Posts by Akeel

The next update will be available on Wednesday, December 18, in the early evening (GMT+1).

This update will not yet replace the Java version, instead it is the actual content update. We'll provide more information about the transition together with the update.

    This happens in Multiplayer mode:
    Steamloader: Fatal exception occurred


    java.lang.reflect.InvocationTargetException
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at steamloader.SteamLoader.loadGame(SteamLoader.java:130)
    at steamloader.SteamLoader.<init>(SteamLoader.java:38)
    at steamloader.SteamLoader.main(SteamLoader.java:27)
    Caused by: com.codedisaster.steamworks.SteamException: Cannot initialize Steam API
    at content.i.a(SourceFile:70)
    at content.Launcher.<init>(SourceFile:43)
    ... 7 more


    It stops me from being able to play the game and I need to go to the main menu to log in again. Repeated occurrences about every 10 minutes or so.
    Any solution to this problem?


    Thanks for any help


    Akeel

    Yes it does a good job enlarging even smaller resolutions than yours. I just wanted to do like a banner consisting of several posters at their max size, I guess I'll
    just play with it to see what I can come up with. Thanks for your response Frosty.
    Akeel

    Here's what you do:
    1.) Use the grid to position your beam.
    2.) Press the right CTRL key
    3.) Release the grid (press G)
    4.) The beam should not have moved and now you can fine tune it into position.


    Maybe it'll help


    Akeel

    Empty your inventory, switch to setgametype 0, jump off a cliff, die, get reborn (re-spawn),
    no more broken bone...lol.
    That broken bone reminds me that I did something stupid, don't need a reminder, I know I did.


    Akeel

    Does anyone know the ideal picture resolution (pixels) for a full size poster?
    Maybe something for red51 to dig into or anyone who knows.


    Thanks
    Akeel

    It's a great idea to be able to show players accomplishments I only have one more suggestion, just simply seeing the buildings is OK but what about a showcase to show what's
    inside the building where most of my work is. I have attached several pictures showing the inside of my restaurant, in my opinion it shows a kind of a story instead of just
    the outside. Let me know if I'm overdoing it.
    Thx
    Akeel

    As always, thanks for your quick reply, I don't think I was clear enough in my post. From what I understand, another player on the server is doing this to
    mess up the server and other players by randomly putting blueprint objects in the sky above assigned properties. This causes a mass clean up by the Admins.
    I assume that somewhere above the property at a certain height, the space is not under anyone's ownership and blueprint objects can be placed there. The functionality
    of the blueprints works fine. Flying is not allowed on the server so perhaps the instigator is using ladders to reach that certain height.
    Hope this is a bit clearer
    Akeel

    Hi
    This posting is addressed to red51.
    I have joined a server and built up my dedicated and protected assigned area. All was going well until we had some unknown player use Blueprints to hang buildings in the sky. Naturally, the
    Admins turned off the use of Blueprints on the server and we were informed that the developers were notified of this intrusion and were looking for a fix. I am having a difficult time getting
    information on the progress of this fix and I'm asking if you are aware of this problem and if there is a fix in the making or if the only choice is to turn the usage of blueprints off for the entire server.
    Thanks for your time
    Akeel

    Hi red
    I think I found the problem since I am not experiencing what you are describing above. There is a snowy area beyond the property that
    I am building on and it seems that the area spreads passed the visual snow line by quite a long distance. As you can see on the attachment,
    I am planting, what seems to be on the borderline, the flowers on the left have snow, the ones on the right are normal. Perhaps the regions
    need to be re-defined with closer tolerances surrounding the BIOMES areas.


    Just a thought
    Akeel

    Hi
    I have joined a multiplayer server and all went well until today when I tried to plant saplings and flowers. Many tree saplings, including some flowers, have snow on them when
    they're planted. I am in a no snow biomes and the foliage looks ugly with the white spots on them. Can someone enlighten me as to why this is happening. Is it a glitch in the scripting or
    a new change in the game?


    Thanks for any explanation


    Akeel

    A space saver, simple design but practical. It can be countersunk into a block wall, so long as the fronts of the chests are visible for opening
    and closing. I believe any type of chest will fit the rack.
    Have fun
    Akeel

    Thanks for your help grosjambon and Deirdre, I started just what you mentioned grosjambon, it's a pain but at least I can be more accurate in picking
    out just which blueprint item I need, also gave me a chance to pre-rotate some items from vertical to horizontal and visa versa which is sometimes
    hard to do in tight places when it's the wrong orientation. Never a dull moment in this game and innovative possibilities are endless.


    Thanks and Danke


    Akeel

    I have restarted the game several times, still not working, can you try it on your own files and verify that it is working for you? I did a file integrity check and all was OK.
    Please see the last item on both screenshots. I changed Target to Zielscheibe in the blueprint files but it still shows up as Target in journal. Hate to take up your time with this trivial question but I'm a stickler for accuracy.
    Thanks


    Akeel
    Akeel

    Well this is really strange, I can change the name in the blueprint folder but the journal still shows the old name, it's a matter of fact, I can remove a blue print file from the folder in the library, cut and paste it to my desktop and it still shows up in the journal and is still useable. Any other ideas "mein Freund?" I tried renaming and leaving the time stamp or whatever that number is, in tact, still not working.


    Dankeschön


    Akeel

    Hi
    Akeel with you:
    I have downloaded the Blue Print name change app called "rename_bp, however it looks like it only lets you rename whole folders
    not individual blueprints.
    Here is what I'm trying to do:

    One of my Blue Print's name is: Akeels_Crafting_Lodge_1448937204.blueprint.
    What I want to do is add a short description to the blue print such as:
    Size: 20X20 blocks facing West, (orientation is especially helpful for items with blocks which cannot be rotated).
    When it comes to smaller Blue Print items, such as knobs and small cylinders,
    you really can't tell from the picture generated in your journal what the thing looks like so what I want to do
    again is to include the item name of the material and it's ID number.
    How can I do that with already existing blueprints in the file without corrupting them?


    I browsed the entire Blue Print Section of this Forum and found no help.


    Thanks
    Akeel