LOADING CLASSPATH FROM: /home/pin-pc/.local/share/Steam/steamapps/common/RisingWorld/data/classpath.xml
Language set to: German
Rising World - 0.7.0.1 (Steam)
27.05.2016 06:48
Initialize HIVE...
HIVE is initialized
Start game...
Start context...
GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true
Initialize Static Classes...
Collision Shapes initialized!
Constructions initialized!
Items initialized!
Objects initialized!
Plants initialized!
Picking initialized!
Food-Definitions initialized!
NPCs initialized!
Crafting-Definitions initialized!
Initialize Default Options...
1280 X 720
steam connect
Send SteamTicketMessage
BUFFER SIZE 482 10
HIVE OnConnect - STEAM VERSION
Initialize Materials...
Initialize RenderingSettings...
Initialize SerializerRegistrations...
Initialize FMod for Linux64 ...
Load Native Library: libfmod.so Filesize:1542984 bytes
Initialize InputMappings...
Initialize Bulletphysics...
Load Native Library: libfmodL.so Filesize:1703816 bytes
Load Native Library: libfmodstudio.so Filesize:2124064 bytes
Initialize IngameContext...
Load Native Library: libfmodstudioL.so Filesize:2832704 bytes
Load Native Library: JavaFMod64.so Filesize:102688 bytes
... finished
#
# A fatal error has been detected by the Java Runtime Environment:
#
# SIGBUS (0x7) at pc=0x00007f28d5008040, pid=9144, tid=139812135798528
#
# JRE version: Java(TM) SE Runtime Environment (8.0_91-b14) (build 1.8.0_91-b14)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.91-b14 mixed mode linux-amd64 compressed oops)
# Problematic frame:
#