Spiel stürzt beim Laden ab

  • Guten Tag!


    Ich habe mir heute Rising World gekauft. Nach der Installation gab es schon erhebliche Probleme beim starten des Spiels, was aber an Java lag.
    Java deinstalliert, neu installiert und zack ging es. Nach ca. 5 Minuten im Spiel stürzte es ab (ohne Fehlermeldung) und seither stürzt es immer wieder beim Laden der Map ab (auch ohne Fehlermeldung)...
    Nach unendlicher Recherche weiß ich nun nicht mehr weiter.


    Verwendet wird:


    i3 / 4gb RAM / Radeon HD 5145 / Win 7 64bit

  • Bitte gehe in das Spiel und öffne die Konsole mit der Taste links neben der 1. Nun schreibe dort report hinein.
    Nun gehe in das Spielverzeichniss und schreibe hier sowohl den report und einen errorlog falls vorhanden. :)


    ADD: Verschoben in den richtigen Berreich.

  • Hier die errorlog's :



    /////////////////////////////////////////////////////////////////////////////////
    Report of 24.12.2014 by Karkowsky
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU cores: 4 Executor poolsize: 8
    Memory used: 446,10 MB reserved: 615,32 MB max: 1038,88 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 33761
    (b: 7783 f: 22836 i: 901 s: 2241 d: 0)
    Total heap memory held: 435710kb
    Total direct memory held: 778499kb
    (b: 382101kb f: 357625kb i: 31478kb s: 7293kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1024x768 (Fullscreen)
    Frequency: 60 Vsync: off
    DepthBits: 16
    BitsPerPixel: 24
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 0
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(60)/1/0/0/1/0/0/0/01


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: ATI Mobility Radeon HD 5145 Vendor: ATI Technologies Inc. OpenGL version: 3.2.9262 Compatibility Profile Context
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 8192
    GLMaxTextureImageUnits: 16
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 16
    GLMaxVertexUniforms: 1024
    GLMaxFragmentUniforms: 1024
    GLMaxVaryingFloats: 64
    GLMaxVertexAttribs: 16


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (-18.002502, 53.68023, -120.183655) Camera rotation: (0.008680957, 0.97083306, -0.035568506, 0.23694445)
    Total running time: 514.1905


    /////////////////////////////////////////////////////////////////////////////////
    /D:/SteamLibrary/SteamApps/common/RisingWorld/risingworld.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-core.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-desktop.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-effects.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jinput.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jogg.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-networking.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-plugins.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-terrain.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-oggd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/stack-alloc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/vecmath.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/server.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/commons.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/luaj.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/interface.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/materials.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/models.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/music.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/sounds.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/textures.jar Checksum: N/A


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    com.jme3.renderer.RendererException: Shader link failure, shader:Shader[numSources=2, numUniforms=23, shaderSources=[ShaderSource[name=Shaders/LODTerrain/LODTerrain.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Shaders/LODTerrain/LODTerrain.frag, defines, type=Fragment, language=GLSL100]]] info:Fragment shader(s) failed to link, vertex shader(s) failed to link.
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages

    com.jme3.renderer.lwjgl.LwjglRenderer.updateShaderData(LwjglRenderer.java:1099)
    com.jme3.renderer.lwjgl.LwjglRenderer.setShader(LwjglRenderer.java:1111)
    com.jme3.material.Material.render(Material.java:1116)
    com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:523)
    com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:322)
    com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:374)
    com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:763)
    com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:719)
    com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:983)
    com.jme3.renderer.RenderManager.render(RenderManager.java:1029)
    commons.JIWApplication.update(SourceFile:81)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
    java.lang.Thread.run(Unknown Source)

  • /////////////////////////////////////////////////////////////////////////////////
    Report of 24.12.2014 by Karkowsky
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU cores: 4 Executor poolsize: 8
    Memory used: 350,85 MB reserved: 427,91 MB max: 1038,88 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 14920
    (b: 3595 f: 9613 i: 336 s: 1348 d: 0)
    Total heap memory held: 342634kb
    Total direct memory held: 414105kb
    (b: 343736kb f: 63026kb i: 5390kb s: 1951kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1024x768 (Fullscreen)
    Frequency: 60 Vsync: off
    DepthBits: 16
    BitsPerPixel: 24
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 0
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(60)/1/0/0/1/0/0/0/01


