Hi
My impression is after bandit update, FPS dropped. Overall around 10 frames but more worse in some area with many construction elements. Before i was some area and have stable FPS, like 100 for example. After update i see in same areas (with chunks with many elements, severe FPS drop like 40%. And another thing i see: if before FPS was very stable in a area, a plus minus few frame now in game FPS indicator is very "jumping": now display 100 and after a few seconds drop to 60 and after come back to 100 and so on. As i mentioned same settings in game and almost same areas.
This thing is just for me or any have similar issue after Bandits update?
Thx.
 
		 
		
		
	 
			
									
		 Hard to tell what's causing it... there are basically two things that could be responsible for this: this is either related to many npcs spawning (or being actively alive in your proximity), especially if spawn rates are set to higher values or if skeleton spawn at night is enabled, lots of npcs could end up in your area. Or this could be related to the engine version maybe (we've updated to Unity 2023.1)...
   Hard to tell what's causing it... there are basically two things that could be responsible for this: this is either related to many npcs spawning (or being actively alive in your proximity), especially if spawn rates are set to higher values or if skeleton spawn at night is enabled, lots of npcs could end up in your area. Or this could be related to the engine version maybe (we've updated to Unity 2023.1)...

 The 1st number is the amount of visible npcs, i.e. actively loaded npcs in your proximity (this is the problematic number), and the 2nd number is the total amount of living npcs in the world (this number isn't problematic at all).
  The 1st number is the amount of visible npcs, i.e. actively loaded npcs in your proximity (this is the problematic number), and the 2nd number is the total amount of living npcs in the world (this number isn't problematic at all).

 . Maybe is related with sync of data to server? This number is not allways -7 but i see many times a negative number.
. Maybe is related with sync of data to server? This number is not allways -7 but i see many times a negative number.
 This is a bug, but it has no negative impact on anything, because the game doesn't use this data (it's only tracked for debugging purposes atm)
  This is a bug, but it has no negative impact on anything, because the game doesn't use this data (it's only tracked for debugging purposes atm) 