I am replicating D&D dungeons, so using blocks that are 3x3 are a perfect fit as that is 5' which is the usual D&D map tiling.. Ceilings and Floors textures some of them have a regular grid pattern, and I would like to align them with the block size. For example there is a wood ceiling with planks and cross beams pattern, but at 2x/4x UI texture options it does not align, I need 3x texture size.
So the idea is replace the texture size wheel with the texture size selection then use the arrow keys to adjust the size using steps just like block size is done.
While I am aware I can use the command line to change the texture scaling to be 3x for the texture I am looking at, this is far more cumbersome than saving a block preset and using snap/drag repeated placement to lay out an area of tiles