I believe;
Lantern should be Type.Torch (currently Type.Default)
Small tent should be Type.Bed (currently Type.Default)
Primitive Shelter should be Type.Bed (currently Type.Default)
will edit if I find more
I believe;
Lantern should be Type.Torch (currently Type.Default)
Small tent should be Type.Bed (currently Type.Default)
Primitive Shelter should be Type.Bed (currently Type.Default)
will edit if I find more
I dunno if a Lantern is a torch, because you cannot carry it like a torch. Is that because it is not typed as torch? Or is it because there is no animation to show holding the lantern - which is different animation than holding a torch.
Good point! I will change it with the next update
It's probably indeed debatable whether or not the lantern should be a "Torch"... but considering the candle also has the "Torch" type, it's probably best to do the same for the lantern.
For the tent or shelter, I'm not sure if we should use the "Bed" type or just add a new "Tent" type...I'll think about it^^
For the tent or shelter, it's probably best if we add a new "Tent" type (so you can distinguish whether this sets the primary or secondary spawn point)^^
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