I am in the process of building a rather complex Gui for one of my plugins as a test and if it works out I plan to go on and build Guis for all of my plugins. Thus I have come up with a question regarding Gui Elements and holding them as attributes so that each player has their own Gui.
Question: Can storing multiple GuiElements be they panels, labels, images, etc. as Attributes on the Player object of every player reduce server performance, player connection, fps, or anything else or not? Just to clarify I am not referring here to 5-10-20 elements I am referring to 100-500 elements each stored as its own Attribute on the Player object.