Posts by bluewind95

A new update is now available, introducing fishing, climbing gear, clothes and more!
Latest hotfix: 0.8.5.3 (2025-05-09)

    I'm not entirely sure what I think of this. On the one hand, it's wonderful for the users that are selling their mods in the first place and it allows them to turn a hobby into a source of income. They're also likely getting proper access to the API and that'll translate into less strange bugs and more possibilities. And, with support from the developer, the mods have to be high quality (the developer's name is on the line too) and easy to install. Not everyone finds mods easy(or safe) to install, so this already allows for a greater user base. They're likely not going to be expensive, and a small premium is not too bad a cost to ensure that at the very least, the mod won't break your game.


    On the other hand, yeah, it's paying for something that you're not guaranteed to enjoy. In traditional mods, you try it, and delete it if you don't like it. No risk (except maybe to your save files). Now, that's a risk you also take when buying the game in the first place. But it's at least a full game, and you can also gift/sell it if you don't like it. It's something you expect to risk on. A small add-on by a third party isn't something you expect to risk on. Oftentimes mod developers may have really great and creative ideas, but not necessarily the experience/skill to pull it off in the same way a proper developer would. And you just can't tell until you try. And developers of major quality mods already get money from them, via either donations or those sites that give you money when people click on your link. Microtransactions are dangerous for people's bank accounts because the amount looks so small that you don't quite add up in your head what you're *actually* paying.


    So yeah... I dunno. I guess in the end it boils down to how good the mod developer base is vs how much the user base is willing to break their bank account.

    Rising World ist noch in der "Alpha" und es gibt Menschen die einfach auf Qualität , nicht auf Quantität stehen.

    Im Moment bin ich mehr besorgt über Qualität als Quantität, weil das Spiel gemacht wird, um es einfach für Leute zu machen, um mehr Inhalt hinzuzufügen. Um es zu machen, muss das Spiel qualitativ hochwertig sein. Natürlich ist die Menge auch wichtig, und ein Gleichgewicht muss passieren Aber zuerst das Fundament, dann die Details. Wir werden es eines Tages bekommen!

    I'm glad you posted that here and in one thread. I have faith in Red51 (that's part of why I bought the game in the first place!) but I'm the kind of person who likes staying informed. I'm much happier knowing it's delayed than anxiously checking if the update's gone live every few hours. At least for the next 7 days, I can rest easy! :P

    People don't realize how special it is to be invited to play and even play-test an alpha released game.

    This. SO much this. Big companies often make a big deal about betas, making them closed, and putting a lot of red tape around it, and only a small group gets to try it and give feedback. And this is an alpha and Red51 is sharing the whole thing with all of us, and not just going "yeah, tell me of bugs and I'll do whatever I want" but he actually listens to people's ideas. Just that alone makes the game in Early Access already worth it. And to top it all, we get a game that's high quality, beautiful, with tons of features. Yes, I'm quite enjoying the ride!

    I still can't wait to get the player update. I'm such a huge fan of customization, that even though it's just a foundation, for me it will be a big, big thing. It's the one thing I've dreamed of seeing in this game since I got it. I wish Red51 would tell us a bit more about how it's going. I know he won't give an ETA, but at least I wish he'd give us a % done or something. I'm also super hyped about nature becoming an actual survival challenge. That's one thing Minecraft never did that I wish they had. Sure, there were mods, but keeping all of them updated when the game updated was always hard(oftentimes only some of them would update with a new minecraft version), and sometimes there were strange bugs and stuff. To know that Rising World is going to do much of this natively makes me very happy.


    As all that hype energy has to go somewhere. I wrote a giant review for the game... but now it won't fit on Steam. I need to fix that now!


    (Edit: Done! The review should be up. I had to cut a few things, sadly, but there it is)