I've sent you the log files.
Posts by prostheus
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greater than 5 = creative mode (up to 32 possible); only 5 = survival mode
Thank you! That makes so much sense.
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I somehow managed to resize a roof piece to 24 width, but now I can't do it anymore and everything sizes to 5 max again. Any idea how to bypass the size limitation?
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I have this problem as well, however it only has issues shutting down/restarting with the Rising World Discord Admin plugin installed.
I run the server on Win 11 Pro, and only have the Discord admin plugin installed. I have disabled the server restart options in server.properties which makes no difference.
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Have you installed the TOOLS API?
Thank you kindly for the reply icon58.
I have not installed the Tools API, as it did not specify this was a requirement. I have since removed both the LandClaim and WorldProtection addon, as I have found the built-in area protection system by opening the console, doing setgamemode 1, and then using F9 to create claimed areas. Have also found the Area permissions in the folders. You just copy the example.json to some things like "Owner.json", "Guest.json" etc and then set the permissions based on what you want to allow the owner & guest to do. Still figuring all of this out but looks pretty straight forward now.
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The default setting is that you lose your inventory upon death. In multiplayer, this is handled through permissions: it's the keepinventory permission in the general section (set it in the default.json permission if you want it to affect all players).
Alternatively (if you don't want to work with permissions) you could add this line to the server.properties: Permissions_OverrideKeepInventory=True (this overrides the setting for all permissions).
However, chests should never be affected by a player death, so their content should still be there if a player dies
What do you mean with "both inventories show up on the dead body"? When looting a dead body, the game shows your current inventory and the content of the dead body in a separate window on the right (but there should never be multiple windows like that, for example). I've never seen such an issue before... do you use any plugins?
Thank you so much for this! I have been using the LandClaim and WorldProtection mods (as the first doesn't function without the latter for some reason), and changed all of my jsons to have keepinventory as true, but it never took effect. Adding the line you suggesed to server.properties worked beautifully!
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I couldn't get this to work by itself either. There was no SHIFT+L functionality, although the top bar showing that I was in an unclaimed area did show, so I know the mod loaded, at least partially.
When I installed the World Protection plugin I got the SHIFT+L functionality (WorldProtection, Self claim protection plugin).
I extracted both into their own folders in the Plugins directory. Extracting this one in just the Plugins directly without it being in its own subdirectory didn't load it.
In the logs it shows this error when loading Landclaim:
Quote[ERROR] [19:26:01] Java RegisterEvent - Event not found: Events.Player.World.PlayerWorldEditEvent UnityEngine.Debug:LogError(Object) RisingWorld.PluginAPI.PluginEventHandler:OnRegisterEvent(IntPtr, JObject, JString) (at C:/GitLab-Runner/builds/jxpAq3Km/3/jiw-games/rising-world/Assets/Scripts/PluginAPI/PluginEventHandler.cs:260)
The server is running on Windows 11 Pro.
EDIT:
On further investigation, having both mods installed actually results in 2 claim plugins. One is controlled via SHIFT+L and the admin page when you press ESC, and the other is when you press B, and everything's managed from there.I removed the LandClaim addon and SHIFT+L stopped working, so it seems that the B menu is the World Protection plugin. I'm still not sure which one I like better though TBH, but without the World Protection plugin I can't access the LandClaim Interface.