The MAP There are a total of 9 different areas within the map, can you concur them all? Or will someone else do it before you.
Posts by Palacost1
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UPDATE NO Auto Level system
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When you join the Map, in your inventory you will see items as displayed in the Image.
These items will be there when you first starting the map, and upon every death. These are known as the " Blessings Of Paths"...
For playing on Haszadaar you receive a blessing from each path.
Items high lighted in RED are from Path Of Forge
GREEN Path Of Nature ( everything except Corn, Tomato, Cotton, and Chili )
BLUE Path Of Elements
Yellow Path Of Engineer
WARNING: Every item in your inventory shown on the image can be bought using the economy command, so do not use your last item. Everything can be brought sold to the economy except the Pickaxe, Axe, Map and the Boat. If you accidentally sell or misplace one of your Path Of Blessing items, there are only 2 ways to get them back... you can buy off another player, or kill yourself. -
Hello, I have returned to redo this entire map from scratch, I'm glad my post is still here so i can set the stats i.e the economy, character advantages, etc. I am currently rebuilding it right now, i have updated my Server i.P address. Server is not ready set. This is what's completed vs what still has to be done.
NOTE: You can over view my post from 2017/ 2018... the map's gameplay will be setup the same, with some tweaks.
Note For Gameplay: This is the True PvP Map, You will have to take a journey to acquire materials for your Base of operations. Taking this journey with friends will increase your defenses towards your enemies and you will be able to build a kingdom a lot faster than by yourself.
GOAL: I want to make this map fun and exciting, and most Importantly you will not need an Admin. Doesn't matter if I'm online or not, it should not effect your gameplay. The only thing that i should do as an admin, is restart server, fix server etc. We will have a Set day where I will bring down the server to do updates, minor or major.
WARNING as of 1/8/2020 when you join the server, you will not be able to move outta the starting area.
Completed:
1. The Map itself is completed.
2. Default Spawn set.
3. Default Inventory set.
4. Limit Walls set.
5. Protected Harvest set ( Corn, Chili, Cotton, Tomato, ) These Harvest can only be picked from, you cannot destroy or remove them.Incomplete:
1. Auto Level system
2. Path of Forge ( Masters of weapons, armor )
3. Path of Nature ( Masters of regrowing trees, farming )
4. Path of Elements ( Masters of Earth, Water )
5. Path of Engineer ( Masters of Technology )
6. The Economy
7. Enemy NPC's in each area set.
8. Creation of NEW Map (Photoshop)
9. Nature's Rest AREA ( Path Of Nature ONLY)
10. The Outer Realm AREA ( Path Of Elements ONLY )
11. Storm Breaker AREA ( Path Of Forge ONLY )
12. THE LAB AREA ( Path Of Engineer ONLY )** Once these are done I will have to set things up on my server in the background **
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Be awhile, after looking over this trend, i realized i did a-lot of work on this old server. i think once Enemy NPC and other stuff for pop makes it way out, i might re do this whole thing.
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Page 11: Leveling Permissions (( 1 - 30 ))
Each level adds on a new permission to your skills, the higher the level the more you can do over
lower level players. This is an auto leveling system based on your in- game playtime by the sec.
The Overseer of path looks at all players ranks every 32 sec to see if you have acquired the requested time to level." Takes a total of 4 days of in-game time to reach level 30."
Level 1 Required time [ 0 ]
- Will never lose inventory upon death
- Can terraform.
- cannot smelt ore.
- cannot make lumber.Level 2 Required time [ 15 mins ]
- Will never lose inventory upon death
- Can terraform.
- Lumber ability added to your skills.Level 3 Required time [ 1 hour ]
- You will now lose your inventory apon death.
- smelt ore ability added to your skills.Level 4 Required time [ 8 hours ]
- Nature 1 ability added to your skills.
- Now allowed to pick apple saplings
- Now allowed to place grassLevel 5 Required time [ 12 hours ]
- Granted Forge level 1.
- Iron Rod and plate ability added to your skills.
- You have now Learned Sword2.Level 6 Required time [ 15 hours ]
- Granted Elements level 1.
