Could copy that you can climb palms to fetch coconuts
Posts by Meltron
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Does that include the texture you used?
In fact, it only works for the texture. There is always the cube saved
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Dankeschön! Muss aber endlich mal die englische Übersetzung fertig bringen
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Are any projects truly finished? Ever?
Mine will never be finished. I am a freaking perfectionist
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Well it works atm and more people require more money
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Won't happen though
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There actually is no difference between Creative and Survival atm
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This game just went on steam, too and it looks great. More like the forest, though. Haven't played that, but i think I will like this Stranded Game more. I think we should also not compare this to Rising World, but I think it has some really nice survival aspects, just by looking at the trailer and the screenshots. I really like how there are very small island, but I read that there are many of them Also the area in and under water looks amazing! While the things you can do in water are mostly the weak part of other games, it seems like this is the strong part of this one. I am not into diving, but I think the things on land will be nice, as well. So I am gonna give this a try, I guess and maybe I find some details that could work in Rising World as well.
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Hm, would need a French speaking mod then, or does a dev speak French?
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Nice work dude! Some screenshots of the inside maybe?
He said it is not finished yet
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And yeah, a form of underground dungeon could be old mine shafts like this with their own monsters (undead miners!). Could find old tools to use there and stuff like that. At least these could be partially collapsed and we could have to dig it out to continue following it to see where it leads.
And yeah, a form of underground dungeon could be old mine shafts like this with their own monsters (undead miners!). Could find old tools to use there and stuff like that. At least these could be partially collapsed and we could have to dig it out to continue following it to see where it leads.
Now we just gotta get everyone else into these ideas! haha
No. Just red. Muhaha
Collapsed entrance
Some are for our inspiration of what would could build, some are for the devs...
Nice, this one could be such an entrance for an old shaft that is already in the world when you start it. And we would have to dig out this entrance -
Good looking Abandoned Ural mine: http://9gag.com/gag/aW0KL26
This could just randomly be found -
Maybe we can add a way to adapt a constructionelement to the size of an already placed element
Not maybe, please. Absolutely needed and would come in very handy!
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Danke
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Don't know if this is a known bug, but when I place a torch holder (Fackelhalterung) , put a torch in it and then remove the holder, both the holder and the torch will disappear. However, when I restart the game, the torch is flying alone on the positon, I placed it before.
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You need to replace DIRECT and HEAP with the amount of ram you want to use as directmemory and as heapmemory (e.g. +memory 4096 2048 [to use 4gb directmemory and 2gb heapmemory]).
Thank you, but that did not help, I think, guess memory is not the problem
About the version: The game is since Steam release in 0.5
Ah right. It should be 0.5.1.4 then not sure
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So, that ore appear in small layers and on a specific height, not in blocks and just random like in Minecraft?
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Hm, some creative person could use this to create some nice optical illusions ingame