How about RED, thank you very much for the attention and for reading.
Well, I have some doubts and some suggestions
My first question is about the water, it is more than anything talking about the graphic. The change that the game had in its migration from JAVA to Unity was abysmal, it looks beautiful, however there are other things that I think can be improved.
I have noticed that the water of the new version lost many qualities of the JAVA version, speaking specifically about the reflections... In JAVA the water looked very good too, we could see the reflection of the Sun, the Moon, the stars, the sky, but also of the trees and the buildings and the reflection was even very well achieved with the waves of the water.
Now in Unity I have only seen that the Sun and the Moon are reflected. I think that the reflections in the water of the JAVA version are superior to those of the new version. EVERYTHING was reflected.
I guess the new version water lost those features more for performance than anything, but it would be really nice to have those beautiful reflections with the graphics now! I'm only talking about sea water, rivers and lakes, PUDDLES are BEAUTIFUL.
They could put an option in the graphics menu to activate those reflections, something like "complex or ultra quality reflections". I have also noticed that the reflections of the Sun and the Moon in the new version have some errors when there are many clouds, because the Sun and the Moon are reflected in the water even if we do not see them in the sky when they are covered by clouds.
I imagine that the reflections of the water in this new version are a little less detailed than those in JAVA for performance reasons, but I think that everything would depend in the end on the computer on which it is played.
Another big question I have is about the lights... I'm making a very, very large world and I have the problem that the torches and bonfires that I put up can't be seen at medium distances, I would say short... It's something that really bothers me. I wish it could be improved, as well as something optional in the graphics menu (I already have everything maxed out in my graphics, practically, including the amount of lights and the draw distance). I know that there are limits that they put in order not to spoil performance, but I would like to be able to see more lights and further away during game nights.
Moving on to other questions:
When will we have the option to permanently place any object in the world?
Another question is when we will have other important objects such as the map, the hinges to make special doors and the option to create functional custom ships? I know that the latter is less important in its development, I just have the doubt if we will see that soon or it was already discarded in the plans.
Two other silly questions: can you paint the water? And will there be hail in the game at some point?
I have some small suggestions for development that I hope will help you:
Someone said it before, if there could be more types of trees, maybe it sounds very demanding but it would be cool to have some endemic trees from each continent, I ask you because what I'm doing requires that I have nopales like the ones on the Mexican flag, yes were possible...
I would love if they could integrate fish and frogs into the animals, or something more aquatic fauna. About the fishes, it would be nice if they don't appear just using the fishing rod, but are actually swimming in the water.
I don't know if there could be an object that would serve to simply emit smoke and be visually noticeable, like chimneys are seen in the cold.
The game is turning out beautiful, especially since you can now make terraprints, you don't know how much that detail helps those of us who make big worlds!
I hope the development of this great game is being more enjoyable for you, even more so now that you have already done the most difficult thing;) I will always say that it is a masterpiece, to make masterpieces, pure art, my favorite video game, and I have played many, regards my dear RED.