Same problem -but not able to connect to server even using ip. 0.9.2.2 was fine.
Posts by Solveign
A new update (0.9.2) is available now!
Latest Hotfix: 0.9.2.1 (2026-05-12)
Latest Hotfix: 0.9.2.1 (2026-05-12)
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Server is running linux, 0.9.2.2 was running fine, just upgraded server to 0.9.2.3, now i get failing connections to some ports and can't connect to the server. it also doesn't show up on the server list on the client any more.
Here is a log extract:TARTING RISING WORLD SERVER...
Server bind to IP: ***.***.***.***:4255
2018/02/17 11:32 AM JIW-Network
INFO: [NetworkServer] Add channel Port:4,255 Type:TCP Index:0
2018/02/17 11:32 AM JIW-Network
INFO: [NetworkServer] Add channel Port:4,256 Type:UDP Index:1
2018/02/17 11:32 AM JIW-Network
INFO: [NetworkServer] Add channel Port:4,256 Type:TCP Index:2
2018/02/17 11:32 AM JIW-Network
INFO: [NetworkServer] Add channel Port:4,257 Type:UDP Index:3
2018/02/17 11:32 AM JIW-Network
INFO: [NetworkServer] Add channel Port:4,257 Type:TCP Index:4
2018/02/17 11:32 AM JIW-Network
INFO: [NetworkServer] Add channel Port:4,258 Type:UDP Index:5
2018/02/17 11:32 AM JIW-Network
INFO: [NetworkServer] Add channel Port:4,258 Type:TCP Index:6
2018/02/17 11:32 AM I.g
INFO: Default server permissions loaded successfully!
Found 2 files in groups folder
2018/02/17 11:32 AM I.g
INFO: Group "admin" permissions loaded successfully!
RISING WORLD SERVER STARTEDok so far but then:
[TcpSessionHandler] NEW Client Connection from:/217.144.175.2:59787 de.jiw.network.server.session.TcpSessionHandler@19b4f5b0 PORT:4255
SERVER QUERY ERROR
java.net.BindException: Cannot assign requested address
at sun.nio.ch.Net.bind0(Native Method)
at sun.nio.ch.Net.bind(Net.java:433)
at sun.nio.ch.DatagramChannelImpl.bind(DatagramChannelImpl.java:691)
at io.netty.util.internal.SocketUtils$6.run(SocketUtils.java:123)
at io.netty.util.internal.SocketUtils$6.run(SocketUtils.java:120)
at java.security.AccessController.doPrivileged(Native Method)
at io.netty.util.internal.SocketUtils.bind(SocketUtils.java:120)
at io.netty.channel.socket.nio.NioDatagramChannel.doBind0(NioDatagramChannel.java:198)
at io.netty.channel.socket.nio.NioDatagramChannel.doBind(NioDatagramChannel.java:193)
at io.netty.channel.AbstractChannel$AbstractUnsafe.bind(AbstractChannel.java:558)
at io.netty.channel.DefaultChannelPipeline$HeadContext.bind(DefaultChannelPipeline.java:1283)
at io.netty.channel.AbstractChannelHandlerContext.invokeBind(AbstractChannelHandlerContext.java:501)
at io.netty.channel.AbstractChannelHandlerContext.bind(AbstractChannelHandlerContext.java:486)
at io.netty.channel.DefaultChannelPipeline.bind(DefaultChannelPipeline.java:989)
at io.netty.channel.AbstractChannel.bind(AbstractChannel.java:254)
at io.netty.bootstrap.AbstractBootstrap$2.run(AbstractBootstrap.java:364)
at io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:163)
at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:403)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:463)
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858)
at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138)
at java.lang.Thread.run(Thread.java:748)
Steam Servers Connected (1407489909 -> 83.228.151.117)
[TcpSessionHandler ExceptionCaught] /217.144.175.2:59787
2018/02/17 11:32 AM JIW-Network
WARNING: [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /217.144.175.2:59787
[TcpSessionHandler] NEW Client Connection from:/217.144.175.2:62917 de.jiw.network.server.session.TcpSessionHandler@bf75ea PORT:4255
[TcpSessionHandler] NEW Client Connection from:/190.37.11.162:21359 de.jiw.network.server.session.TcpSessionHandler@7c71fcd0 PORT:4255
[TcpSessionHandler ExceptionCaught] /217.144.175.2:62917
2018/02/17 11:33 AM JIW-Network
WARNING: [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /217.144.175.2:62917
java.io.IOException: Connection reset by peer
at sun.nio.ch.FileDispatcherImpl.read0(Native Method)
at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:39)
at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:223)
at sun.nio.ch.IOUtil.read(IOUtil.java:192)
at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:380)
at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288)
at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1106)
at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:343)
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123)
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:645)
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:580)
at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:497)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:459)
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858)
at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138)
at java.lang.Thread.run(Thread.java:748)
[TcpSessionHandler ExceptionCaught] /190.37.11.162:21359 -
kiksoft: I also run Rising World on a Synology NAS, and its operating system is definitely Linux.
Just open a ssh shell and you can execute steamcmd from within your shell. -
Ok... works like a charm! I got my map back, took me a few minutes to find out the steam files location under OSX. Its under /users/<user>/Library/Application Support/Steam/steamapps/common/RisingWorld
Thanks again red51

