Tried the fishing just to get an idea of what it's like for building a fishing hut for a village build.
My suggestions:
1) An option for the cursor to auto-hide when the fishing rod is equipped / line is cast.
2) The ability to use corn as bait (works well irl and doesn't require killing anything for those that eventually want to catch and release fish when we can eventually tame / stock ponds, etc.)
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Save an animal, eat a human.....would solve so many problems. lol
(had to get a joke in there, although a vegetarian making suggestions for fishing in a game is a joke in itself)

Suggestion: Fishing tweaks
A new update is now available, introducing fishing, climbing gear, clothes and more!
Latest hotfix: 0.8.5.3 (2025-05-09)
Latest hotfix: 0.8.5.3 (2025-05-09)
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1) An option for the cursor to auto-hide when the fishing rod is equipped / line is cast.
Probably it's a good idea to always hide the crosshair if the line is cast... I will change this with the next hotfix
2) The ability to use corn as bait (works well irl and doesn't require killing anything for those that eventually want to catch and release fish when we can eventually tame / stock ponds, etc.)
It's definitely good to have more options for baits. Although corn is very easy to obtain (much easier than earthworms or guts), so probably it would be better to have a recipe which requires more ingredients to craft a corn-based bait
I will think about that...
Save an animal, eat a human.....would solve so many problems. lol
Honestly this would indeed solve many problems
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It's definitely good to have more options for baits. Although corn is very easy to obtain (much easier than earthworms or guts), so probably it would be better to have a recipe which requires more ingredients to craft a corn-based bait
I will think about that...
Or another option (especially once food spoilage comes into play) could be stale bread for freshwater fishing. That would require a lot more steps and give a reason to use stale bread.
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