I know the current version is not infinite and that the further you move away from 0 0 the more glitching you get between game chunks.
I remember Red you saying that this will be improved in the new version, but can I ask to what degree and has this been something you have tested already?
Just for a test, I just went to 500,000 500,000 and oh boy was that a horrible place to be in
The question is, what would reasonably be the playable worldspace or will the Unity version be truly infinite?