- picking up and placing Water
ability added to your skills.Level 7 Required time [ 17 hours ]
- Iron pickaxe added to skills.Level 8 Required time [ 20 hours ]
- You have Learned how to craft a
Huntingknife.Level 9 Required time [ 22 hours ]
- Granted Nature level 2.
- You have now Learned Rolling Pins.
- You have now Learned Hoe tool.Level 10 Required time [ 24 hours ]
- Granted Forge level 2.
- You have now Learned Copper rods and plates.
- You have now Learned the Crossbow.
- You have now Learned Arrows.Level 11 Required time [ 1 day 3 hours ]
- Granted Nature level 3.
- You have now Learned Sickle.Level 12 Required time [ 1 day 6 hours ]
- None at this timeLevel 13 Required time [ 1 day 8 hours ]
- Granted Forge level 3.
- You have now Learned Morningstar.
- You have now Learned Gold Rods.Level 14 Required time [ 1 day 7 hours ]
- None at this timeLevel 15 Required time [ 1 day 14 hours ]
- Granted Forge level 4.
- You have now Learned Silver Rods and plates.Level 16 Required time [ 1 day 17 hours ]
- None at this timeLevel 17 Required time [ 1 day 21 hours ]
- Granted Nature level 4.
- You can now pick up
- Cherry Sappling.Level 18 Required time [ 2 days ]
- You have Learned Aluminium Rod and Plates.
- You have now Learned Ore Detector
- You have now Learned Gold Plates.Level 19 Required time [ 2 day 2 hours ]
- No items added.Level 20 Required time [ 2 day 6 hours ]
- Granted Nature level 5.
- You can now pickup Lemon saplings.
- Granted Element level 2.
- You have now Learned how to place
- Stone
- Gravel
- You have Learned Tungsten Rod and Plates.
- You have now Learned Sledgehammer.
- You have now Learned Musket.
- You have now Learned Musket Ammos.Level 21 Required time [ 2 day 8 hours ]
- No items added.Level 22 Required time [ 2 day 14 hours ]
- You have now Learned pickaxesteel.Level 23 Required time [ 2 day 16 hours ]
- No items added.Level 24 Required time [ 2 day 20 hours ]
- No items added.Level 25 Required time 2 day 22 hours ]
- No items added.Level 26 Required time [ 3 days ]
- You have now Learned axesteel.Level 27 Required time [ 3 days 2 hours ]
- No items added.Level 28 Required time [ 3 days 4 hours ]
- You have now Learned hoesteel.Level 29 Required time [ 3 days 7 hours ]
- No items added.Level 30 Required time [ 4 days ] HERO Status
- You have now Learned repeater.
- You have now Learned repeater Ammo. -
How to play on my server!
Server Journal:Page 1: Table of Contents
- Game Play
- Defense
- Server Tools
- Server Updates
- Working with Profession
- Animal Breed List
- Economy
- Discord
- Limit Walls
- Group Roles
- Quest Log ( Coming Soon )
- Levels PermissionsAREAS:
- Haszadaar
- Craften
- Southern Craften
- Mafanicko
- Solgan Island
- Mofusion Valley
- Arcane
- Kabitai
- Mica
- Truetin
- Dead Lands
- The Dark Lands
- There are 12 major lands which are listed above
each will have different regions within them
- For exsample the Land of Arcane has 4 which are.
- The Enchanted Sage
- Coretha
- Kabuuruu
- The Meadow LandsPage 2: Gamplay
- Welcome to the Age OF Haszadaar As a
- Guest you start off in our protected
- Starting Area
where the player gets to choose there
path once they reach max level
- This is a Player VS Player Server
- If you would like to join our chat room
- Join Discord today!- RULES
- The [ L ] will not be allowed on server
- Flying [ F2 ] will not be allowed on server
- Your name tag above your characters head
will not display on this server.Page 3: PvP Tip {{ Defenses }}
- Building up your base is key before you explore other
lands.
- Sell logs to gain coins quicker.
- Remember to replant all your tree saplings
- always to keep your income going.