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: ATI Mobility Radeon HD 5145 Vendor: ATI Technologies Inc. OpenGL version: 3.2.9262 Compatibility Profile Context
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 8192
    GLMaxTextureImageUnits: 16
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 16
    GLMaxVertexUniforms: 1024
    GLMaxFragmentUniforms: 1024
    GLMaxVaryingFloats: 64
    GLMaxVertexAttribs: 16


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (-18.002502, 53.956676, -120.183655) Camera rotation: (0.008680957, 0.97083306, -0.035568506, 0.23694445)
    Total running time: 74.878784


    /////////////////////////////////////////////////////////////////////////////////
    /D:/SteamLibrary/SteamApps/common/RisingWorld/risingworld.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-core.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-desktop.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-effects.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jinput.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jogg.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-networking.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-plugins.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-terrain.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-oggd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/stack-alloc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/vecmath.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/server.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/commons.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/luaj.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/interface.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/materials.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/models.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/music.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/sounds.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/textures.jar Checksum: N/A


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    com.jme3.renderer.RendererException: Shader link failure, shader:Shader[numSources=2, numUniforms=16, shaderSources=[ShaderSource[name=Shaders/LODTerrain/LODTerrain.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Shaders/LODTerrain/LODTerrain.frag, defines, type=Fragment, language=GLSL100]]] info:Fragment shader(s) failed to link, vertex shader(s) failed to link.
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages

    com.jme3.renderer.lwjgl.LwjglRenderer.updateShaderData(LwjglRenderer.java:1099)
    com.jme3.renderer.lwjgl.LwjglRenderer.setShader(LwjglRenderer.java:1111)
    com.jme3.material.Material.render(Material.java:1116)
    com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:523)
    com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:322)
    com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:374)
    com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:763)
    com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:719)
    com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:983)
    com.jme3.renderer.RenderManager.render(RenderManager.java:1029)
    commons.JIWApplication.update(SourceFile:81)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
    java.lang.Thread.run(Unknown Source)

  • /////////////////////////////////////////////////////////////////////////////////
    Report of 24.12.2014 by Karkowsky
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU cores: 4 Executor poolsize: 8
    Memory used: 267,22 MB reserved: 383,29 MB max: 1038,88 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 11385
    (b: 3120 f: 6940 i: 117 s: 1207 d: 0)
    Total heap memory held: 261050kb
    Total direct memory held: 377462kb
    (b: 345420kb f: 29223kb i: 1052kb s: 1766kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1600x900 (Fullscreen)
    Frequency: 60 Vsync: off
    DepthBits: 16
    BitsPerPixel: 24
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 0
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(10)/0/0/0/1/0/0/0/00


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: ATI Mobility Radeon HD 5145 Vendor: ATI Technologies Inc. OpenGL version: 3.2.9262 Compatibility Profile Context
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 8192
    GLMaxTextureImageUnits: 16
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 16
    GLMaxVertexUniforms: 1024
    GLMaxFragmentUniforms: 1024
    GLMaxVaryingFloats: 64
    GLMaxVertexAttribs: 16


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (-18.002502, 54.206676, -120.183655) Camera rotation: (0.008680957, 0.97083306, -0.035568506, 0.23694445)
    Total running time: 90.59153


    /////////////////////////////////////////////////////////////////////////////////
    /D:/SteamLibrary/SteamApps/common/RisingWorld/risingworld.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-core.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-desktop.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-effects.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jinput.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jogg.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-networking.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-plugins.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-terrain.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-oggd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/stack-alloc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/vecmath.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/server.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/commons.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/luaj.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/interface.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/materials.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/models.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/music.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/sounds.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/textures.jar Checksum: N/A


