Changelog 2014-04-02

A new status update as well as a first preview video of the new version are now available!
  • Hi folks,

    the new update is now available, although delayed. Among some bugfixes, this update contains a new feature: Doors. There are currently 5 different doors available.

    Here you can find some further informations: New feature: Doors

    There are also a few new objects available, like a couch.

    As always, the launcher will automatically install the update.



    • [New] Five different doors available, admirably suited for opening or closing
    • [New] A grid for placing objects is optionally available. While placing an object, you can press G to activate the grid, and with + and - you can change the gridsize
    • [New] New objects available, armchair, couch, vase, candelier
    • [Changed] Objectcollisions works more efficently now
    • [Changed] Crow-sounds replaced
    • [Bugfix] Finally fixed the problem with wrong vegetations and objects per chunk
    • [Bugfix] Changing screenresolution also rescales the gui now, no restart is necessary
    • [Bugfix] Restart when changing the settings is now only necessary, if the viewdistance was changed (previously, the game always claimed that a restart was necessary)
    • [Bugfix] Fixed an error with chunkgeneration
    • [Bugfix] Fixed a problem while playing piano
    • [Bugfix] Fixed wrong syncronization of other players (multiplayer)
    • [Bugfix] Fixed a gui issue
    • [Bugfix] Some smaller bugfixes

    Since the worldgeneration has changed, your current world will be converted. This may fail under some circumstances. It's recommended that you create a backup of your world, and if something goes wrong with worldconversion, tell us.

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