- Always start off small gather all your items
inside your walls never outside.HITS TO BREAK
- Woodbeams takes 2 hits Woodplanks takes 2 hits
- Woodlogs takes 2 hits
- All Stone takes 12 hits
- All Metal takes 20 hits
- Dont just build 1 layer around your base
build 4 layers or more.
- Better layers better defense.
- Gather your food and water and other materials
within your keep.
- Join a Group Guild Clan would make this
process a lot faster.Protected Areas
- Some corps and lands are protected.
- During your travels you may have a
chance to sickle some items
- Then again they may also be protected.
- All you can do if there protected is
just pick from them.Page 4: Server Tools
- Economy
- /ebalance ( to check how much coins you have )
- /eprice ( to check how much and item is
must have item in hand.)
- /esell [amount] (must have item in hand
and tell it how many you want to sell)
- /ebuy [amount](must have item in hand
and tell it how many you want to buy)
We do use the GPS plugin if you would like to set
your home type the following.-MAP
( Your map back tracks every area you recently
explored) press the M key to check it.Page 5: Server Updates
- Check for these in game.
Page 6: Choosing your Profession
- As a player leveling and getting to do more things
than players lower level than you. PRofessions
this trait is up to you to focus on meaning
- Blacksmith
- Farmer (Cook)
- Gatherer
- Builder
- What ever way you can find to make coins and increase your
strength.Page 7: Animal Breeding
- First capture wild animals.
- Feed the animal until it obeys you.
- Keep the appropriate treat (see list below)
in the hand and
- approach it. You have to point at it
(the crosshair must point at the
animal the name of the animal appears then)
- It starts to eat from your hand.
After some treats it is yours.- corncob feed pig
- carrot feed cow
- sapling (spruce) feed goat
- sugarbeet feed sheep
- bacon (raw) feed fox
- cherries feed bear
- strawberries feed rabbit
- watermelon seeds feed chicken
- pumpkin seeds feed chicken
- chili pepper feed chicken
- apple feed elephant
- beefsteak (raw) feed jaguar
- ribs (raw) feed tiger
- piece of watermelon feed minipig
- bacon (cooked) feed rat
- potato feed other animals
- lemon feed other animals
- rolling pin animal follows you
- paper rename animalPage 8: The Economy (( Subject to change ))
Materials
- Map : 0
- Tent: 0
- Farming block
- Block id 217- 27 coins each
- Stone Ore ( 30 coins each )
- Aluminium Orce ( 1500 coins each )
- Gold Ore ( 500 coins each )
- Coal Ore ( 48 coins each )
- Iron Ore ( 67 coins each )
- Copper Ore ( 59 coins each )
- Mithril Ore ( 1,000 coins each )
- Silver Ore ( 120 coins each )
- Sulfer Ore ( 0 )
- Tungsten Ore ( 3500 )
- All Ingots, plates, Rods 0- Paper 0
- Leg Splint ( 5 coins each )
- Rolling Pin 0
- All Sapplings including apple lemons cotton corn etc 0
- The player must quest inorder to obtain these items.