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    com.jme3.renderer.RendererException: Shader link failure, shader:Shader[numSources=2, numUniforms=16, shaderSources=[ShaderSource[name=Shaders/LODTerrain/LODTerrain.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Shaders/LODTerrain/LODTerrain.frag, defines, type=Fragment, language=GLSL100]]] info:Fragment shader(s) failed to link, vertex shader(s) failed to link.
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages

    com.jme3.renderer.lwjgl.LwjglRenderer.updateShaderData(LwjglRenderer.java:1099)
    com.jme3.renderer.lwjgl.LwjglRenderer.setShader(LwjglRenderer.java:1111)
    com.jme3.material.Material.render(Material.java:1116)
    com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:523)
    com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:322)
    com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:374)
    com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:763)
    com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:719)
    com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:983)
    com.jme3.renderer.RenderManager.render(RenderManager.java:1029)
    commons.JIWApplication.update(SourceFile:81)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
    java.lang.Thread.run(Unknown Source)

  • /////////////////////////////////////////////////////////////////////////////////
    Report of 24.12.2014 by Karkowsky
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU cores: 4 Executor poolsize: 8
    Memory used: 136,24 MB reserved: 279,80 MB max: 1038,88 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 11914
    (b: 3146 f: 7376 i: 153 s: 1217 d: 0)
    Total heap memory held: 133054kb
    Total direct memory held: 403274kb
    (b: 345505kb f: 52834kb i: 2970kb s: 1964kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1600x900 (Fullscreen)
    Frequency: 60 Vsync: off
    DepthBits: 16
    BitsPerPixel: 24
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 0
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(10)/0/0/0/1/0/0/0/00


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: ATI Mobility Radeon HD 5145 Vendor: ATI Technologies Inc. OpenGL version: 3.2.9262 Compatibility Profile Context
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 8192
    GLMaxTextureImageUnits: 16
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 16
    GLMaxVertexUniforms: 1024
    GLMaxFragmentUniforms: 1024
    GLMaxVaryingFloats: 64
    GLMaxVertexAttribs: 16


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (256.0, 70.375, 256.0) Camera rotation: (0.0, 0.0, 0.0, 0.0)
    Total running time: 63.119286


    /////////////////////////////////////////////////////////////////////////////////
    /D:/SteamLibrary/SteamApps/common/RisingWorld/risingworld.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-core.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-desktop.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-effects.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jinput.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jogg.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-networking.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-plugins.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-terrain.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-oggd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/stack-alloc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/vecmath.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/server.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/commons.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/luaj.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/interface.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/materials.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/models.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/music.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/sounds.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/textures.jar Checksum: N/A


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    com.jme3.renderer.RendererException: Shader link failure, shader:Shader[numSources=2, numUniforms=16, shaderSources=[ShaderSource[name=Shaders/LODTerrain/LODTerrain.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Shaders/LODTerrain/LODTerrain.frag, defines, type=Fragment, language=GLSL100]]] info:Fragment shader(s) failed to link, vertex shader(s) failed to link.
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages

    com.jme3.renderer.lwjgl.LwjglRenderer.updateShaderData(LwjglRenderer.java:1099)
    com.jme3.renderer.lwjgl.LwjglRenderer.setShader(LwjglRenderer.java:1111)
    com.jme3.material.Material.render(Material.java:1116)
    com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:523)
    com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:322)
    com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:374)
    com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:763)
    com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:719)
    com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:983)
    com.jme3.renderer.RenderManager.render(RenderManager.java:1029)
    commons.JIWApplication.update(SourceFile:81)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
    java.lang.Thread.run(Unknown Source)

  • /////////////////////////////////////////////////////////////////////////////////
    Report of 24.12.2014 by Karkowsky
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU cores: 4 Executor poolsize: 8
    Memory used: 154,37 MB reserved: 243,42 MB max: 1038,88 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 12139
    (b: 3267 f: 7472 i: 182 s: 1209 d: 0)
    Total heap memory held: 150755kb
    Total direct memory held: 412781kb
    (b: 346072kb f: 60927kb i: 3810kb s: 1970kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1600x900 (Fullscreen)
    Frequency: 60 Vsync: off
    DepthBits: 16
    BitsPerPixel: 24
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 0
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(10)/0/0/0/1/0/0/0/00


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: ATI Mobility Radeon HD 5145 Vendor: ATI Technologies Inc. OpenGL version: 3.2.9262 Compatibility Profile Context
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 8192
    GLMaxTextureImageUnits: 16
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 16
    GLMaxVertexUniforms: 1024
    GLMaxFragmentUniforms: 1024
    GLMaxVaryingFloats: 64
    GLMaxVertexAttribs: 16


