API Changelog 0.8

A new update is now available, introducing seasons and more!
Latest hotfix: 0.8.0.1 (2024-12-20)
  • Plugin API 0.8 (2024-12-18):

    • [New] Terrain enum representing all terrain materials
    • [New] Npc.getBehaviour(), Npc.isBehaviourOverridden(), Npc.getAttackReaction() and Npc.isAttackReactionOverridden()
    • [New] Event: PlayGameMusicEvent (triggered when the next background music track is about to be played for a player)
    • [New] Event: SeasonChangeEvent
    • [New] Server.getPublicIP()
    • [New] Storage.getName() and Storage.setName()
    • [New] Internals.getNumNetworkChannels()
    • [New] Internals.getPendingNetworkEvents()
    • [Change] Server restart (via restart command) now calls the Shutdown event
    • [Change] Radial menus now support up to 15 entries (see Player.showRadialMenu())
    • [Change] Time no longer has a month (instead a year has
    • [Bugfix] Fix Internals.reset()
    • [Bugfix] Fix Internals.overwriteUIStyle()
    • [Bugfix] Fix fatal error when working with MetaObject.getItems()
    • [Bugfix] Fix MetaObject.setItems() not working
    • [Bugfix] Fix cancelling PlayerPickupItemEvent not working


    Hotfix (2024-12-18):

    • [Bugfix] Fix Player.getName() and Player.getUID() always returning null


    Hotfix 0.8.0.1 (2024-12-20):

    • [Bugfix] Fix exception being thrown when cancelling the NpcSpawnEvent
    • [Bugfix] Fix exception being thrown when cancelling the VehicleSpawnEvent




    This version uses Unity 6000.0.25f1. This is relevant if you want to build asset bundles containing custom shaders or VFX effects

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