- Cotton 0
- Cloth 0
- Wool 0
- Small Shelter ( 4 coins each )
- Fireplace 0
- Skewer 0
- Grill Split 0
- Work Bench -0
- Big Torch ( 1312 coins each )
- Lantern ( 1 coins each )
- Torch ( 1 coins each )
- Torchwoodmount ( 1 coins each )
- Torchwoodmount ( 5 coins each )
- Flare ( 120 coins each )
- Torchwallmount ( 40 coins each )
- Bambootorch ( 12 coins each )
- Bucketmetal (320 coins each )
- Poster ( 400 coins each )
- Hemp Fibers 0
- Hempleaves ( 30 coins each )Economy Food Prices
- Corn $0 coins each (Found in Solgan Island Only)
- Cherry $0 coins each ( Found in Arcane)
- Chili $0 coins each ( Found in No Populations yet)
- Lemons $0 coins each ( Found in Arcane Only)
- Apples $0 coins each ( Found in Loch Arcane, Only)
- Watermelons $0 coins each ( Found in Southern Craften)
- strawberries $0 coins each ( Enchanted Sage Only )
- Broccoli $0 coins each
- Lettuce $0 coins each
- Carrots $0 coins each
- Tomatos $0 coins each
- Potatos $0 coins each
- Sugarbeets: $0 coins each
- Ribs ( Raw $25 coins each
- Beffsteak ( Raw $15 coins each
- Baconraw ( Raw $15 coins each
- watermelonpiece: $100 coins each
- Sugarbeet: $50coins each
- lettuce: $50coins each
- Carrot: $50coins each
- Potato: $50coins each
- Chilipepper: $50coins eachPlayer to Player Sells
- Corn $50 - 100 coins a stack
- Cherry $20 - $40 coins a stack
- Chili $10 - $20 coins a stack
- Lemons $200 - $600 coins a stack
- Apples $25 - $30 coins a stack
- Watermelons ( Whole ) $100 - $200 coins each
- strawberries $20 - $25 coins a stack
- Broccoli $5 - $20 coins a stack
- Lettuce $5 - $10 coins a stack
- Carrots $10 - $15 coins a stack
- Tomatos $5 - $10 coins a stack
- Potatos $5 - $5 coins a stack
- Sugarbeets $5 - $5 coins a stack
- Ribs (Raw) $60 - $500 coins a stack
- Beffsteak (Raw) $20 - $40 coins a stack
- Baconraw (Raw) $15 coins each
- watermelonpiece (No sell)- Corn seeds $100 per seed
- Chili seeds $20 per seed
- Watermelons seeds $600 per seed
- strawberries seeds $100 per seed
- Broccoli seeds $20 per seed
- Lettuce seeds $20 per seed
- Carrots seeds $20 per seed
- Tomatos seeds $20 per seed
- Potatos seeds $20 per seed
- Sugarbeets seeds $20 per seedWeapons
All weapons are priced as $0
Work Shops
- Big Smelting Furnace 0
- Blockbench 0
- Sawbench 0
- Huntingknife 0
- Smelting Furnace 0
- Paper Press 0
- Loom 0
- Workbench Tier 2 ( 0 )
- Spinning Wheel 0
- Tanning Rack 0
- Grinding Station 0
- Ladders 0Wood
- Maple Log ( 24 coins each )
- Willow Log ( 17 coins each )
- Acacia Log ( 50 coins each)
- Palm Log ( 23 coins each )
- Cherry Log ( 15 coins each )
- Lemmon Log ( 25 coins each )
- Dead Log ( 40 coins each )
- Birch Log ( 26 coins each )
- Spruch Log ( 40 coins each )
- Poplar Log ( 110 coins each )
- Apple Log ( 37 coins each )Page 9: LIMIT Walls
- There are limit walls set up on all four
corners of the map. The edge of the map
whate we call The Lost Seas.
- There will be a areaprotect right before each
limit wall warning you to turn back. Images of this
will be on the fourms under Age Of Haszadaar.
- We use the portal plugin inorder to keep players
only in the areas they are supose to be at all times.
- If touched it will always port you back to the
starting area. But you should never have to worrie
about this if you do not swim out to far.Page 10: In-Game Group roles
- While in a group guild and or clan there are some
roles each player can do to build up a great
kingdom! See the list to the right and depending
on how many players you have within your group
they can take on more than one role, just not
blessings.- Below are the following Roles.
- Blacksmith (Requires Forge)
- Gatherer
- Cook
- Builder
- Farmer
- Scouts
- Animal Breeder (Requires Nature)
- Land restoration (Requires Elements)
- Leatherworker (Requires Elements)
- WeaponsSmith (Requires Forge)
- Farmer (Requires Nature) -
Join the WAR today
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Yes.
@red51
Likes it this way, I love it that way. They want it to be more realistic right?Who in the world can carrie serval stacks of pelts on them from any animal? IT becomes too heavy.... btw add Character weight limit to the game "Hint, hint".
Meaning each item has a weight to it. for example
a Character starts off with 0/200 carry weight
Each item has its on weight to it i.e....
