Posts by red51

    That may have several reasons. First of all, what operating system do you use?
    Please make sure that the correct Java version is installed. On MacOS, you need to install the latest JDK.


    Otherwise please have a look at the game directory (steam/steamapps/commons/risingworld) and see if there is an errorlog or hs_err_pid file?

    Alright, according to the screenshot, you have an Intel HD 4000. The driver version should be okay (v12), but maybe you can check if there is a newer version available for your computer (Intel already offers v15, but I'm not sure if you can use the original drivers) ;)
    Is there a way to reproduce the error? Or does it just crash randomly?

    Wenn das Spiel startet und du ins Hauptmenü kommst, wäre es das hilfreichste, wenn du dort einmal die Konsole öffnest (^ Taste) und "report" (ohne Anführungszeichen) eingibst. Dann wird eine report-Datei im Spielverzeichnis erzeugt. Es wäre klasse, wenn du diese hier entweder posten, oder mir als private Nachricht senden könntest :)

    Ist in deinem Spielverzeichnis ein errorlog oder eine hs_err_pid Datei vorhanden? Falls nein, ist vielleicht Fullscreen aktiviert worden? Das führte bei manchen Usern zu Abstürzen (kannst du in der config.properties Datei einstellen, "graphic_fullscreen" auf false setzen).

    Das Lichtsystem muss sowieso nochmal überarbeitet werden. Richtige Schatten stehen auch auf der Todo-Liste (werden aber ihre Einschränkung haben hinsichtlich statischer Lichter). Als winziges Trostpflaster dient da momentan tatsächlich nur Ambient Occlusion/SSAO

    Figured I would put this here. I haven't fallen yet myself... But a tree I chopped went nuts and was glitching around in a little dance. I chopped it down, it seemed to settle normal, turned away and when I turned back a few seconds later the chopped end was sticking straight up with the top of the tree and all the leaves glitched through the dirt and into the void.


    Yes that happens when chopping down a tree, but not cutting it into pieces. When walking away, the collision of that area will be unloaded, and when you return, the physics for the log will be activated before the collision of the ground is fully loaded. That causes it to dance sometimes ;) We will fix that in the future!

    According to your second errorlog, the "AssetNotFound" problem is solved (as @Nova stated, this will be fixed by reinstalling the game). As mentioned, your game only recognizes an outdated Intel HD (integrated) graphics adapter.
    To assign your secondary graphics card to the game, go to your NVIDIA control panel, then there should be a point like "Manage 3D settings" on the left. There you can setup your primary graphics adapter per application (assign it to the risingworld exe's in your game directory) or as a global setting (that should also work)^^

    Sorry for the delay, and thanks for your understanding! :)


    The log file indicates (can't say for sure) that you are using an Intel HD Graphics card? Can you please open the directx diagnostic tools (press [windowskey] + R and type dxdiag), go to the tab "Display" and tell me the graphics card name (on the left side), driver version and date (on the right side)?
    I guess you don't have a secondary graphics card?

    I'm feeling a little bit sorry for not responding to most suggestions currently! Please don't think we are not interested in your suggestions, it's just a really busy time right now ^^ I will reply to all suggestions as soon as I have more time, most certainly shortly after Christmas :)