Lua Scripting

All discussions related to the Lua scripting functionality of Rising World.

We've posted a status update with some first screenshots of the new terrain generation. There is also a new update available for the Java version!

Threads

Topic Replies Likes Views Last Reply

Pinned Example script: AreaProtection

114 77,284

Sir

Pinned Scripting requirements

  • red51
  • red51
0 +1 5,278

'Standard' (or Basic) script selection for a public server?

8 1,493

Chrisx84

[ Request ] Clean entire building area with one sweep!

18 3,125

red51

[API] Calling player.createArea() with existing area id

5 1,283

yahgiggle

[API] event.player:enableMarkingSele​ctor's callback function never called

5 1,464

LordFoobar

[BUG?] misleading addEvent error message

5 1,275

red51

[BUG] world.getTerrainData always returns 0

6 843

red51

[DEV] AreaProtection 2.0

15 3,881

Jjustmee22

[Frage] Plugin mit Schilder

0 765

[GENERAL] IRC channel

12 1,965

Zabka

[Help] Problem mit einem neuen Script :(

8 1,146

Bogus

[INFO] - Reference API

  • encode
  • noci
17 12,225

noci

[Question:] Is this possible with Lua scripting?

  • Caero
  • red51
1 889

red51

[Question] input cmd

2 995

VUVossi

[REQUEST] Alternate setTerrainDataInArea and setBlockDataInArea methods

0 442

[REQUEST] Chatwindow change

  • Diesel
  • red51
1 520

red51

[Request] Fixed Spawn Points

0 672

[Request] Full migration from SQLite to MySQL (i.e. scripts databases)

1 917

yahgiggle

[REQUEST] Github repository

4 1,019

LordFoobar

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