Using a dice roll I have created further rules to give even more challenges to playing Rising World.
- When i come across a sheep I would previously have taken the wool from the sheep. Now I roll a dice and if the result is even then I can take the wool....however an odd dice roll means the wool is not yet ready to be shawn.
- In areas where you spawn where there are fruit trees, the only trees you can chop down for wood are fruit trees. Other trees are off limit. If there are no fruit trees then choose a tree to chop down and only select cut wood for that type of tree.... eg oak not fir.
- for all food, cotton etc I can use the sickle to collect the seeds but if the dice result is odd then any food just picked up with the seeds must be thrown away as rotten food.
- When you chop down a fruit tree, roll a dice and if even collect the sapling. If the dice is odd, you never found the sapling.
- I have also placed a limit on how far I travel...... in theory I spend the first day collecting food and as many seeds or saplings as possible.
- When night falls if I am next to a water source them my camp will be based there.
- If I am not next to a water source, sleep in the shelter, wake up the next morning and collect more food and seed but when the first water source is found this is where the camp will be setup.
By doing this you have only a limited time to setup camp.
If you end up in an area where there is no food you will need to rely on the seeds or saplings you have picked up.
Saplings are important as you may not be able to grow seeds if you have a problem getting iron ore.
if luck is against you and you keep on throwing odd dice results you may have only a few seeds or saplings to rely on
There is no limit on how much food you get as long as you only collect food when you have an even dice roll
Below is a picture of a camp setup where I only had a short time to find water. Normally I would just pass this area looking for dense forests with lots of bears to setup camp in. This way the direction I travel is determined by dice throw and the location of my camp determined by when I find lakes when night falls or the next day.
The pond here is luckily near mountains where I should be able to find ore near the surface. Remember fire lit torches are not available so you can only search rock areas where sunlight shows you where the ore is. No deep mining allowed.