It would not be bad if you added SPC settlements with which you could trade (yes, as in minecraft)
This is planned in the long run ![]()
It would also be nice to show how to add your plugins / models to the game.
I'm currently working on a few example plugins (including a "custom item loader" which allows you to create custom items without having to write any code), but first I need to get some remaining bugs in the game sorted out ![]()
Don't know if it's the correct place to post this, but there's been a slight bug in the worldgen since a couple of last versions, or so I assume
Yeah, it happens sometimes at the border of ocean biomes... unfortunately fixing it requires a world conversion (for old worlds)
Since this issue is annoying though, but not a game breaker, we decided to wait until we have to update the world generator anyway ![]()
Hi. I noticed something weird with skeleton. they can pass throught blocs if too high placed
Hmm... well, the height of skeletons (or other npcs) is indeed limited. If it is too big, there is a higher chance that the npc gets stucks or even warps to the roof, at least in rooms with low ceilings... I will try to tweak this a little
Floating Desert Spawn on Random Spawn
This was unfortunately an issue of the initial release of the update... this problem is fixed now, however, worlds which were created just after the update still suffer from this issue (since the wrong spawn position is already stored in the world data). To fix this, you can either create a new world, or alternatively type setspawn into console while standing on the ground, this updates the spawn position to your current position ![]()
hi,so i already found out why i have fps 0 i do that animals, the less i have so it is better
There seems to be indeed an issue with npcs, especially if there are several building elements in proximity... I'm currently working on a solution for this, I hope the hotfix will be ready tonight, otherwise tomorrow at the latest ![]()
I made my usual changelog video where I read it out loud and then introduce some gameplay into the video
Thanks for sharing your video! ![]()
So I ask of you, in the future could you consider adding more accessibility options such as a narrator?
What do you mean exactly with "accessibility options / narrator"?