As always: Awesome!
Posts by red51
The next update will be available between Monday, April 28 and Tuesday, April 29
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Thanks!
I've uploaded a few screenshots on IndieDB http://www.indiedb.com/games/concept/images
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Absolutely amazing!
The video is now also much better!
Do you mind when we upload some screenshots of your buildings on IndieDB? Of course we will mention that it is your work!
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First of all, thanks for your suggestions!
-Hammer: Good idea, we will implement that!
-Change to Scythe and sickle: This also sounds very good, we implement that too.
-Double Doors/Mirrored Single Doors/Large Doors: We're working on it, that's on our list.
-Place Dirt on blocks: That's indeed a little bit complicated. We will have a look on it if we find a solution.
-Pickup most objects: Not sure about picking up furniture, but move it sounds interesting. We just need to find a way to handle the interaction with the object. Currently you would directly sit down on a chair when you interact with it. And it's not very good if every furniture has a context menu (like the tent for example)...
-Individual EC Boards interaction: Yes that's the way it was originally intended. We will change it soon
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And please, for the love of all that is holy, No zombies (skellies and mummy's I can deal with)
I know what you mean. Currently there are no zombies planned -
I will test screens on both my rigs this weekend, and provide feed back.
Thanks!It would be helpful to know how many people are affected by this issue.
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Oh my god!
This is awesome! I really like the barn, it's looking pretty cool!
Perhaps you should add some pictures of the interior, as seen in the video, since it's also looking great!
Just one thing: Watching the video was extremely difficult, since it's wiggly. As far as I know YouTube offers some sort of "anti-shake-tool", but enabling it when uploading a game video causes exactly this effect.
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It's looking very cool! Especially the quarry looks like it was much work!
But the graphical issue from the screenshot function is really strange, don't know yet why it happens on some machines -
Ja das ist wahr. Momentan kann man sich mit dem Constructionsystem behelfen, und einzelne Planken bauen (oder gar ein ganzes Gerüst zustande bringen, siehe hier: http://media.indiedb.com/image…014-10-27_17-05-43-50.jpg).
Aber wir haben trotzdem vor, ein fertiges Gerüst als Objekt anzubieten. Also so einzelne Elemente davon, welche dann modular miteinander kombiniert werden können.
Unabhängig davon wird es demnächst auch eine Brechstange geben, mit welcher Objekte und Constructionelemente verlustfrei abgebaut werden können. -
I'm not sure if this "unlock fix" is well thought out. Isn't this causing a loss of performance?
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Great
Thanks for your compliment! And all kind of suggestions/ideas/wishes/changes are always welcome
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That's true, I knew that it was only a matter of time until you ask this question. So we always wanted to implement the third person view (also for other things, for example to implement mirrors etc.), but didn't get time to do
Let's do it as follows: As soon as the animals are in the game, and everything is running fine with the Steam release, we bring the third person view into the game. Deal?But third person view will only become interesting when we have finally a new playermodel
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With the extended construction, I find that I have to replace things cause they are a smidge too long, so how about Saw for shortening boards or posts to a specific length.
Sounds interesting! We put it on our list and add this in the future, but it may take some time.If you want to get really fancy allow players to cut at an angle instead of just shortening or allow them to cut holes out of existing boards.
Hehe, a long time a ago, long before the first release of the game, this was originally plannedUnfortunately, that feature brings a lot of problems (especially it causes a lot of extra data when saving a construction element, which is especially bad in multiplayer), so it has been shelved for the time being.
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yes, No Dirt, using the pick axe to break grassy portions of the terrain.
I got a bunch when digging my quarry before the halloween update, but now I am not when I am digging just the top layer or two with my crude reduction in terrain height.
Oh that's true! Spooky bug. We will fix that immediately!Thanks for getting back so quickly, you guys are doing an excellent job. Can't wait for next updates.
Thanks man! -
Ja ,F3 funktioniert aber ich werde weiter versuchen falls es wieder passiert.
Okay, wir werden das auf jeden Fall nochmal prüfen mit F2![...]Wenn ich das versuche habe ich nachher ein Auto oder so.
Hehe, wenn es dann auch noch fahren kann würde ich davor meinen Hut ziehenSchönen Abend noch
Danke, auch so! -
I have been hacking away at landscape and realized that I am not getting dirt when i do any more.
I have a sizable store of it from when I started my quarry but it is annoying that I am taking off a small rise and keep having to go grab dirt from my supply to do the fill back[...]
What do you mean exactly? You don't get dirt when digging?[...]Also is there a trick to removing construction boards? I put up some as scaffolding and not cannot get some of it to come down[...]
That seems to be a bug. We will fix that as soon as possible![...]Also any idea when we may be getting the shovel? landscaping is currently next to impossible.
We will try to implement it shortly! But we don't have an appropriate animation for it yet, so the first implementation of the shovel won't be perfect (in terms of aesthetics) -
Hehe, ich bin gespannt mehr von dem Haus zu sehen! Und vielen Dank für dein Kompliment!
Merkwürdig, dass F2 nicht funktioniert. Eigentlich sollte das momentan übergangsweise auch im Survivalmodus verfügbar sein. Funktionieren denn andere F-Tasten, zB F3 (sollte Debuganzeigen aufrufen)?
Das sollte aber auf jeden Fall in den Griff zu kriegen sein. Dann kannst du zumindestens schonmal verhindern, dass du in den Tod stürzt und deine Items verlierst -
We put that on our list
In my opinion, caves can't be creepy enough
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Okay erstmal danke für die Screenshots und die Report-Dateien
Erstmal vorweg, auch wenn es nichts mit dem Thema zutun hat: Tolles Haus! Vielleicht kannst du es ja wenn es fertig ist mal unter Media&Presentation vorstellen
Natürlich nur, wenn du willst.
Zum Bug: Also du scheinst einfach durch den Boden zu fallen? Generell scheint das Problem damit zusammenzuhängen, dass der Rechner ganz allgemein mit der Weltgenerierung etwas überfordert ist. Laut deiner Report-Datei scheint deine CPU ganz ordentlich zu sein, aber die Grafikkarte ist eindeutig der Flaschenhals =/
Hier dürfte es ggf. helfen, die Sichtweite noch etwas mehr zu reduzieren. Besonders ausschlaggebend ist hier die "Detail Distance".Warum funktioniert F2 in der Situation eigentlich nicht? Fällst du extrem schnell hinunter? Oder fällst du erneut, sobald du das Fliegen wieder deaktivierst?
//Edit: Okay, also manchmal werden offenbar auch keine Chunks geladen wie deinem letzten Screenshot zu entnehmen ist. Wie gesagt, das hängt leider auch mit o.g. Problematik zusammen, aber wir werden mal schauen, ob wir dieses Problem dennoch reduzieren können. Bis dahin solltest du um diese Stellen vielleicht einen Bogen machen. Wenn du willst, dass sie neu generiert werden, musst du dich einmal davon entfernen und wieder zurückkehen. Ich weiß, leider alles nicht so ganz optimal =/
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Du kannst hier Dateien hochladen, indem du auf "Erweiterte Antwort" klickst, dann unten auf Dateianhänge und den Button "Hochladen" wählst
Wie gesagt, eine Report-Datei wäre neben den Screenshots auch hilfreich