In the new version, is it possible to import blueprints made by other applications(for example, Sketchup) into Rising World?
Posts by AshWardle
A new update is now available, introducing seasons and more!
Latest hotfix: 0.8.0.2 (2024-12-30)
Latest hotfix: 0.8.0.2 (2024-12-30)
-
-
-
Amazing!!
-
-
I don’t even know what you mean lol
-
-
-
Sorry if this is the wrong topic, but will there be working mirrors in the new version(reflective material)?
-
Hello! Would any of you know any good free open source decompilers for C#? I am trying to change up values(Such as the number of wood each tree gives you) for this game called, Subsistence(some of you may have heard of have played), and I am running into encrypted mumbo- jumbo! 😂 A good decompiler for C# would be helpful I believe! Thanks!
-
How much longer for the demo?
-
Well, the current glass is ok, but the first glass texture is a little too see through. I was thinking you guys would make it stand out more lol
-
When construction elements are available, will there be more textures, and if so, will there be glass planks and beams? I know that you can resize glass pains with command but not if you don’t have those permissions! Also, will glass look better? Like, more visible and more realistic?
-
The forum says that KingGenious has been a member since jan of 2020. Should't it be 2014?
-
You guys are doing great! Any news on when a playable version will come out?
-
I’ve had my experience with aced aspire. They suck, save money for a pre-built gaming pc lol
-
When you guys ever put cars in Rising World, what would they look like? Modern? Classic??
-
-
The plugin api is currently devoid of events that trigger when the player's hunger or thirst changes.
Ah, ok
-
Currently using a workaround to implement these, couldn't find any events for them.
What do you mean by, "Workaround", and "events"?
-
Does the Texture Quality setting take any effect? If so, just how high can the texture quality get? Has anyone else played with this feature before? Thanks!