Posts by Avanar

    lenko:


    Ne, also die Dateien sind ja nicht gepackt. Das war ja das Problem.


    Mein Winrar hat die *.blueprint DAtei als eine gepackte Datei erkannt, mich aufgefordert sie zu entpacken - und der Inhalt dieses Archivs war eine *.blueprint-Datei. Daher bin ich ja nicht drauf gekommen, dass Winrar den Fehler macht .blueprint als gepackte Datei einzsutufen.


    Die Lösung war die Datei einfach nicht zu entpacken, sondern so wie ich sie runterlade in den Blueprintordner abzulegen.

    I had exactly the same problem.


    Solution was (thanks to Red51 for telling me!):


    Probably you use Winrar - when you download the file from forum DO NOT unzip it. Just download it, then copy directly into your blueprint-folder.


    Now it should work - it did for me.



    Also - ich hatte genau das gleiche Problem:


    Die Lösung (danke an Red51 dafür) war:


    Wahrscheinlich nutzt du Winrar - wenn du die Datei vom Forum runterlädst, unzippe sie NICHT. Lade sie nur runter, dann kopiere sie direkt in dein Blueprintverzeichnis.


    Das sollte es sein - für mich hats funktioniert

    Minotorious:


    Yea, i had the same idea. But i got a quite fast machine and the world was completely generated around me. And i am nto playing RW for the first time - this bug didn´t happen before the Beta-patch.


    I of course still assume it is connected to the generation somehow but as it wasn´t there before and getting stuck several times sounds like a matter to investigate for Red51.



    My break is over now - will do more testing when back home.

    Update:


    I encountered a rather strange and funny bug - but should be fixed soon.


    I started off a new world (Red51isawesomeRisingWorldisdabest 8) )


    I started creative mode and pushed F2 to fly around - worked just fine.


    But then my swings with the stone axe against the rockwall of a mountain didn´t have any effect on it. I turned off flymode with F2 - and then i got stuck in the air


    http://steamcommunity.com/shar…iledetails/?id=1217472494


    When i turned on F2 again i could move again.


    I then logged off from the map (not the game though) and logged in again. First few seconds i had the same issue, then it worked just fine. But when i was flying a few meter ahead i had the same issue again. Stoneaxe didn´t do any damage to rock, flymode off = stuck in the air with angel-arms, flymode on = could move but no damage to anything with a stone axe.


    Also when i relogged i didn´t show up in the position i was when logging off but several meters underground.

    Was playing around on an already existing Singleplayer map a bit. Didn´t occur any major bugs or problems. Only few ones i saw were:


    - the clock has no thumbnail
    - when picking up water with a bucket it doesn´t show if the bucket is full or not
    - can´t apply water on the paperpress



    Nothing serious so far - in my opinion you can release the final patch :) ill be home around 5pm CET and start playing around 8pm CET - thats the time frame for the official patch i hope for ;)


    I absolutely LOVE that now i can choose all items directly from my basic crafting when im in creative mode. That saves so many issues with creative building. I was always a bit annoyed i had to pick up the benches or craft them anew, then place them near where im building but not too close as it blocks space.


    Awesome patch so far.


    Btw... did i notice right that some block textures were reworked and others didn´t? I thought i saw some blocks looked a bit more "plastic" then before. But i tried several blocks and also dug down a bit and saw no difference to stone ore / soil and only a few blocks seemed to have a different texture.