Posts by mrorgonian

The next update will be available on Wednesday, December 18, in the early evening (GMT+1).

This update will not yet replace the Java version, instead it is the actual content update. We'll provide more information about the transition together with the update.

    i grounded the boys and need to be able to prevent them from playing games on computer but not lock them out of the computer
    because i home school them and they have homework...... how can I prevent games from loading or put locks on games like
    this one and tanki online ......


    please i am desperate gotta figure this out im not always home and they will and are playing the games even though they r grounded arghhhhh

    Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
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    VÂ [jvm.dll+0x2bbd24]
    v ~RuntimeStub::handle_exception_from_callee Runtime1 stub
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    j de.jiw.gui.elements.ElementSet.insert(ILde/jiw/gui/core/Element;)V+59
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    J 2477 C1 com.jme3.scene.Node.updateLogicalState(F)V (55 bytes)
    j commons.JIWApplication.update()V+188
    j com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop()V+22
    j com.jme3.system.lwjgl.LwjglDisplay.runLoop()V+104
    j com.jme3.system.lwjgl.LwjglAbstractDisplay.run()V+136
    j java.lang.Thread.run()V+11
    v ~StubRoutines::call_stub
    VÂ [jvm.dll+0x15af45]
    VÂ [jvm.dll+0x2213ae]
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    CÂ [msvcr100.dll+0x5c556]
    CÂ [msvcr100.dll+0x5c600]
    CÂ [kernel32.dll+0x4ef8c]
    CÂ [ntdll.dll+0x6367a]
    CÂ [ntdll.dll+0x6364d]
    CÂ 0x00000000


    Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
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    J 4017 C1 com.jme3.font.BitmapTextPage.assemble(Lcom/jme3/font/Letters;)V (489 bytes)
    J 2343 C1 com.jme3.font.BitmapText.assemble()V (43 bytes)
    J 3390 C1 com.jme3.font.BitmapText.getLineWidth()F (46 bytes)
    J 3475 C1 de.jiw.gui.elements.Label.updateTextSize()V (340 bytes)
    J 3532 C1 de.jiw.gui.elements.Label.refresh()V (9 bytes)
    J 3463 C1 de.jiw.gui.core.Element.setSize(FFZ)V (97 bytes)
    J 4286 C1 de.jiw.gui.elements.ElementSet.revalidate()V (724 bytes)
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    j L.H.updateTickEvent(F)V+158
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    J 3015 C1 de.jiw.gui.core.Screen.update(F)V (215 bytes)
    J 2494 C1 com.jme3.scene.Spatial.runControlUpdate(F)V (55 bytes)
    J 2477 C1 com.jme3.scene.Node.updateLogicalState(F)V (55 bytes)
    J 2477 C1 com.jme3.scene.Node.updateLogicalState(F)V (55 bytes)
    j commons.JIWApplication.update()V+188
    j com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop()V+22
    j com.jme3.system.lwjgl.LwjglDisplay.runLoop()V+104
    j com.jme3.system.lwjgl.LwjglAbstractDisplay.run()V+136
    j java.lang.Thread.run()V+11
    v ~StubRoutines::call_stub



    i hope this helps

    had not thought about that we should have our own ranking system that
    goes by play time crafting and exploration and dungeons and include on
    a small basis posts whether it be tutorial. crafting or whatever.....
    we are a rising world and need recognition for what we did or have done
    a scale of ranking i guess, i know red is busy but we all love him and
    support him priority is first and foremost,,, abilities display would enhance
    customer want and approval with the game

    i am not a comp geek i just play a lot of games
    and have a lot of comp basic skills I try to help ppl
    and just started posting on steam im trying....


    I play this game about 12 hours a day because i have cancer. and i
    cant really do much, but i try every time i see a problem i try to answer
    it if i actually know what the problem is. i support on steam and facebook.
    it should be based on play time using different material and construction time.
    combined with post and community support

    i purchased the game through steam and i have 4 computers, do i have to purchase the game 3 more times to put it on
    my other computers? also my boys play in my single player game and keep getting into my stuff and taking it is there
    a way to put locks on chests on chests and doors to keep things safe that would be a cool craft thing to do.

    drawbridge does not snap to grid and only places on land unchanged by character.


    it should snap to grid like planks or bricks....


    im undefended and vulnerable to friends that attack me help i want my drawbridge

    with all my heart I, want to thank everyone involved with rising world and
    how we all help each other in the game.... WE the players, Admin and (god red51) for
    the support we give each other... Most games are hard to learn and definitely difficult at times
    but we as a community all seem like one big family or master computer that updates each other
    when we have problems...
    love you red51 and the players that help players so red51 drools on the couch at the christmas party lol


    sincerely with love
    mrorgonian :thumbsup::thumbsup::thumbsup:

    im trying to learn how to better post on steam about rising world....
    please help me by looking at water works by mrorgonian on steam and give me suggestions
    im crash coursing this so all input appreciated....