Hi Red,
Another one that's probably been suggested but I couldn't find. The current chat handles output from debug functions (like Object IDs), messages from plugins, in addition to player chat. It would be helpful if we could have a tabbed chat that allowed us to separate these. Also, the ability to create custom channels and tabs.
I forget which game had this, possibly WoW. We could create additional tabs and then use checkboxes to select which events showed in that channel.
It might not be trivial to add this since it tab selections and checkboxes would require clickable GUI elements, but perhaps that could be triggered by a function key.
Cheers!
 
		 
		
		
	 
			
									
		 ). It also supports private messages if you add a player name at the end of the command so not every player has to see the same info over and over
 ). It also supports private messages if you add a player name at the end of the command so not every player has to see the same info over and over  (Though you have to be a full admin to use it right now but this will be extended in the next version I am preparing to selected perm groups i.e. Admin, Vice_Admin, or whatever else you call it
 (Though you have to be a full admin to use it right now but this will be extended in the next version I am preparing to selected perm groups i.e. Admin, Vice_Admin, or whatever else you call it  Btw the ES plugin will be reworked fully soon to have a nice GUI and more functions so please bear with it for now
 Btw the ES plugin will be reworked fully soon to have a nice GUI and more functions so please bear with it for now 