i see
Thank you very much I was racking what little of my brain I had left.
Posts by icon58
A small new update is available now!
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Hello All,
After being away for awhile I have forgotten a few things.
The one being is in Creative mode while using F6 placement.
I can use the plant on and scroll thru the plants but not the blocks.
Thoughts? -
When you rent a lot of it depends on how far you are from the server and at times I think where the moon is.
On SteamCMD where do you get stuck? I was able to download and run the steamCMD before without to much trouble. The biggest trouble I had was opening ports etc.
Might be a silly question but are you running the commands as admin? You might want to find CMD right click run as admin.
The easy way to get to the folder is to open it up and copy the path.
Go to the command box and type in cd.. until you only see c:\> then paste the path in.
Run the commands from there.
Need anything else just ask.
BTW I rent form GTX and if you whine a bit
you might not get lugged down so much.
Plus you can choose you city to play from. -
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Started a new server, added the plugin.
It comes up saying I am using the plugin but, when I do the/bp it does nothing.
In the event viewer I get this error below error.
When I place block I get ID number not player name.
Please advise.
ADD PLUGIN: 1API: REGISTER LISTENER class blockprotection.BlockProtectionPlugin BlockProtection: Missing @EventMethod annotation for method onPlayerEnterWorldpartEventPlugin BlockProtection: Missing @EventMethod annotation for method onPlayerConnectEventChest plugin loaded successfully!SQLite: plugins\BlockProtection/database.db -
Hello All,
I went a bit crazy and bought a new video card GeForce RTX 2080 super, loaded all the latest drivers..
Load game, start to play, and hmmm whats this it is laggy!! I check FPS, 70
!!! What? I was running 144 on my 970.
I have my ini set to 144 the only thing that really changed is the video card.
Any thoughts? -
Well running the server. People tend to like admins on when they are playing.

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Hello All,
Sorry that Day One has been down, life does not always goes as it should so.
I am going to bring DAY ONE back up and with all the changes I was wondering if there was any wannbe
Admins out there that would want to help with the Server.
As we know it is a thankless hard job but some one has to do it.
Once I get some kinks worked out I will open DAY ONE to the public, It is password off but if you like let me know and I will give you the password...just the password.
ICON -
I see the graphics are clearer and crisper.. I am hoping this version will let me play for longer periods of time.
(you know it is always about me
)
I for one would not hesitate to pay more for the game. I mean come on 20 bucks to get in that's peanuts.. -
Feb 21st would be GREAT!!!


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@yahwho sounds right....
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The permissions editor sounds awesome....
If you need a tester... (waves hand; pick me, pick me) -
Since I switched hosting companies I haven't had this trouble.

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read adras thread it might help you.
I see you are a guest come join us.
We are a great group of people! -
Have you thought about setting up a VM?
Then you should be able to start restart stop the server on your own.
GTX rents those also depending on how many server people etc you want it could be cheaper?
On the restart could/would you been able to put in a restart ever umm 5 minutes
until you got control back? You can do that in schedule task. -
I have pretty much ran the gamut of different servers.
Some it depends where you are and how tech savvy you are.
Some of the providers have fast speeds, cheap service but Tech support may not be as it should.
I ran my servers off of Prima servers for about 18 months and started to have more trouble after they switched to a windows server.
I am now trying GTXgaming server mainly for the reason the ping is lower because it is based in Texas.
It seems hard to find USA based servers.
I tried Nitrado servers for awhile few years back but unless they changed their practice they were the only one to update the game on the server. Sometimes I would have to wait 24 to 36 hours for an update.Like most business these days it seems once they have you for awhile their efforts on fixing/helping/ tech support slows down.
BTW I have switched several server as I mentioned and so far ( fingers crossed) I haven't lost any ones work.
Most time when I lost anything it would be the world getting corrupt some how.Hope this helps.
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I think Red needs to implement a dollar "cost" every time someone ask "WHEN IS THE NEXT UPDATE"??

