adapter not suported

  • keeps saying this, is there a way around this , no other game has done this on my computer! have all latest drivers. no secondary graphics card. intel g45/g43 extended graphics


    Report of 02.03.2015 by
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU: [GenuineIntel, Pentium(R) Dual-Core CPU E5700 @ 3.00GHz, 2, 2] Executor poolsize: 0
    Memory used: 110.58 MB reserved: 198.62 MB max: 2130.05 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 4718
    (b: 2618 f: 1442 i: 14 s: 644 d: 0)
    Total heap memory held: 107990kb
    Total direct memory held: 338896kb
    (b: 338209kb f: 628kb i: 1kb s: 57kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1280x720 (Windowed)
    Frequency: 60 Vsync: off
    DepthBits: 24
    BitsPerPixel: 16
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 1
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(50)/1/1/1/1/1/0/0/1/1/


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: Intel(R) G45/G43 Express Chipset Vendor: Intel OpenGL version: 2.1.0 - Build 8.15.10.2869
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 4096
    GLMaxTextureImageUnits: 16
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 16
    GLMaxVertexUniforms: 512
    GLMaxFragmentUniforms: 1024
    GLMaxVaryingFloats: 41
    GLMaxVertexAttribs: 16


    Capabilities: [FrameBuffer, FrameBufferMRT, OpenGL20, OpenGL21, ARBprogram, GLSL100, GLSL110, GLSL120, VertexTextureFetch, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 23.631056


    /////////////////////////////////////////////////////////////////////////////////
    C:/Program Files (x86)/Steam/SteamApps/common/RisingWorld/risingworld.jar (7c6d9c7442901e2d0012718f6c040186)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-core.jar (b6792c3064904122164b90736b32aa17)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-desktop.jar (246621cdca2d221115c5b6bc4cd08778)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-effects.jar (262315e2a17303144a1352adec7d559f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-jbullet.jar (8b1c8d17234be9bd0296cff9fc6cf960)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput.jar (f445e38d170120a617de32302b7d05fc)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jbullet.jar (70b89e65d22ee46995fdd62d66b0d42c)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-jogg.jar (cd9933c09d97c029ce1031f7710482f8)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl.jar (6e16a1baad94aaea17c6eac3b68f9fdc)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar (c46724e849e2beb9ec600afe52163204)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-networking.jar (a7625269921502e6da6e4c06137101ac)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-plugins.jar (f7dc63bbb6a99a762cd083803c246f0a)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jME3-terrain.jar (null)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/j-ogg-oggd.jar (ccfb084cd5433e2939bb518867e99217)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar (cc32a32654b26d735f2a187d54186429)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (ad9772c27b55296c1458b8dfe7683bc7)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar (9d606124f003a3de084b5f7691981c8a)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/vecmath.jar (b12e74803effe5ac366ce331678047f8)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (313ce0d62489e4838a3c433a1856901a)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar (903e6f6db24cac31edda901910c35cb9)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/server.jar (6c0eca9efd408e2e1e79804cbea11571)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/commons.jar (6ce530db9899db2cbc3eec5a0a6a53bd)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (5ef06a952b2e1ced87ae4106742324a2)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (b599150f899875cd968eedcec64d8c14)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/models.jar (e712e2c3369c7de18f36fdfe17f363d2)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/music.jar (fe419df5274cf6becadb0293e0f8d058)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/sounds.jar (e4d3af16d2e8661bc91cef73361747a8)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (624a0ed6aadc722bcdd4b0b16b627d47)


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    Error occured during application-update()
    java.lang.IllegalStateException: Incomplete draw buffer.
    at com.jme3.renderer.lwjgl.LwjglRenderer.checkFrameBufferError(LwjglRenderer.java:1335)
    at com.jme3.renderer.lwjgl.LwjglRenderer.setFrameBuffer(LwjglRenderer.java:1606)
    at ac.a.postQueue(SourceFile:128)
    at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:979)
    at com.jme3.renderer.RenderManager.render(RenderManager.java:1029)
    at commons.JIWApplication.update(SourceFile:120)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
    at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
    at java.lang.Thread.run(Unknown Source)

  • The integrated "Intel g45/g43" is not supported by the game. Minimum requirement (you can see that on the storepage) is an Intel HD 4000. If you don't have a secondary graphics card, there is unfortunately no way to get the game running on your machine =/
    The main problem is the terrible OpenGL support of old driver versions of Intel. Intel has fixed these problems in more recent driver versions, but I doubt these fixes are available for your adapter. But even if you could get the game running, you would have very poor performance with this adapter.

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