• We're desperately in need of a map function.


    Players on the server I play on have often lost their their constructions, and the compass is only so helpful in finding it again.


    What I'd really like to see is a blank map of the general overland terrain, which players could mark "locations" on as they find them...instead of just having everything marked on there for us in real-time.

  • Since we're brain-storming (wishing), "maps" would be useless (especially in 'infinite' worlds) unless 1) as mentioned, you could mark important points on it, 2) your current spawn point is automatically marked on it (you did set your spawn point to your house, right?), and 3) we all realize that 1 map couldn't cover even the world the size it is now with any detail at all.


    It would be neat if, when you moved to another 'map area', the map changed to that area automatically and an arrow showing the direction to go to get back to your spawn point was shown. In other words, maps were auto-linked and auto-updated to the area you're in. You'd only need (and have to craft and carry) one Map instead of "many", and no matter how far you wander you can always find your way back home (even if you have to go through several 'map areas' to get there).
    (Hey, if you're gonna wish.... wish BIG).


    Speaking of compasses, one addition would make it extremely useful. A Compass should work like a real compass, ok, but add a another hand to it (like a 'second' hand on a watch) that always points to your spawn point. Heck, you could go wandering and not even need a Map to get back home.

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