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I don't mind the old character so much, but your news on the map data is great! Thanks a lot

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Hi,
i just installed the new Server from Steam (changing from standalone to steam) using steamcmd. That works really fine, not a single problem.
But... as i log in using the steam client for the first time (remember i have been using the standalone client before) i notice i'm in the middle of nowhere and my inventory is empty. Well, no big thing as i didn't have much on me when i left the game before the update. I luckily found a house nearby where i copuld produce a map. Big surprise... the map is empty too???
I guess it will be a big seek your houses game for me now... Or is there a possibility to recover the map data
?Regards,
SolveignEdit:typos
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I can't pick it up (using left mouse button i assume?).
And yes, the rack was put there before the december update -
Just tried, doesn't work.
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Hi, i have a visibly empty tanning rack, however, if i move the cursor over it it changes to a hand. I can't take anything from the rack, and i also can't put a new fur on it.
Server log:
Client log:
the 'Tanning'-entries continue until i move the cursor away from the rack. -
Keine Klappe, sondern einfach eine Öffnung. Wenn Du vor dem Ofen stehst findest Du sie auf der linken Seite unten.
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Thanks

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„Ausserdem wird der Standalone-Server entfallen“: bedeutet das, ich kann den Server nicht mehr auf einer privaten Maschine betreiben?
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Red, you mentioned: "The block shape is encoded into the block id, so when using a higher value (up to 32k), you will get a different shape"
The 'normal' blocks have ids 21..218, and i managed to create these
.Is there a list of all the other possible shapes and offsets available, or do i need to try all 32k values if i want to get a specific shape?
Regards, Solveign
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Ok, i can happily live with that
Thanks -
Hi,
i want my plugin to create a 3x3 area of blocks with mithril texture in front of the player on the same height as the player is standing when issuing a command.
My question is how to create such a textured block.
I tried using this.getWorld().placeBlock() and managed to create a half-cylinder of wood in front of the player, but i have no idea how to change the texture or create a cube?
this is my code:Thanks for your help
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This error occurred only once, yes. And i played about 27 minutes until the crash:
2018/01/25 07:16 PM F.f
INFO: Client Connected ID: 7 IP: 83.228.152.223
SERVER START VERIFICATION OF CLIENT Solveign
PLAYER CONNECT: Solveign -
Hi, just crashed while eating an apple...
Here are the relevant logs: (newest Client and Server Versions)Uncaught exception thrown in Thread[jME3 Main,10,main]
java.lang.IllegalArgumentException: This NativeObject is not registered in this NativeObjectManager
at com.jme3.util.NativeObjectManager.deleteNativeObject(NativeObjectManager.java:136)
at com.jme3.util.NativeObjectManager.deleteUnused(NativeObjectManager.java:188)
at com.jme3.renderer.opengl.GLRenderer.postFrame(GLRenderer.java:939)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:189)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:198)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
at java.lang.Thread.run(Thread.java:748)Client log:
CHEST
open true
EAT FOOD
content.Game SEVERE: Fatal error occurred:
Uncaught exception thrown in Thread[jME3 Main,10,main]
java.lang.IllegalArgumentException: This NativeObject is not registered in this NativeObjectManager
at com.jme3.util.NativeObjectManager.deleteNativeObject(NativeObjectManager.java:136)
at com.jme3.util.NativeObjectManager.deleteUnused(NativeObjectManager.java:188)
at com.jme3.renderer.opengl.GLRenderer.postFrame(GLRenderer.java:939)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:189)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:198)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
at java.lang.Thread.run(Thread.java:748)::CLIENT CHANGE STATE: Connected -> Disconnecting
integrated server reset
RESET LUA
REMOVE CLIENT CHUNKTHREADS FROM EXECUTOR
SHUTOWN DONEAus dem Server log:
clear temporary voxel maps
... (1) ChunkAdditions saved to DB!
... (1) ChunkAdditions saved to DB!
2018/01/25 07:33 PM J.c
INFO: Player Solveign illegal state: ChestToInventoryStackExchange: Origin item is null
... (1) ChunkAdditions saved to DB!
... (1) ChunkAdditions saved to DB!
CLIENT 7 CHANGE STATE: Connected -> Disconnecting
CLIENT 7 CHANGE STATE: Disconnecting -> Disconnected
REMOVE: de.jiw.network.server.session.ClientConnection@32e748e5 - 7 -Hope it is helpful...
Regards,
Solveign -
I know that planting saplings is now only possible on farm land, but i would like to be able to replant trees where i cut them down without having to change the land to farm land first. A tree sapling should be able to grow in a forest...
Just my 2 cents -
I can confirm that it is fixed and working. Thank you
