Server startup Error.
-
- German
- Krglok
- Thread is marked as Resolved.
-
-
hello,
i setup a dedicated server [unity]
but i have always the following error.
What its wrong ?
I think its a configuration error from me, but where or what ?
have you edited the server scheduler?
-
As james1bow mentioned, this error is indeed caused by the scheduler... it looks like the server is unable to parse the file... do you mind uploading the scheduler file here or sending it to me via PM? Then I can take a closer look at it and maybe update the server to give a more appropriate error message in the future
-
I edit the scheduler multiple time.
in one case i make a empty file.
but always the same error
Is there a dll or c++ kit necessary ?
-
##This is an example scheduler file. Every line starting with "@" describes an action.
##You can find more information about the scheduler in our forums: https://forum.rising-world.net/
-
First attempt
---------------------------
##This is an example scheduler file. Every line starting with "@" describes an action.
##You can find more information about the scheduler in our forums: https://forum.rising-world.net/
##Events
##This event is triggered when a player spawns for the first time (i.e. after the loading screen)
@OnPlayerSpawn /say @%name% Hello %name%, welcome to %serveroption.shortname%. There are currently %playercount% players online!
##This event is triggered whenever a player dies (unless he was killed by another player)
@OnPlayerDeath /say <color=red>Player %name% died...</color>
##This event is triggered when a player kills another player
@OnPlayerKilledPlayer /say <color=red>%killer% killed %name% with %item%</color>
#@OnPlayerKilledPlayer /yell @%killer% <color=red>%name% killed!</color>
##Timer
##Messages-of-the-day
#@1h /say This is just a test server for the new version
##Restart handling
#@+11h30m /say Warning: Server restarts in 30 minutes!
#@+11h45m /say Warning: Server restarts in 15 minutes!
#@+11h50m /yell Server restarts in 10 minutes!
#@+11h55m /yell Server restarts in 5 minutes!
#@+11h59m /lock Server is currently restarting, please try again shortly!
#@+11h59m /kickall Server restart
#@+11h59m /saveall
#@+12h /restart
-
The logfile is always the same
--------------------------------------------------------------------------------------------
Rising World Dedicated Server Version 0.3 (1) 2021-09-06 14:14
Windows 10 (10.0.14393) 64bit (Desktop)
AMD EPYC 7702P 64-Core Processor , 4 Cores, 1996 MHz
KVM Server (netcup) 16383 MB RAM
Commit: ac93d51fbac2659583e813c5ed61edf6d48ac198
Branch: master JobID: 5464
_______________________________________________________________________________________
[ERROR] !!! UNCAUGHT EXCEPTION !!!
UnityEngine.Debug:LogError(Object)
RisingWorld.Server.Main:HandleError(Exception)
RisingWorld.Common.JIWApplication:UncaughtException(Exception)
RisingWorld.Common.JIWApplication:Update()
[ERROR] DllNotFoundException: Unable to load DLL 'native'. Tried the load the following dynamic libraries: Unable to load dynamic library 'native' because of 'Failed to open the requested dynamic library (0x06000000) - Das angegebene Modul wurde nicht gefunden. (WinError:126/0x0000007e)
RisingWorld.Native.NativeManager.Initialize () (at <00000000000000000000000000000000>:0)
RisingWorld.Server.Main.InitDefaultSettings () (at <00000000000000000000000000000000>:0)
RisingWorld.Server.Main.OnInitialize () (at <00000000000000000000000000000000>:0)
System.Action.Invoke () (at <00000000000000000000000000000000>:0)
RisingWorld.Common.JIWApplication.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception)
ExceptionExtensions:PrintStackTrace(Exception)
RisingWorld.Server.Main:HandleError(Exception)
RisingWorld.Common.JIWApplication:UncaughtException(Exception)
RisingWorld.Common.JIWApplication:Update()
[WARNING] Exit (1)
-
Is there a dll or c++ kit necessary ?
It has vcredist dependencies, but that shouldn't trigger this particular error... but I could reproduce the error now, it looks like the very first line causes this trouble (the comment) We will fix that ASAP, sorry for the inconvenience!
You could fix this error by deleting the first line (or if you don't need the scheduler, you could also remove the scheduler.txt file)
-
Yes, without the scheduler.txt it works.
the server started
And it runs !
First in LAN
-
Awesome, I'm glad to hear it works now
Participate now!
Don’t have an account yet? Create a new account now and be part of our community!