Posts by Foxnyu

The next update will be available on Wednesday, December 18, in the early evening (GMT+1).

This update will not yet replace the Java version, instead it is the actual content update. We'll provide more information about the transition together with the update.

    I have verified the cache and follows same, here I send the log


    /////////////////////////////////////////////////////////////////////////////////
    Report of 2016/10/18 00:05 AM by juande Version: 0.7.3_30 (Steamversion)
    OS: Windows 10 (x64) Version: 10.0 Java version: 1.8.0_91 JVM architecture: amd64
    CPU: [GenuineIntel, Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz, 4, 4] (Cores: 4)
    Mainboard: [Acer, Aspire MC605]
    GraphicsAdapter: [NVIDIA, NVIDIA GeForce GTX 960, 20160811000000.000000-000, 21.21.13.7254, C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b07608b795ac4102\nvd3dumx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b07608b795ac4102\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b07608b795ac4102\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b07608b795ac4102\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b07608b795ac4102\nvd3dum,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b07608b795ac4102\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b07608b795ac4102\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b07608b795ac4102\nvwgf2um]
    Total Systemmemory: 17128 MB
    JVM Memory used: 155.16 MB reserved: 322.81 MB max: 4260.10 MB
    ARGS -H: 4096 -D: 3072



    /////////////////////////////////////////////////////////////////////////////////
    Existing buffers: 9244
    (b: 3687 f: 3949 i: 14 s: 1594 d: 0)
    Total heap memory held: 151526kb
    Total direct memory held: 231799kb
    (b: 203796kb f: 25577kb i: 0kb s: 2424kb d: 0kb)



    /////////////////////////////////////////////////////////////////////////////////
    Settings:
    Resolution: 1920x1070 (Windowed)
    Frequency: 60 Vsync: on
    DepthBits: 24
    BitsPerPixel: 32
    Samples: 1
    MaxFrames: 200
    Anisotropic: 16
    ViewDistance: 21 (LOD: 50)



    LS(Q)/AO/REF/GM/WP/WR/INST: 1(110)/1/1/1/1/1/1



    /////////////////////////////////////////////////////////////////////////////////
    Sounddrivers:
    (0) T24D391-8 (NVIDIA High Definition Audio), STEREO, 2, 48000



    /////////////////////////////////////////////////////////////////////////////////
    Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0)
    Total running time: 15.717746 IngameState: false Avg. Fps: 80



    /////////////////////////////////////////////////////////////////////////////////
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/risingworld.jar (efa031925caafeabde2f3d5981bdcc70)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jbullet.jar (6c76c153d9e916fe2ccca3c22d404129)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput.jar (a0be2ae778b2f5d70d554c27d381dbcb)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-linux.jar (0fae8f38711ae22308aaa47624b03691)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-osx.jar (d56527074b3cb6f5f37eed6feaf42414)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jinput-natives-windows.jar (ad8ac871336d6c386f131cf3ac99ddc8)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-core.jar (f372b84ef8978cb3cf3006509861e79e)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-desktop.jar (ae7e7d39b4d986a183cfcc55ac8293f6)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-effects.jar (1b6120bb1384e0b7e9a3616dec063340)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-jbullet.jar (f004ecc970d1be60197115b062e3b01f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jme3-lwjgl.jar (b810837411ce9676b7f7987bb9cc4052)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/jutils.jar (6b3285be8cbfdd0e8db706c6c994c0b9)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl.jar (2ad1b1df0582c3b485f8cf7f10e3dcb1)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-linux.jar (f829980d5628a32be0c3883205a817c3)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-osx.jar (fbdf0fe173b29523aafacb7a6e0633c6)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/lwjgl-natives-windows.jar (8a2ad7ae35b81621979435716368be8f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/stack-alloc.jar (13242768bfac6e72b5f08201d605ff39)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/core/vecmath.jar (abb54a743934f7177748d360a7b77fc4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/server.jar (458659e3575949f7e3569a4d8b85537b)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/commons.jar (b96495ca9c7aebbb62ed7694f9f3dfe4)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/apigility.jar (4d2f335a65311dd5b8bc4c218e4a40d2)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod.jar (e75b53a843a425d2380b90bfa83053ee)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/java-fmod-natives.jar (853e73f532d852ac94422085dfedeccd)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-gui.jar (b6458dcbb537525c1b2086cf5acab535)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/jiw-network.jar (36121984fb53ea0e486ace05a418934b)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/vertx-client.jar (4e451f6094a199d43df72d0785ae7e70)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/plugin-api.jar (925e6c7d002b462061fbefa320db6067)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/jiw/rcon.jar (1294133272b2aeed053d12c777d8ca4f)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/steamworks4j.jar (9282ea2e748a51f63300fb217279483b)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/steamworks4j-natives.jar (2837b2e0c42b925041db99fd1021ea6d)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/snakeyaml.jar (6bedeeed26844c401db1a5f53f880de5)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/netty.jar (59dd19032d8c837f94cef3da06ad8264)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/javax-json.jar (569870f975deeeb6691fcb9bc02a9555)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/lib/luaj.jar (35b99210e527b306ca52158f1479894d)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/interface.jar (085741011cbdbaeaede56fd25243feea)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/materials.jar (7c232d1187685af37eedf62b08c6780b)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/models.jar (383cb724d904cb32cd40186a47298614)
    C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/data/assets/textures.jar (3d536796c128c0b8c1f457d2c3828242)




    /////////////////////////////////////////////////////////////////////////////////
    Error details:
    DT_0
    java.lang.NoSuchMethodError: net.risingworld.api.events.player.PlayerConnectEvent.<init>(Lnet/risingworld/api/objects/Player;Z)V
    at aC.l.execute(SourceFile:92)
    at ay.b.run(SourceFile:24)

    It looks great but he lacks the glitter of gold. I'm changing a texture that is bit use thinking about for a gilded :D

    In blockscape you could use as blocks or bars. It's a shame because it could make many different object.

    I have already tried with all kinds of textures but for creating objects in the Egyptian world is widely used gold, silver and copper. With the colors of plaster does not give me the sensation of metals. ;)

    Hello,
    So I can not use for the decoration of decotarivo elemetos as chairs, tables etc.

    Is already in beta mode but is unstable now there are two game mode and another one realistic form of closest thing to Minecraft block. If it enters official website vera all improvements such as land and water snakes, wasps improved biomes new blocks etc already is close we will see another version brings improvements.

    One of the biggest problem that has Blockscape is the way to save the game, it does in a file and la construcion is far gone begins to give problems when the construcion is quite large, the file mode Rising World is the same as the Minecraft that does it for regions with which the game loads la region where you are located.


    Another idea that would be good is the mix of textures when you are at mode field for give more realismbecause when the same texture that is worn is a bit weird in the World edit Minecraft had the posibility of blending texture and was very good.

    If all blocks are scalable will a wonder to the construction, can be designed as if it were CAD 3D but with the ease of the blocks, but bear encuenta that the blocks are connected with varying forms, so that does not happen as in Blockscape . I think if the two games would join would be the best game constrccion of histora, there are games that has many characteristics such as SIMS than this very well structured, but limited to what you game has without freedom to build as you want I told Rising World and Blockscape are the best games of construction that there at this time.