Posts by AshWardle
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I am not sure what could be causing this. A few days ago, I loaded the game just fine!
Steamloader: Fatal exception occurred
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at steamloader.SteamLoader.loadGame(SteamLoader.java:145)
at steamloader.SteamLoader.<init>(SteamLoader.java:38)
at steamloader.SteamLoader.main(SteamLoader.java:27)
Caused by: java.lang.IllegalArgumentException: input == null!
at javax.imageio.ImageIO.read(Unknown Source)
at content.Launcher.startUp(SourceFile:115)
at content.Launcher.<init>(SourceFile:47)
... 7 more
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IDK if Subsistence does actually use database files for it's definitions, maybe you will get more information about that if you ask in the Subsistence forums

Thanks, but I'm just gonna assume that There are source codes for the things I want to change, and just forget about it lol!
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Almost every 3d modeling software should be capable of exporting .obj files
If you're using SketchUp, it looks like you need the Pro version to export to obj: https://help.sketchup.com/en/sketchup/exporting-obj-filesAlternatively you can check out Blender, it's an extremely powerful tool and it's available for free, but controls can be tricky and it may take some time to get used to it

If I were to make a house in Sketchup and open it in Rising World, would I have to build the house just like I would if I were to build in the game? For example, in Sketchup, I would have to design and combine planks and beams, blocks, etc to make the house, so when I export to Rising World, the'll be no errors? Or will Rising World automatically convert the structures(like walls) to planks, beams, etc?
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Brandon, there's an app on Steam (currently $3) called Home Design 3D, I wonder if you could export those blueprints and put them into your Rising World game? I haven't even the foggiest idea of how one would go about doing that, and being totally non-tech savvy, there's a high chance that I wouldn't grasp how to do that even if someone explained it to me. However, maybe it might be worth your time to look at?
Wow! Great sale! I bought it and will definitely play with it even if i cant export to .obj, I could still design homes XD
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i cant find the database but ive looked in the game files!
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oh ok thanks! Any programs that you know of that I can do that with?
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Thanks for your help!
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so, its possible to import a model from Sketchup?
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In the new version, is it possible to import blueprints made by other applications(for example, Sketchup) into Rising World?
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Amazing!!
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I don’t even know what you mean lol
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Sorry if this is the wrong topic, but will there be working mirrors in the new version(reflective material)?
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Hello! Would any of you know any good free open source decompilers for C#? I am trying to change up values(Such as the number of wood each tree gives you) for this game called, Subsistence(some of you may have heard of have played), and I am running into encrypted mumbo- jumbo! 😂 A good decompiler for C# would be helpful I believe! Thanks!
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How much longer for the demo?