It was the "testvector" i missed it, now it works like it's Supposed to..
thank you.
It was the "testvector" i missed it, now it works like it's Supposed to..
thank you.
I don't know why it won;t write any Error logs or anything, It won't write to the debug console, i checked the logs, nothing.
I'm Trying to have vector3f save the coords to memory, then retrive it From a command
Ive tried attributes but that resulted in errors, id post the console here, but its not writing any errors into the debug console.
it writes fine, i can get it from the same event, but i want to get the vector3f from the other event.
Red is planning on batteries and stuff to power things with,
Shhh. Its global Warming...
What is considered "indoors?" I have four walls and a celing and is all enclosed and it says "indoors: false" and I'm standing on the floor, not the ground
I'm not in a snowy Biome and it gets cold at night,
THANK YOU
I was afraid I'd Catch Fire by standing on top of the firepit!
Ok I Don't think this has been addresed yet, but Cutting down Trees From a sapling makes the Trees explode into leaves. ive tried five birch trees and got the same result.
Ive Been Getting Warning:ERROR WHILE TRYING TO RELOAD PLUGINS
they run fine after a reboot but the "RP" command seems to be broken
is it me or do i not see any fish? I took a dip in the ocean and saw nothing.
red said in the last update, "It's our intention to improve the npc AI now, which will allow us to implement more hostile npcs, especially human enemies (e.g. bandits). Trains, cars and boats are also on our list, as well as some other features, so stay tuned for the next updates"
yes. This Game hates me sometimes LOL
Its in the Permission Files
setdefaultgroup | command | false |
I entered it into the Console and get a Command not found.
never mind. idid't realize it was updated to 1.0
How do I get the "go to Area" to Show??? I'm an admin and it WILL Not show up
I followed Your tutorial …. Why does the road get flat after the 3rd row?
Maybe This Will be implemented if and when we get Steam Workshop Integration
But Having a Common Place to Upload Plugins and have them Auto-update when A New Version Comes out would seem Easier than Going to the forums and downloading, unzipping, Uploading to the Server....
f12 (steam )will give you a screenshot
I found this seed I really like 135641327338794 but I have been flying around [slowly - maybe speed up the flight mode a little please] and I see no lakes, and its in desperate need of rivers, along these lines I tried to 'smooth' the beach coast line and the water does not "flow" or settle correctly... maybe down the road have one the team members take a look at the code for water and work on that.
I would take a screenshot but my PRT-SC button does not seem to work with Rising World and I have not found an in-game way to take screenshots?
Also... is there a way to rename a saved game??
Red has been working on water a little at a time, Things float now, they didn't at first.