As always it will be here when it will be here, and it will be GREAT!!! -
The log does not have this information.
This is from the web console read out.
I am renting the server so... -
For about two weeks I have been getting this error.I have wiped the server numerous time added add-ons taken them away.Right now this is a vanilla server.The main reason I am concerned about this error is sooner than later a person will try to log on the server get stuck at 10 percent and the only fix is to restart the server.I mentioned this before and did not receive any usable help.Red asked for the Server logs which I pm him.I have to admit since I started to host RW I said DAY ONE will always be but this has gotten me sofrustrated that statement no longer may be true.Please adviseORED TO CACHECreate WorldPartSQLite -1 12...Worldpart generating...Biomepart generating...biomepart offset -1 6 -> 29 17 (-875192156, -218798039)Biomepart (0) generated: -1 - 6 (96ms)BIOMEPART -1 6 STORED TO CACHECavePoints: 382326DungeonPoints: 768Worldpart generated: -1 - 12 (1120ms)Create WorldPartSQLite -2 11...Worldpart generating...WORLDPART -1 12 STORED TO CACHECavePoints: 398160DungeonPoints: 738Worldpart generated: -2 - 11 (1101ms)Create WorldPartSQLite -2 12...Worldpart generating...CavePoints: 394590DungeonPoints: 708WORLDPART -2 11 STORED TO CACHEWorldpart generated: -2 - 12 (1135ms)WORLDPART -2 12 STORED TO CACHECLIENT 2 CHANGE STATE: Connected -> DisconnectingCLIENT 2 CHANGE STATE: Disconnecting -> DisconnectedREMOVE: de.jiw.network.server.session.ClientConnection@2c28e803 - 2 - 0[TcpSessionHandler ChannelInactive] /50.101.44.56:57853[TcpSessionHandler ChannelInactive] /50.101.44.56:57919[TcpSessionHandler ChannelInactive] /50.101.44.56:578862018/07/13 04:32 AM G.fINFO: Delete Client ID: 2[EndAuthSession] 389660853[TcpSessionHandler ChannelInactive] /50.101.44.56:57820... (1) ChunkAdditions saved to DB!... (1) ChunkAdditions saved to DB!... (1) ChunkAdditions saved to DB!... (1) ChunkAdditions saved to DB!... (1) ChunkAdditions saved to DB![TcpSessionHandler] NEW Client Connection from:/218.101.97.65:63843 de.jiw.network.server.session.TcpSessionHandler@627cdd1 PORT:4255/218.101.97.65CLIENT 5 CHANGE STATE: Disconnected -> ConnectingTCP[TcpSessionHandler] NEW Client Connection from:/218.101.97.65:63909 de.jiw.network.server.session.TcpSessionHandler@41baa506 PORT:4256[TcpSessionHandler] NEW Client Connection from:/218.101.97.65:63975 de.jiw.network.server.session.TcpSessionHandler@399e84a9 PORT:4257[TcpSessionHandler] NEW Client Connection from:/218.101.97.65:64040 de.jiw.network.server.session.TcpSessionHandler@6d93b03 PORT:4258CLIENT 5 CHANGE STATE: ConnectingTCP -> ConnectingUDPCLIENT 5 CHANGE STATE: ConnectingUDP -> Connected2018/07/13 05:02 AM G.fINFO: Client Connected ID: 5 IP: 218.101.97.65PLAYER REQUEST AUTHENTICATION 5SERVER START VERIFICATION OF CLIENT PhartBlastClient 5 send ReturnAuthenticationMessagePLAYER CONNECT: PhartBlastCREATEPLAYER: PhartBlast (76561198281861142)LOADPLAYER: PhartBlast (76561198281861142)clear temporary voxel maps... (1, 1) Chunks saved to DB!... (1, 1) Chunks saved to DB!... (1, 1) Chunks saved to DB!CLIENT 5 CHANGE STATE: Connected -> DisconnectingCLIENT 5 CHANGE STATE: Disconnecting -> DisconnectedREMOVE: de.jiw.network.server.session.ClientConnection@4a8ebe87 - 5 - 0[TcpSessionHandler ChannelInactive] /218.101.97.65:64040[TcpSessionHandler ChannelInactive] /218.101.97.65:63909[TcpSessionHandler ChannelInactive] /218.101.97.65:639752018/07/13 05:07 AM G.fINFO: Delete Client ID: 5[TcpSessionHandler ChannelInactive] /218.101.97.65:63843... (1) ChunkAdditions saved to DB!... (1) ChunkAdditions saved to DB!
java.io.IOException: An existing connection was forcibly closed by the remote host at sun.nio.ch.SocketDispatcher.read0(Native Method) at sun.nio.ch.SocketDispatcher.read(Unknown Source) at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) at sun.nio.ch.IOUtil.read(Unknown Source) at sun.nio.ch.SocketChannelImpl.read(Unknown Source) at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288) at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1106) at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:343) at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123) at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:645) at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:580) at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:497) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:459) at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138) at java.lang.Thread.run(Unknown Source) -
seed 18544356221060 seems to have a lot of ponds and oceans while being pretty flat.