Display MoreSorry for the extreme delay in replying, I got caught up at work with a few important things.
So what you will need is a database browser I recommend DB Browser for SQLite: https://sqlitebrowser.org/
Then you need to go to the game's files and extract the definitons.db from the commons.jar archive. That is found inside the archive under commons/definitions/definitions.db
Then you need to open the definitions.db with the DB Browser and navigate to the table named Npcs.
There find the animals you want to change the behaviour of and set the behaviour field from AGGRESSIVE to DEFAULT.
Then save the changes via the "Write Changes" button and repack the definitions.db to replace the other one in the commons.jar archive
If you have any more questions feel free to let me know
Thank you! Thank you! Thank you! It worked beautifully! This is the experience my community has been asking me to provide them for over a year. They will be so thrilled. We're a bunch of animal loving builders, which is why we wanted all the animals to be peaceful, but we do enjoy a little fight from time to time, which is why we wanted the enemies to remain aggressive. Now we have the best of both worlds, & I while I was at it I gave the bandits a little added health so they will be a bit more of a challenge for us. One of our members is terrified of spiders, so I considered making the spiders huge while I was in the file, but I decided that would be mean. Lol. Okay, now to put it on our server. Again, thank you so very much!![]()
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