Posts by AshWardle

    This server is amazing. I've made a few friends while playing on this server! If you don't like people, Bandits or animals killing you, having protected land without people stealing your stuff, then this server is right for you! The Backpack plugin is also available in the server so you can hold more stuff! Just DO NOT put a Backpack within a Backpack. You will loose the Backpack you put into another. Credit for the Backpack plugin goes to FaneCG

    Join the discord server in-game(make sure you join the server first) by typing in chat, /joinDiscord make sure the "D" is capitalized!


    Fatguypb(owner):

    "Still being tweaked, PVP is off so you can build and explore, Admin can set you an Area Protection if you like.

    We are a friendly English speaking bunch with an associated Discord server."

    In the next version, red51 can you make a more modern looking glass pane? Perhaps with a texture trim around it, that can be customized by the player?

    Meaning, for example if the player only wants trim to be on the top and bottom of the pane, then that would be an option in the Saw Bench.


    Also, it would be nice to have a “thick glass” option in the saw bench. Yes, the user could use the size option, but I am thinking that this could be an option in the saw bench. I’m thinking that the glass would be twice as thick as the original glass pane.


    It would also be nice to have a UI to select all the textures for the framing. like the PNB plugin for the current version. I’m assuming you already have the texture UI planned.

    Sorry if this is the wrong channel. I am having problems with Bandit and Animal spawn rate...I noticed that the spawn rate setting was low, so I raised it. Note, that I had already played for a bit and progressed some before I changed the spawn rate of both Bandits and Animals. I exited the world, then re-entered, exited the game, then re-opened and I am not seeing any difference in spawn rates. Is there a way to fix this without having to start a new game?

    Sorry I wasn't specific...

    under: Rising World/data/commons.jar/commons/BlockID$WorldOres.class

    I opened and viewed the code with JD Eclipse, but I haven't figured out how to edit and was hoping someone who has edited .class files with the same program could help...

    I've been trying to edit a class file with Eclipse IDE...I have looked at youtube tutorials and it has not helped. If anyone could help me on this, it would be great!

    Five questions:


    (1)First of all, is there anyway at all I can edit the Ore Detector to find coal? Not sure if this is a bug, but coal does not get detected by the ore detector!


    (2)Secondly, is there any way that I could minimize ore smelting time? (Update: I found out that I can not)


    (3)And what is the limitations of editing files? In more simple terms: what can I edit, and what can I not edit?


    (4)What are the limitations on mod making? In simple terms: what kind of modS can Mod developers make for this game and what kind of mods can’t they make. And what I mean by can’t make, would be, for example a custom item. Either a custom building block, or tool.


    (5) Is it possible to change the Amount of ore you get when when you mine a ore node? Yes, you can make larger veins Via world generation settings, but I wanna know if you can get more out of the ore when you mine it.