Klar ich kann das optional einbauen, kann ja jeder Admin für sich entscheiden wie er es handhaben möchte... ![]()
🛠️OZ - Admin Utils v0.5.0| Prisons
A new update (0.9.2) is available now!
Latest Hotfix: 0.9.2.1 (2026-05-13)
Latest Hotfix: 0.9.2.1 (2026-05-13)
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Devi, die Abfrage mit dem AFK, das funktioniert so nicht.
Denn wenn man im Bett liegt dann ist man nach 30 Sekunden afk während man auf die anderen Spieler wartet und wird im Bett liegend gekickt.
Also mĂĽsste man wohl doch abfragen -wer liegt im Bett - der ist save - und wer nicht im Bett liegt (afk oder aktiv) der wird gekickt, oder ermahnt, oder beides.

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Haha good Point, fixe ich später
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v0.4.3 sollte das problem beheben, wenn spieler im sleep state ist prĂĽft er nicht mehr nach idle time. Testen konnte ich es selber noch nicht, hoffe einfach mal das die 2 Zeilen code funktionieren.
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Devidian
Changed the title of the thread from “🛠️OZ - Admin Utils v0.4.2| Fix debug message, translation” to “🛠️OZ - Admin Utils v0.4.3| Fix kicking sleeping idle player”. -
New update! v0.4.4
- kicking afk players when others want to sleep is now false per default
- new option implemented to speed up time if atleast 50% players lay in bed.
- Time speeds up to 2 ingame minutes per second (0.5)
- and returns to normal speed (2.5 per default) if all stand up or the morning hour (default 7:00) is reached
The new feature must be actively set to true in settings if you want to use it.
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Devidian
Changed the title of the thread from “🛠️OZ - Admin Utils v0.4.3| Fix kicking sleeping idle player” to “🛠️OZ - Admin Utils v0.5.0| Prisons”. -
## [0.5.0] - 2026-05-26 | Prison feature
- fix: keep Admin Utils PlayerSettings guidance cards within the shared Tools settings width
- fix: increase Admin Utils PlayerSettings guidance card height so long localized text remains visible
- change: use the dedicated prison shared-indicator icon for prison-zone signals
- change: widen Admin Utils player settings guidance cards and remove redundant prison-zone radial info buttons
- fix: route theft prison replacement before the old theft kill path and stabilize players during prison transfer
- fix: return active prisoners to the prison spawn on spawn to block normal bed-spawn bypasses
- feat: add shared Tools prison-zone indicator with `showPrisonZoneIndicator`
- feat: add Admin Utils radial Info/Status menu action with the shared Tools info icon
- feat: add shared Tools Info/Status panel content for Admin Utils and route `/au status` to it
- feat: complete grouped admin settings metadata and i18n labels for Admin Utils settings
- fix: restore colored one-line plugin welcome message
- build: align bundled PluginAPI jar and Maven dependency version
- feat: add additive prison prisoner persistence fields for future release, inventory restore, and audit workflows
- feat: add disabled-by-default prison settings and configurable theft sentence durations
- feat: add Admin Utils prisoner area permission template initialization
- feat: add admin radial prison zone management entry point
- feat: add radial prison creation, name sync, and spawn setup
- feat: add prison detail inmate table with pardon action
- feat: add prison incarceration service with nearest-prison selection, spawn capture, permission assignment, inventory serialization, and teleport
- feat: add prison release service with spawn/inventory restore, permission cleanup, and offline realtime sentence completion on login
- feat: route mount theft kick/ban escalation into prison when enabled, with existing punishment fallback if no prison is available
- docs: add prison setup, migration, and runtime validation guidance
- change: replace Admin Utils player settings placeholder with localized settings guidance
- change: document prison Package 1 persistence audit and migration scope
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