After that last major update, when placing a BP that includes a Bulkhead Lamp, the lamp does not retain the color from the original BP creation, nor does it go to the default color. It now places with a bluish tint. red51
Posts by Buckley Russell
A new update is now available, introducing "Points of interest" and many more changes!
Latest hotfix: 0.9 (2025-11-05)
Latest hotfix: 0.9 (2025-11-05)
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Since the update, and even after the current Hotfix, there is a persistent background noise that sounds like I'm being flogged by cotton bat. red51 I'm sure other players would describe it differently.
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Thanks! As a note, it seems that the rotation is just 90 degrees, not necessarily pointing North or South. I was just always mounting when the horse was pointed East or West. red51
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After the 0.9 update, whenever I mount my horse, it rotates to either North or South. I'd like it to stay in the position it was when I got on it. Not sure how this got changed.
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red51 Thank you for adding the Legacy option to the Grid system!! Very happy with this. Great update! 
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I just had a request to build a livery stable, which I did. Not having the old grid snapping system, really through me off. If on the left side of the build I am right justified, with an expected left margin, why at the right side of the barn do I not have that same margin on the right side? Because I am not center, I am justified in one corner of the grid. In my humble opinion, I need both versions. krazmuze
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Sorry for responding so late, but the next update will indeed change the grid behaviour

I want to give a bit of background information about why the grid behaviour was changed: The problem with the old grid behaviour was that the position was always based on a 1x1 block. For example, if you had a 0.5x0.5 block and a 0.5 grid size, it aligned like this:
If you had a 0.25x0.25 block and a 0.25 grid size, it looked like this:
The same applied to a 2x2 block, which didn't align well to the grid:
The previous update tried to fix these situations. Unfortunately it had the side effect that if you wanted to place a 0.5x0.5 block in a grid with a size of 1, it was no longer centered. Of course this is also problematic...
With the upcoming update, we want to try to fix both situations: If the block size is less or equal the size of the grid (e.g. if you want to place a 0.5x0.5 block in a grid with a size of 1), it will be centered. Otherwise it will try to align to the grid. IMHO that should be the best compromise.
However, we'll also add an option to switch back to the old grid behaviour (in case the new grid behaviour is still causing trouble)

I appreciate the consideration. Being on center for a lot of what I build does matter. Most notably are the variety of the railings I build for animal pens, forecourt railings, etc. I have actually been stalling for many months my builds, hoping we can get an option for the old system. You have a great game, with the best build options. Thank you for your service. Currently, I am active on the Dream Big server.
Kind Regards,
Buck
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room6675 Thank you for the response. That is a horrible update in my opinion! For many things Modular Snapping does not help at all. red51 We need the Grid system to have the option to center an object in the center of a grid square. My primary tool for building is the Grid system, and now it is useless for me.

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I haven't built in this game for 3-4 months. I've come back to build and have come across something new for me. When I place a block using only the Grid system, the blocks now align to one corner of the grid square. Previously, they were always centered. This really affects my construction process. I am not referring to using Modular Snapping or Manual Positioning. Previously, a block was always centered in a grid square. So in a grid square that is 1 x 1, a block that is 0.7 x 1 x 0.7 would automatically place in the middle (centered) in the grid square. Now it doesn't, it aligns to one corner.
Is there a setting to change this?
Is this a new feature?
Thank you for your assistance!
