Similar to the method for BoundingInformation.isPointInVolume(Vector3f point) I would like to see the same method defined for Areas.
I know I can use the start and end positions of the area to create a BoundingInformation object and then use the existing isPointInVolume method but a method for areas would be very convenient.
@red51 I would assume you have already written the code required for this when you implemented the PlayerEnterAreaEvent but if I am wrong please don't take too much time off developing the new update for my request