developer comments != user documentation
Posts by zfoxfire
A new update is now available, introducing a lot of new content!
Latest hotfix: 0.7.5.2 (2024-09-10)
Latest hotfix: 0.7.5.2 (2024-09-10)
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What do you mean exactly? Were these ores at the wrong position?
While placing ores in the large smelting furnace, I accidentally clicked on an occupied slot. An ore placed in the same spot so two ores were in one smelting slot. When pressing the button to pick up, the first ore was retrieved leaving the second one in the slot. -
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it was changed a few updates ago. It used to be you set the text immediately upon sign placement.
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I just placed two ores in a furnace slot by accident. I was able to remove the first while the second one remained.
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I just finished a good session in my mine, and I love the new sounds and music. However, what I thought was a brighter ore detector display earlier must have been caused by the fumes in the darkened outhouse, because once I started using it in my mine, I couldn't see it once more. Maybe it was wishful seeing. Or me hinting at the idea for the future. Yeah, that's the ticket.
I was a bit bummed about this. I crafted an ore detector hoping the display would be back lit. Oh well. might be a nice option in the future... just add a lightbulb to the ingredient list
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Add Rain this game please
Weather is planned but we won't see it till probably next year sometime.
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It's possible that the last update failed to properly download. I'm sorry you had to go through all that. In the future, you can right-click the game in your Library list in Steam, select properties, select the Local Files tab, then click Verify Local Cache. This will run a checksum on all the game files and re-download anything that doesn't match what should be there.
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The behavior of signs is as follows:
You place a blank sign then when you point at it, you get a stylus icon. Press the interaction key and you can edit the text on the sign. The color box on the left will allow you to change the color. For signs with multiple rows, there will be a color box for each row.
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i support flare guns. Seems like the right next step. Perhaps Red has one in his character model update.
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java already allows for a consumer/producer relationship between threads. And it would make a lot of sense to set this up if you are making threads out of each plugin component for asynchronous tasks. Here is an example I found. Multithreaded programming is beyond me but I understand its usefulness in theory
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I am also easily spooked but that combined with the new sounds add to the isolation and immersion which only makes spelunking more attractive to me now. The red glow of the flares only enhances the experience. I'm totally ready for that skeleton, shown in the update screenshots last month, to jump out from behind and get me.
Its so obvious now how Waveshapr is the perfect sound engineer for this game. Kudos!
Also sorry you are trapped in the house. I guess you can always take your hammer and make a new exit
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ArcticKitsu also noticed a problem with saloon doors in open lan. I wonder if it has to do with who actually owns the door.
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Hi Red,
I finally got home and can play the game. I'd strongly encourage you to add sulfur veins spawning near surface and small patches on the surface. That aside, I've observed that in some cases when I throw a flare into a really really deep hole, it will either despawn or fall through the ground.
Also, for Waveshapr, the new underground cave music is PERFECT!!! It meets all my expectations of dark ambience that is both haunting and beautiful. I'm now more confident that we're going to have some very nice dark ambiance surrounding those dungeons once they arrive When I surfaced while it was still playing, I was clipping through the earth and the moon image was not rendering which made it look like the moon was eclipsed by a smaller moon. That added to the creepiness. I know that wasn't intentional but the idea of a moon eclipsed by another moon (for whenever moon cycles and starfield rotation are implemented) would be something to consider.
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if you are just gaming then 16gb is more than enough. Its actually becoming standard nowadays.
Windows 10 should give you a performance boost over 8.1 which is actually faster than 7. Ofcourse, if you have old games you should check their compatibility before upgrading. Otherwise, you can do a free upgrade from 7 to 10 as long as your 7 copy is a full copy and not an upgrade from something else.
Wow! Windows 7 is already 8 years old O_o
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so now i understand the reason for removing cobalt in order to replace with sulfur. However, I would hope to see cobalt in the future whenever it has a use. Sulfur is also found on the surface of Earth and below. So at some point it would be nice to see some at or near the surface. Otherwise we have to dangerously go spelunking treacherous pitfalls before we can safely spelunk treacherous pitfals O_o
Still on my way home so havent had a chance to open the game and look at the recipes but i am assuming sulfur is needed for flares and tnt.
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Now I'm curious if we'll get a mortar and pestle at some point to make gunpowder and herbal recipes (like in ARK Survival)
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