quest mode
I don't want to promise too much, but that is indeed planned: It's our intention to let you create custom quests in creative mode (which will be some kind of an "ingame editor"). We hope that the community will create a lot of different quests then (we really want to make the creative mode as easy as possible, but ofc also offer LUA scripting at that point [so that advanced users can do really crazy stuff^^]).
But still a (very) long way to go, there are currently a lot of features on the todo-list with a higher priority ![]()