Here is my error, I know nothing more then this.
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Report of 03.01.2015
OS: Windows 7 (x64) Version: 6.1 Java version: 1.8.0_25 JVM architecture: amd64
CPU cores: 8 Executor poolsize: 1
Memory used: 69.78 MB reserved: 223.48 MB max: 2077.75 MB
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Existing buffers: 4651
(b: 2561 f: 1438 i: 7 s: 645 d: 0)
Total heap memory held: 68146kb
Total direct memory held: 336653kb
(b: 335967kb f: 628kb i: 0kb s: 57kb d: 0kb)
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Settings:
Resolution: 1280x1024 (Windowed)
Frequency: 60 Vsync: off
DepthBits: 8
BitsPerPixel: 24
Samples: 1
MaxFrames: 200
Renderer: LWJGL-OpenGL2
Anisotropic: 0
DynamicLights: 100 Quality: 2
ViewDistance: 9 (LOD: 25)
LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(50)/1/1/1/1/1/0/0/1/1/
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Graphics: Intel(R) HD Graphics Family Vendor: Intel OpenGL version: 3.0.0 - Build 8.15.10.2353
Accelerated Memory: Indeterminate
GLMaxTextureSize: 4096
GLMaxTextureImageUnits: 16
GLMaxArrayTextureLayers: 35071
GLMaxVertexTextureImageUnits: 16
GLMaxVertexUniforms: 512
GLMaxFragmentUniforms: 1024
GLMaxVaryingFloats: 41
GLMaxVertexAttribs: 16
Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, OpenGL20, OpenGL21, OpenGL30, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, VertexTextureFetch, TextureArray, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]
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Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
Total running time: 11.592872
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Error details:
java.lang.IllegalStateException: Incomplete draw buffer.
com.jme3.renderer.lwjgl.LwjglRenderer.checkFrameBufferError(LwjglRenderer.java:1335)
com.jme3.renderer.lwjgl.LwjglRenderer.setFrameBuffer(LwjglRenderer.java:1606)
ac.a.postQueue(SourceFile:128)
com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:979)
com.jme3.renderer.RenderManager.render(RenderManager.java:1029)
commons.JIWApplication.update(SourceFile:81)
com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228)
java.lang.Thread.run(Unknown Source)