for yourself.
You can try it! Steam has its rules for that (i think even 2 hours of playing and a max of 7 days after purchase you can give back).
A TV you dont try yourself much. You read tests, you compare products and equipment, you go to as tore and see the picture. Same what youc an do with a game. Read about it, read tests, reviews, comments, ask questions, watch videos - there you go!
A car you can buy and give back if its damaged. But if you buy it and want to give it back because "i dont like it" - have fun getting your money.
Man, this is really a poor excuse. And even promoting this to your daughter and not even feeling a bit of remorse to openly commit this in a public forum... no idea what to say more about this.
The last though i have on this is that you know allt his is nonsense and just try to settle unrest in an otherwise peaceful community.
Posts by Avanar
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Nichts was mit etwas Einsatz nicht via PnB zu machen wäre aber ja, ein paar Vorlagen wären schön
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It is hard to believe that someone really is posting such bull***t.
This is the time of the internet (2.0 or are we already at 4.0?)... you can inform yourself in such high detail about a game that pirating it to "try" it is completely unnecessary. Videos, reviews, posts on several forums, etc are witness about a game even more than you can ever test in a few hours.
Or are you stealing a TV before you go to a store and say "hey, i stole a tv last week in your store and now wanted to pay for it as it is what i expected".
Buy the game! its worth it - totally worth it - and its not expensive.
Beside that this is not a game from a huge moneymaking industry but from a very small indie-dev. pirating such games is embarrassing and a big shame!
@red51 please log / delete this thread and ban this account. i can´t believe really whats going on in such people mind.
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To run the program you will need to start a console, cd to that the chosen directory and use the command:
Yea, i agree with ArcitcuKitsu - im probably too stupid to understand this instruction. how do i hopen a console on windows 10?I guess on Windows 7 i would open the DosBox with "CMD" but in Windows 10? I used Powershell and entered the java-string you mentioned for Windows but it just gave me an errormessage.
Could you please explain a bit more detailled - for dummies like us?
Thanks a lot!
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Sollte so sein. Dafür gibt es den "Seed".Trotz des gleichen Seeds erscheint die Welt nur anders, weil der Spawn an einer anderen Stelle liegt.
bist du dir sicher? ich bin der meinung, dass der spawn trotzdem immer an der selben stelle liegt (ausser man verändert ihn manuell).also wenn ich das was der OP meint richtig verstanden ahbe möchte er eine "standard-karte" die immer gleich ist. aber dazu könnte er jeden seed nehmen den er möchte.
anders wäre es (und vielleicht kommt das noch) wenn von JIW aus eine karte als "standard" definiert werden würde und dort evtl schon gebäude und dergleichen stehen. aber das gibt es ja (noch) nicht.
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Hm. Wenn man immer feste Karten ahben will, dann nimmt man doch einfach immer wieder den selben Seed - oder hab ich das falsch verstanden?
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thats possible already.
either you spawn them via the console (command would be i.e. woodbeam 1 115 to spawn 1 woodbeam with texture nr. 115)
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you download the plugin "Planks and Beams" - then you can enter /pnb in the chatwindow ingame. A GUI will open for you to choose the plank/beam/log/window in the desired texture.
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how do i "install" your preset of ReShade? I have ReShade up and working and in my RW-folder is a ReShade folder and 2 subfolders (Textures and Shaders).
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Ja, öfter ne Info wäre schön. Aber wie man es macht ists falsch
Red schreibt update kommt im Mai. Dann wird es evtl doch noch verschoben auf Juni und schon ist jeder enttäuscht.
Red gibt ja immer wieder kleine Bonbons raus, was als nächstes kommt, wann etwa, etc.
Ist halt nicht einfach. Nicht jeder hat die reife genug Geduld aufzubringen
Und bevor red seine kostbare Zeit einsetzt vielleicht - Ankündigungen zu schreiben bin ich dafür er arbeitet am nächsten update und es kommt wenns fertig ist
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Naja, bis es eben was anderes gibt kann man ja mehrere Planken um den Raum herum packen. Dann geht es etwas besser.
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Mir ist aufgefallen, dass dieses durch Wände leuchten reduziert werden kann indem man mehrere lagen z. B. Planks einfügt. Es kommt nicht auf die dicke an, sondern die Anzahl der Elemente.
Damit kann man verhindern dass das b Licht durch Wände scheint.
Aber n Lichtschalter wäre sehr schön
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Ist das nur bei Kohle so? Oder auch bei erzen?
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I agree more vegetation would be great. Red stated more is ready but since such update would likely cause problems with old worlds he prefers to wait until more content is ready si he doesn't have to damage our worlds too often
Wallpaper can be done with posters. On a server might cause problems but single should be okay.
Otherwise also pnb can help hereTurning posters... I think you have to do this before uploading. Then just import it.
Ingame you could put it in a frame, blueprint it and then try turning that way. Not sure but it ut might wirk
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I saw your post on steam. I guess its solved?
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I write this in English as i hope to reach the feedback of most players.
i also hope i express myself well enoughOk, so we already have i. E. Chairs ingame. We can sit on them. That's an already working mechanic.
I would like though to design my own chair. I can do that with pnb but sitting on it doesn't work as the game doesn't recognize it as a chair.
I could of course place a regular chair and make pnb overlap the original one. But that's just a workaround.My suggestion is to have a ghost shape of a chair that is giving the frame for it. When using pnb we would have to build the chair within this premade frame. Only stuff that is placed within the borders of this frame will be recognized as chair.
When done we would have to "finish" or masterpiece somehow, so the game transfers everything that was properly placed within the frame into an object (chair).
The frame would prevent we build a carshaped object and call it chair. And it would ensure the game won't have any collision or interaction problems.
Once the masterpiece is labeled as finished we couldn't treat it as pnb anymore but only as the object that we originally chose.
Chairs are just an example of course. Could be also doors, grill, etc.
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Naja. Momentan gibt's nix wirklich einzigartiges.
Sollte es mal soweit sein muss man beim Umzug halt prios setzen.
Aber aktuell sind viele Steine das wertvollste das ich mir vorstellen kann.
Und mit nem blueprint würde ich nur einmal ne Kiste füllen und dann mehrmals hinstellen. Das ist quasi creative.Admibs die selbst creative spielen können sich den Inhalt der Kisten selbst zaubern, ohne blueprint.
Das vervielfältigen sehe ich bei deinem Vorschlag am kritischsten.
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Damit würde man aber das bisschen survival in rw umgehen.
Gebäude zu blueprinten ist auf Servern eh nicht immer möglich. Aber wenn man Kisten mit Inhalt so kopieren könnte, wären die Server die das erlauben auch nur creative mit Umweg.
Ich finde es ganz schön sich für Sachen erarbeiten zu müssen.
Und wenn man umzieht auch alles mitzunehmen. Im Zweifelsfall halt mehrmals laufen oder Prioritäten setzen.Aber mehr Taschen und Rucksäcke wären toll
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I didn't want to offend you. I'm sorry if that sounded like this.
Game time is connected as by time you know the problems in a game.
But im not sure what i see on your picture. My only guess now is that perspective is playing tricks on you before placing it.
My attempt to understand the problem would be to check the perimeters, attach in different angles to see if its a problem only on this angle.
Also to use another pnb type,Hard to explain though.
Good luck with it. I hope you find a solution