Posts by Dn25Crow

    For the melting back the plates and rods to ingots i dont even mind using the existing furnaces, teleports like portals should be just used in main cityes not for every day use to tp from one place to another whenever you want, let say i have a main city at 0 0 then another main city at 10000 10000 then both cityes will be conected to a fast travel system once you let say explored that city atleast once on that specific character you will be able to use that city teleport, maybe using some kind of runes to activate the teleports that you will find in the world something similar to dungeon lords if i remember corectly back in the days...

    I did not mentioned anything about crafting, i like how the crafting its working for rising world.

    In a infinite generated world there needs to be some kind of fast travel to the game, i did not played Fallout 4 sorry.

    Wow i really like the backpack example plugin, this needs to be part of the base game but we need to have it as a cloth equiped not in our inventory great work!

    slyant609 Yep i definetly like the easy to hard start idea for the -Primitive Tool-

    And yes the Portal for early fantasy medieval its not really realistic but the others are from real life, Carriages and Sailing Ships.

    I dont mind having Portals aswell to the game because it will be a choice if i want to use them or not, but there are definetly people who will want them to the game if they will play a fantasy game mode or even futuristic space mode who knows what the future will bring to this game and how many eras modes we will be able to play :P

    Hi, i just want to say that this game its one of my favorites and i really wish to see it shine and be one of the games that will be remembered for many years to come once the new one will release.


    |General|


    -Primitive Tool-

    When you start the game you should not directly start with a Stone Axe, you should search for a Sharp Bone or a Sharp Stone on the ground,

    once you have a "Primitive Knife Tool" a Sharp Bone or a Sharp Stone you should be abble to cut plants and bushes to make Lashings and get Sticks,

    when you have the Lashings and the Sticks together with the Sharp Bone or Sharp Stone you can make yourself a Bone or a Stone Axe.


    -Inventory-

    I will like to see Backpacks and Tool Belt added to the game, i know there is already a plugin with the Backpack, but i will like it to be similar to clothes.

    Here is my raw idea of an inventory with a Backback and a Tool Belt that will add +5 slots to your tool bar.

    1e0adb187b5d938698eb2acf58394d1c


    -Back To Ingot-

    We should be able to Smelt back to Ingots our Plates and Rods after all those are all metals.


    -Jewels Necklaces/Bracelets/Rings-

    Will be nice if we will get aswell Jewels to the game, using Gold, Silver and other metals together with Gemstones something similar to what the owner of the medievalreals server added to make our beautifull Jewels to wear.


    -Coins-

    I will really like to see Coins in the game, Silver,Gold Coins to pay for bountyes and trade with the npcs and players.


    -Animals Luring/Breeding-

    A simple Luring and Breeding animals system similar to the plugin Animal Farming but with a bit more in depth system.


    The Luring should be made that when you have a specific vegetable or fruit in your had and press F for the first time that animal should follow you always

    but when you press F a second time the animal should stop to follow and eat that specific vegetable or fruit.


    For Breeding the animals should have some stats for example age, food and water level, maybe you can push the confort stat aswell but thats just an ideea.

    An animal should be able to breed only when he will reach the age necesary to breed and when you have atleast one male and one female on a specific radius.

    That will have to bring in the game males and females animals aswell baby animals.


    -Survival Book Attached To Journal-

    Something similar to The Forest survival book, for animals and plants if you find and eat a poisoned animal or plant then you should get a note in that book about that specific plant or animal that it is poisoned or good to eat for future reference, that way we can use the book as an exploration tool for animals and plants.

    That will have to bring to the game more wildlife and plants.


    -Fast Travel-

    Simple fast travel system, for early fantasy we can use Portals something like the plugin Portals, further medieval eras we can use

    Carriages and to cross seas just Sailing Ships those should use the simple and efective system of skyrim traveling system, this ideea can be expanded

    for others eras aswell like adding Trains and Air Balloons and other traveling things as you progress.


    |Multiplayer|


    -Claim/Protection Area-

    A simple claim and protection area similar to a few released on the plugins but with a bit more in depth system, when you first start to play the game the land should be free

    to be claimed, you should be able to choice how much land you want to claim from 1 patch of land up to let say 1000 radius if that land is explored on your map and its not owned by someone.

    If the land is owned by someone then that person should be able to sell or marge together with the person next to it if he wishes to join that person kingdom.

    You should be able also to expand your territory when you meet a request, let say a number of players or AI players in your clan/kingdom.


    -Law And Order-

    There should be some rules implemented for claimed lands, if a random person will kill one of your clan/kingdom players that person will always be red on your claimed land untill he will be eventualy killed, if that person manages to leaves the claim you should be able to set up a bounty on his head, the bounty hunters will have to bring that player head with his tag and claim the bounty reward.


    -Good And Evil-

    A system that will bring the Good and Evil to the game, if you kill a player then you will gain evil points, if you kill a player that have evil points then you will take a specific number of his evil points and those will be added to your good points, that way we can have knights and bandits players.

    If there are 2 neutral players and one decides to attack the other one then the first one who attacked will get the evil points if he manages to kill the other player, if he fails then the other neutral player will get good points for defending himself.

    Thank you very much, for most of us who likes to role play the physical gold coins will bring alot to the table, trading gold coins for other stuff its what i even imaginated when i first bought the game, seeing the gold coin for the first time on the server medievalrealms in my hand and in my inventory it felt like something that should be in the basic game, it felt natural to the game.


    For nr 2, maybe there is someone in the community who want to get involved and help with the model of a gold coin and custom items, if there is someone please consider it.

    For nr 3, not sure whats the max limit to stack an item, let say its 250 then we can stack gold coins aswell up to 250 when you hit this number we can have a sack of gold coins, thats 1 slot of 1 sack of coins that have 250 gold coins inside and you dont have to use 1 coin for 1 slot.

    Those screen shots looks really nice, im glad to hear that you will keep on working on the game no matter what, i will like to see aswell atleast a monthly update about what its going on with the new version and how its going.


    This game have so much potential, i hope that the game will go in the right direction, we do really enjoy the game.

    These are very well thought out and perfect for some of us that like the farming and animals. Thanks for sharing.

    Im glad that you like them, at this moment i am working on a mine entrance, i hope i can finish it today and share it with you guys aswell!


    I just finished the mine entrance, and it looks pretty nice with that big mountain behind it!

    WoW very detailed and very pretty. I liked it :)

    Thank you, i do really enjoy the game and i take my time to make the blueprints to look decent.
    I am building this farm for my 2 coop gameplay, me and my girlfriend we are just enjoying the game to much!

    Very nice Blueprints, thanks for sharing ;D

    You are welcome, i did added few more things, if you guys want to check them the links are in the same thread, up on top.
    Im just trying to keep everything in one place :rolleyes:

    Old Chicken Coop:Old_Chicken_Coop_1562333138.blueprint
    That fox its around the corner so just keep your chicken safe with a chicken coop!


    Old Pig Pen:Old_Pig_Pen_1562371364.blueprint
    Those pigs just love the mud, this building includes the terrain blocks aswell.


    Old Cow Barn:Old_Cow_Barn_1562434129.blueprint
    A cozy place for your hard working cows!


    Old Sheep&Goats Shelter:Old_SheepGoats_Shelter_1562461114.blueprint
    There is a wolf around this part, let just keep our sheeps and goats safe!


    Old Mine Entrance:Old_Mine_Entrance_1562632010.blueprint
    A safe mine entrance with a nearby storage building for your precious ores.


    Enjoy!