singler player stuck at 0%

  • i just bought the game a few hours ago from steam and i have been unable to get single or multi player to load. everytime it just sits at 0%. ive updated all drivers and java but nothing has helped.


    here is the report log


    /////////////////////////////////////////////////////////////////////////////////
    Report of 26.04.2015 by Caymen456
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU: [null, null, null, null] Executor poolsize: 0
    Memory used: 71.18 MB reserved: 235.71 MB max: 2095.19 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 4826
    (b: 2496 f: 1634 i: 14 s: 682 d: 0)
    Total heap memory held: 69516kb
    Total direct memory held: 344091kb
    (b: 343375kb f: 654kb i: 1kb s: 59kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1280x720 (Windowed)
    Frequency: 50 Vsync: off
    DepthBits: 24
    BitsPerPixel: 32
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 1
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(50)/1/1/1/1/1/0/0/1/1/


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: AMD Radeon HD 6800 Series Vendor: ATI Technologies Inc. OpenGL version: 4.4.13283 Compatibility Profile Context 14.501.1003.0
    Accelerated Memory: 760,217,600b
    GLMaxTextureSize: 16384
    GLMaxTextureImageUnits: 18
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 18
    GLMaxVertexUniforms: 16384
    GLMaxFragmentUniforms: 16384
    GLMaxVaryingFloats: 128
    GLMaxVertexAttribs: 29


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 16.890034


    /////////////////////////////////////////////////////////////////////////////////
    E:/Steam/steamapps/common/RisingWorld/risingworld.jar (7c6d9c7442901e2d0012718f6c040186)
    E:/Steam/steamapps/common/RisingWorld/core/jME3-core.jar (b6792c3064904122164b90736b32aa17)
    E:/Steam/steamapps/common/RisingWorld/core/jME3-desktop.jar (246621cdca2d221115c5b6bc4cd08778)
    E:/Steam/steamapps/common/RisingWorld/core/jME3-effects.jar (262315e2a17303144a1352adec7d559f)
    E:/Steam/steamapps/common/RisingWorld/core/jME3-jbullet.jar (8b1c8d17234be9bd0296cff9fc6cf960)
    E:/Steam/steamapps/common/RisingWorld/core/jinput.jar (f445e38d170120a617de32302b7d05fc)
    E:/Steam/steamapps/common/RisingWorld/core/jbullet.jar (70b89e65d22ee46995fdd62d66b0d42c)
    E:/Steam/steamapps/common/RisingWorld/core/jME3-jogg.jar (cd9933c09d97c029ce1031f7710482f8)
    E:/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl.jar (6e16a1baad94aaea17c6eac3b68f9fdc)
    E:/Steam/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar (c46724e849e2beb9ec600afe52163204)
    E:/Steam/steamapps/common/RisingWorld/core/jME3-plugins.jar (f7dc63bbb6a99a762cd083803c246f0a)
    E:/Steam/steamapps/common/RisingWorld/core/jME3-terrain.jar (null)
    E:/Steam/steamapps/common/RisingWorld/core/j-ogg-oggd.jar (ccfb084cd5433e2939bb518867e99217)
    E:/Steam/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar (cc32a32654b26d735f2a187d54186429)
    E:/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (ad9772c27b55296c1458b8dfe7683bc7)
    E:/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar (9d606124f003a3de084b5f7691981c8a)
    E:/Steam/steamapps/common/RisingWorld/core/vecmath.jar (b12e74803effe5ac366ce331678047f8)
    E:/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (c5f0afac439251bcf67ed868caa35b10)
    E:/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (78d8564cabd34682dd9afcb2ffdb714a)
    E:/Steam/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar (19df47fb8faace5763389d7f4adfa619)
    E:/Steam/steamapps/common/RisingWorld/data/server.jar (2975f02a89b328e9c1bbf373098ec09f)
    E:/Steam/steamapps/common/RisingWorld/data/commons.jar (f0213bce8a3686a23720f17f68f73c9e)
    E:/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
    E:/Steam/steamapps/common/RisingWorld/lib/mariadb-jdbc.jar (f73ea6447640d3712555376bbd80fff9)
    E:/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    E:/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (8a55fac33df394010e92389747912f58)
    E:/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (28006b249ab6c652dc6148afe1345d40)
    E:/Steam/steamapps/common/RisingWorld/data/assets/models.jar (236ea8d9137db6edaa0637996a349b29)
    E:/Steam/steamapps/common/RisingWorld/data/assets/music.jar (0c46136378e09b3b3a7364c9e064f92f)
    E:/Steam/steamapps/common/RisingWorld/data/assets/sounds.jar (5c4434bba0ee4467d861d3ae0ea551ea)
    E:/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (975912609c1715634b1d01a4647696a2)


    /////////////////////////////////////////////////////////////////////////////////

  • Yes unfortunately some antivirus programs sometimes prevent the game from accessing your harddrive (to save/load a world). When excluding the game from Avast, don't forget to also exclude the java.exe in the game directory (steam/steamapps/common/risingworld/java/bin), then it should work :)

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