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (256.0, 70.625, 256.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 58.41032


    /////////////////////////////////////////////////////////////////////////////////
    /D:/SteamLibrary/SteamApps/common/RisingWorld/risingworld.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-core.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-desktop.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-effects.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jinput.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jogg.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-networking.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-plugins.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-terrain.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-oggd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/stack-alloc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/vecmath.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/server.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/commons.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/luaj.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/interface.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/materials.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/models.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/music.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/sounds.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/textures.jar Checksum: N/A


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    com.jme3.renderer.RendererException: Shader link failure, shader:Shader[numSources=2, numUniforms=16, shaderSources=[ShaderSource[name=Shaders/LODTerrain/LODTerrain.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Shaders/LODTerrain/LODTerrain.frag, defines, type=Fragment, language=GLSL100]]] info:Fragment shader(s) failed to link, vertex shader(s) failed to link.
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages

    com.jme3.renderer.lwjgl.LwjglRenderer.updateShaderData(LwjglRenderer.java:1099)
    com.jme3.renderer.lwjgl.LwjglRenderer.setShader(LwjglRenderer.java:1111)
    com.jme3.material.Material.render(Material.java:1116)
    com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:523)
    com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:322)
    com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:374)
    com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:763)
    com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:719)
    com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:983)
    com.jme3.renderer.RenderManager.render(RenderManager.java:1029)
    commons.JIWApplication.update(SourceFile:81)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
    java.lang.Thread.run(Unknown Source)

  • /////////////////////////////////////////////////////////////////////////////////
    Report of 24.12.2014 by Karkowsky
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU cores: 4 Executor poolsize: 8
    Memory used: 314,65 MB reserved: 397,57 MB max: 1038,88 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 11645
    (b: 3110 f: 7105 i: 234 s: 1196 d: 0)
    Total heap memory held: 307272kb
    Total direct memory held: 382107kb
    (b: 343258kb f: 35260kb i: 2092kb s: 1496kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1600x900 (Fullscreen)
    Frequency: 60 Vsync: off
    DepthBits: 16
    BitsPerPixel: 24
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 0
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(10)/0/0/0/1/0/0/0/00


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: ATI Mobility Radeon HD 5145 Vendor: ATI Technologies Inc. OpenGL version: 3.2.9262 Compatibility Profile Context
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 8192
    GLMaxTextureImageUnits: 16
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 16
    GLMaxVertexUniforms: 1024
    GLMaxFragmentUniforms: 1024
    GLMaxVaryingFloats: 64
    GLMaxVertexAttribs: 16


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (-40.398796, 64.6528, 200.92682) Camera rotation: (0.0, 0.0, 0.0, 0.0)
    Total running time: 48.68789


    /////////////////////////////////////////////////////////////////////////////////
    /D:/SteamLibrary/SteamApps/common/RisingWorld/risingworld.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-core.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-desktop.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-effects.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jinput.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jogg.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-networking.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-plugins.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-terrain.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-oggd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/stack-alloc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/vecmath.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/server.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/commons.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/luaj.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/interface.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/materials.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/models.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/music.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/sounds.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/textures.jar Checksum: N/A


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    com.jme3.renderer.RendererException: Shader link failure, shader:Shader[numSources=2, numUniforms=16, shaderSources=[ShaderSource[name=Shaders/LODTerrain/LODTerrain.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Shaders/LODTerrain/LODTerrain.frag, defines, type=Fragment, language=GLSL100]]] info:Fragment shader(s) failed to link, vertex shader(s) failed to link.
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages

    com.jme3.renderer.lwjgl.LwjglRenderer.updateShaderData(LwjglRenderer.java:1099)
    com.jme3.renderer.lwjgl.LwjglRenderer.setShader(LwjglRenderer.java:1111)
    com.jme3.material.Material.render(Material.java:1116)
    com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:523)
    com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:322)
    com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:374)
    com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:763)
    com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:719)
    com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:983)
    com.jme3.renderer.RenderManager.render(RenderManager.java:1029)
    commons.JIWApplication.update(SourceFile:81)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
    java.lang.Thread.run(Unknown Source)

