Posts by zfoxfire

    I think that the original intention of the rake was that it would add/remove dirt in your inventory as you lower/raise terrain. I'd love for the rake to operate a bit quicker. Personally what I do is I use a pickaxe to remove most of the dirt in an area where I want to lower the terrain then I use the dirt in spots where raising the terrain is not working very well. So a blob of dirt in that upper right corner in your diagram might help to finish with the terraforming you are doing.

    I think there is a repo for the area protection script but I'm not sure if that is an official addon or not to RW. But I think there should be a repo containing all the lua plugins that people have wrote.

    I just thought of something.. I could make a dome house with those triangular wood planks ^^
    I always wanted to live in one.

    in the console ( press ~ )
    type: item woodbeam 64 id


    replace pattern_id with the number of the pattern you want. The pattern numbers are shown on the blockbench


    this will give you 64 woodbeam

    Day 35: Still no water, my friends and i are slowly dying off. Dehydration set in last week, are we're all withering away to nothing. We pray that our merciful god, red51, will soon bless us with the water that we so desperately need.


    The great Red one has been away for a week. Surely he is high up in the mountains, stirring the rain clouds of creation and shall return to us with bountiful blessings. Nay only recently have we cultivated the watermelon. May its sustenance sustain us in these dry times. We wait anxiously for thy return.

    The reflection seems too high in the screenshot. but that was two months ago. Who knows what things look like now?


    *nudge nudge* Red, we need more screenshots :-D

    I guess this water update shall really be that awesome if we're waiting this long. I'm painfully itching to claim a nice largish island and to see if we get boats or not to take advantage of this water update and the water.


    Knowing Red, he probably has a lot of other stuff bundled in with the water update. I remember how huge the biomes update was supposed to be originally but Red ended up splitting out the re-texturing and additional trees so we had something to try out. I also remember him mentioning he took a detour to work on the new character designs (probably to work out swimming animations would be my guess) so yeah. This is going to be a big update for sure. And once its out, I'm going to start over and look for a nice beach or island to settle on.

    I'm pretty sure that quite a bit of the crazy stuff we've talked about under suggestions will not be implemented in vanilla.


    An overview of what is planned still can be found here:
    https://www.rising-world.net/en/page/more/features.html


    What is not listed is the new JAVA api which is still in the works that will open the door to modability. Right now the game is just too early in development for modding to be feasibly. Once the API is finalized then we should see some mods roll out. This API should also replace all the stuff currently done via LUA scripting which is also being phased out from what I understand.

    Hopefully they will mess only with wooden chests because If they eat up my wooden mansion,I will be really upset haha!


    Maybe if you leave your door wide open then the rats wont tear up your wooden house to get inside. Maybe some bears will come to visit too! ^_^