Bear pelt = 30 pounds
sword = 100 poundsand so on, just and ideal =D
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Server Updated to new Version.
PvE/PvP/ Survival Server.
Starting items.
Rag top and shoes
Old Leather pants.
Stone axe.
Map.
Auto level from 1 to lvl 30
Goto our Journal select " Server Info" goto " Leveling Permissions"
Each level unlocks a new permission!
This intels makes you stronger than lower levels.
Join forces or concur others.
NO AREA PROTECTION./ Only for your front entry Gates/Doors.
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The Planks and beams seems a lot more stable now, Tanks Red51!
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If she rents a server, is it possible to do a Server restore? if your server restores Auto.
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Hello Red51!
I just wanted to know if there is a way on changing the requirements for each item you want?
for all Admins to set a more challenging way to craft your items?
For example:
Sledge Hammer:
Requires:
Stick x 2
Iron Ingot x4I would love to set this item like this
Sledge Hammer:
Requires:
Stick x 12
Iron Ingot x24Only because when you hit another block, instead of destroying the block its added to your inventory.
So i would rather it be a little tougher to acquire.
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The AdminTools script as well as the ServerTools plugin have an in-built healing function. (think it is /heal Name for both of them)
AdminTools script is .... /heal [ player name]
Server Tools is .... /st heal [ player name ]
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The Mining Drill
This thing is a lot of fun. We finally have a way to realistically dig in big proportions in survival mode. Though it seems a bit OP. It would be awesome if the bits on the drill wore out, and while digging it would get slower and slower until you replace the bit.This thing i want to ban from my server, too OP...
For Creative servers this is fine
but for PvP servers {{ NO }}.
I fully agree with DaBoiye on this one.
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Here you go @red51 im more of a visual person.
you can see the flickering in my hands when i hold items.
- Flickering in the planks and beams...
- and flickering in the waters seas when im flying up looking down. -
Ya all the items, trees and even the models hands are little glitchy, the plank beams things like that are glitchy aswell.
Every time you move you see these items flickering a lot.
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Sounds like a good idea, at least for the player corpse. For animals, we want to rework the gutting procedure anyway (getting rid of the stupid chest gui)
OMG Red51 do this, "gutting" =D
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this message was giving when i tried to load up all the Tux outfits
Mac OS X 10.13.1 Java: 1.8.0_121 x86_64 0.9_37 -H:3072 -D:3072 (Steam)
______________________________________________________________________
Error occurred during application-update (25)
java.lang.ArrayIndexOutOfBoundsException: 5
at com.jme3.util.TempVars.get(TempVars.java:102)
at com.jme3.scene.Spatial.lookAt(Spatial.java:551)
at content.k$a.lookAt(SourceFile:134)
at content.k.b(SourceFile:113)
at w.b.update(SourceFile:303)
at com.jme3.app.state.AppStateManager.update(AppStateManager.java:287)
at commons.JIWApplication.update(SourceFile:328)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:197)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
at java.lang.Thread.run(Thread.java:745) -
I have seen games with much worse even in so-called AAA titles. I am just grateful this is not one of those Eastern European devs that think only MALES are needed, and make them all hulky he-men with massive shoulders (and if there are any women, they are all topless slaves with 48DDD boobs, "just to be historically accurate har har")
The shoulders/arms/hands are a little off, but I can live with it. I am glad they went for "lean/athletic" not "boobsie" look. I have not seen the male ones yet.
Looked at the male ones, they look fine (VERY glad they did not go for massive hulk look) but since they get something like 4 hairstyles+14 facial hair options for 56 variations, I would love to see maybe one or two more female hairstyles, maybe something short but feminine like a simble braided bun or something like these:
or even a faux mohawk
Overlal though I am content (except for the disparity in variations for men compared to women) -- but I can live with it.
You wait till i can take the Obj of this model, gonna change a bit. other than the high Shoulders... cause the Femal Figure Shoulders are toooooooooo high up
The type of high like you on top of your mama house looking down on the earth "Jesus i dont wanna be this high" type of arms.. they really look out of socket.