  • /////////////////////////////////////////////////////////////////////////////////
    Report of 24.12.2014 by Karkowsky
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU cores: 4 Executor poolsize: 8
    Memory used: 213,94 MB reserved: 279,72 MB max: 1038,88 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 15236
    (b: 3950 f: 9596 i: 341 s: 1339 d: 0)
    Total heap memory held: 208937kb
    Total direct memory held: 463768kb
    (b: 350738kb f: 102177kb i: 8362kb s: 2489kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1600x900 (Fullscreen)
    Frequency: 60 Vsync: off
    DepthBits: 16
    BitsPerPixel: 24
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 0
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(10)/0/0/0/1/0/0/0/00


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: ATI Mobility Radeon HD 5145 Vendor: ATI Technologies Inc. OpenGL version: 3.2.9262 Compatibility Profile Context
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 8192
    GLMaxTextureImageUnits: 16
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 16
    GLMaxVertexUniforms: 1024
    GLMaxFragmentUniforms: 1024
    GLMaxVaryingFloats: 64
    GLMaxVertexAttribs: 16


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (256.0, 70.875, 256.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 92.50528


    /////////////////////////////////////////////////////////////////////////////////
    /D:/SteamLibrary/SteamApps/common/RisingWorld/risingworld.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-core.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-desktop.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-effects.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jinput.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jogg.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-networking.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-plugins.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-terrain.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-oggd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/stack-alloc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/vecmath.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/server.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/commons.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/luaj.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/interface.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/materials.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/models.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/music.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/sounds.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/textures.jar Checksum: N/A


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    com.jme3.renderer.RendererException: Shader link failure, shader:Shader[numSources=2, numUniforms=16, shaderSources=[ShaderSource[name=Shaders/LODTerrain/LODTerrain.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Shaders/LODTerrain/LODTerrain.frag, defines, type=Fragment, language=GLSL100]]] info:Fragment shader(s) failed to link, vertex shader(s) failed to link.
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages

    com.jme3.renderer.lwjgl.LwjglRenderer.updateShaderData(LwjglRenderer.java:1099)
    com.jme3.renderer.lwjgl.LwjglRenderer.setShader(LwjglRenderer.java:1111)
    com.jme3.material.Material.render(Material.java:1116)
    com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:523)
    com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:322)
    com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:374)
    com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:763)
    com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:719)
    com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:983)
    com.jme3.renderer.RenderManager.render(RenderManager.java:1029)
    commons.JIWApplication.update(SourceFile:81)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
    java.lang.Thread.run(Unknown Source)

  • /////////////////////////////////////////////////////////////////////////////////
    Report of 24.12.2014 by Karkowsky
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU cores: 4 Executor poolsize: 8
    Memory used: 187,62 MB reserved: 284,40 MB max: 1038,88 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 11860
    (b: 3166 f: 7313 i: 136 s: 1232 d: 0)
    Total heap memory held: 183221kb
    Total direct memory held: 394464kb
    (b: 344240kb f: 45905kb i: 2368kb s: 1950kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1024x768 (Fullscreen)
    Frequency: 60 Vsync: off
    DepthBits: 16
    BitsPerPixel: 24
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 0
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 0(20)/0/0/0/1/0/0/0/00


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: ATI Mobility Radeon HD 5145 Vendor: ATI Technologies Inc. OpenGL version: 3.2.9262 Compatibility Profile Context
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 8192
    GLMaxTextureImageUnits: 16
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 16
    GLMaxVertexUniforms: 1024
    GLMaxFragmentUniforms: 1024
    GLMaxVaryingFloats: 64
    GLMaxVertexAttribs: 16


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (256.0, 71.125, 256.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 74.514984


    /////////////////////////////////////////////////////////////////////////////////
    /D:/SteamLibrary/SteamApps/common/RisingWorld/risingworld.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-core.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-desktop.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-effects.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jinput.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jogg.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-networking.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-plugins.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-terrain.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-oggd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/stack-alloc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/vecmath.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/server.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/commons.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/luaj.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/interface.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/materials.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/models.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/music.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/sounds.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/textures.jar Checksum: N/A


