A few mid / long term QOL suggestions

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Latest hotfix: 0.8.0.1 (2024-12-20)
  • Separate option setting for survival and creative modes

    Just a long term quality of life suggestion, having separate option settings for creative and survival modes.

    A lot of them apply just fine for both survival and creative modes, but there's some settings that you want different for the two modes.

    Custom Texture Scale slots in the radial menu

    We have a lot of options for texture scale in the radial menu which is great, but there's also times when we need to do a lot of building with custom texture scaling, especially for the wood textures. Currently the most effective method I've found is using the F8 tool in creative mode. It would be great if we could get one or two custom scaling sections in the radial menu both to speed up the process and to make it easier in survival mode.

    Ability to name and save custom texture / color palettes

    Right now we have the frequently used colors in the color picker which is great, if you can remember what the different shades are used for and what texture they apply to. For example wood 111 and color #4f3f12 would look completely different than say wood 138 and color #4f3f12. Currently the only way to efficiently keep track is to write it all down outside of the game.

    Maybe either a book or even a paint palette for an interface that we can select the texture and color, name the entry and save it?

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