    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    com.jme3.renderer.RendererException: Shader link failure, shader:Shader[numSources=2, numUniforms=16, shaderSources=[ShaderSource[name=Shaders/LODTerrain/LODTerrain.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Shaders/LODTerrain/LODTerrain.frag, defines, type=Fragment, language=GLSL100]]] info:Fragment shader(s) failed to link, vertex shader(s) failed to link.
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages
    ERROR: error(#277) Symbol 'blending' usage doesn't match between two stages

    com.jme3.renderer.lwjgl.LwjglRenderer.updateShaderData(LwjglRenderer.java:1099)
    com.jme3.renderer.lwjgl.LwjglRenderer.setShader(LwjglRenderer.java:1111)
    com.jme3.material.Material.render(Material.java:1116)
    com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:523)
    com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:322)
    com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:374)
    com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:763)
    com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:719)
    com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:983)
    com.jme3.renderer.RenderManager.render(RenderManager.java:1029)
    commons.JIWApplication.update(SourceFile:81)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
    com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
    com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
    java.lang.Thread.run(Unknown Source)

  • Und zu guter letzt der Report :


    /////////////////////////////////////////////////////////////////////////////////
    Report of 25.12.2014 by Karkowsky
    OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
    CPU cores: 4 Executor poolsize: 1
    Memory used: 81,16 MB reserved: 161,86 MB max: 1038,88 MB


    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 4763
    (b: 2571 f: 1505 i: 7 s: 680 d: 0)
    Total heap memory held: 79261kb
    Total direct memory held: 338989kb
    (b: 338272kb f: 655kb i: 0kb s: 61kb d: 0kb)


    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1024x768 (Fullscreen)
    Frequency: 60 Vsync: off
    DepthBits: 16
    BitsPerPixel: 24
    Samples: 1
    MaxFrames: 200
    Renderer: LWJGL-OpenGL2


    Anisotropic: 0
    DynamicLights: 100 Quality: 2
    ViewDistance: 9 (LOD: 25)


    LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 0(20)/0/0/0/1/0/0/0/00


    /////////////////////////////////////////////////////////////////////////////////
    Graphics: ATI Mobility Radeon HD 5145 Vendor: ATI Technologies Inc. OpenGL version: 3.2.9262 Compatibility Profile Context
    Accelerated Memory: Indeterminate
    GLMaxTextureSize: 8192
    GLMaxTextureImageUnits: 16
    GLMaxArrayTextureLayers: 35071
    GLMaxVertexTextureImageUnits: 16
    GLMaxVertexUniforms: 1024
    GLMaxFragmentUniforms: 1024
    GLMaxVaryingFloats: 64
    GLMaxVertexAttribs: 16


    Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]


    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 50.01442


    /////////////////////////////////////////////////////////////////////////////////
    /D:/SteamLibrary/SteamApps/common/RisingWorld/risingworld.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-core.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-desktop.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-effects.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jinput.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jbullet.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-jogg.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-lwjgl-natives.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-networking.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-plugins.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/jME3-terrain.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-oggd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/j-ogg-vorbisd.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/lwjgl.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/stack-alloc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/core/vecmath.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/jiw/jiw-bytenetwork.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/server.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/commons.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/lib/luaj.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/interface.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/materials.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/models.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/music.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/sounds.jar Checksum: N/A
    /D:/SteamLibrary/steamapps/common/RisingWorld/data/assets/textures.jar Checksum: N/A


    /////////////////////////////////////////////////////////////////////////////////

  • Tut mir Leid, der Thread ist über die Feiertage tatsächlich untergegangen! :/ Wenn nach 2 Tagen keine Antwort kommt, am besten einfach nochmal den Thread pushen (indem du eine weitere Antwort schreibst). Wie gesagt, es tut mir Leid, war wirklich keine Absicht!


    Zu deinem Problem: Du solltest ggf. mal probieren den Treiber zu updaten, das ist meine erste Vermutung. Alternativ auch einmal das Spiel neu installieren, wenngleich ich das eher weniger als Ursache vermuten würde... Du sagtest du konntest bereits schonmal spielen? Hast du probiert mal eine neue Welt zu generieren?

  • Es sei euch verziehen... :) Update hab ich schon gemacht, habs auch schon neu installiert und eine neue Welt habe ich auch schon generiert... Leider hat nichts geholfen... :(

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