OK this is getting really bad now as it is causing crashes with the server after several hours. Guess I'll need to replace the AutoLevel plugin.
Posts by Juggernaut
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Thanks Minotorious! I am very surprised I have not come across your ServerTools plugin until now. The features seem quite promising and useful, I may need to switch to that not just for autoranking, but the other useful tools you included. I do use your Portals plugin and that has been working great! Thanks again!!
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Quote from Minotorious
Never used the autorank plugin as I wrote my own for our server but imo if you want to lock people in a group then set them to that group with the setplayergroup command and don't put that specific permission group in the ranking system so that the ranking system doesn't consider the group at all.
You don't think I tried this already? AR appears to override any group I assign players to, and 'autoranks' them according to time spent on server for everyone (except admins). That's when I discovered the following text in the help info for AutoLevel ----> "Example: /addgroup SuperAdmin 0 0 <------ by adding 0 0 the player can be locked to this group" BUT unfortunately that does not work either, unless I use my workaround as stated in my last post, but it only works until they relog.
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"Must be a database conflict issue Wonder if it is ABM"
I do occasionally get ABM java errors, and in the event I get a server crash, although rare, the logs point to ABM as suspect (v70 latest).
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"In my case when you first log onto my server I want them not to be killed and their nametag showing for the first hour of play. When they are online a total of 1 hour it will change at that point even while on line without a relog."
I do the same on my server, but I give 'serfs' 3 hrs to weaponize and find land, but do not bother showing their tag (because I don't want them stalked). I disable PVP for the serf group (they cannot kill or be killed) and keep PVE enabled (so they can hunt animals and collect food). After 3hrs, they autorank up to peasant (full pvp) and hopefully they are somewhat prepared by then. Even with 3hrs, they barely have enough time and may increase it to 4hrs.
One issue I have with autorank though, is if I want to lock a player to group ('prisoner' lets say) that has time span set to 0 0 (according to the docs this should lock player to said group), it does not. Only way I can get it to lock, is to type 'reloadplugins' in console then add them back to locked group, and only after then it will stick BUT only until they relog and they will no longer be locked into the group I want them to stay in (autorank takes back over and ignores the group I locked them to, until i reloadplugins and setplayergroup Playername Lockedgroupname).
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Yes you can angriff, easier to set shownametag: false in your default.permissons so you don't need to enter this in all groups. I only show nametags for admins in which case it is shownametag: true
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I have well over 100 claims and do not ever see this problem. The only problem I discovered with AP3.0 is that if the name has an apostrophe, it will allow you to create the claim and it appears in the lower left corner when you walk into it, BUT it does not list in the DB (e.g. /arealist). If you restart the server, the claim with apostrophe will disappear, leaving the area unprotected. So do not use apostrophes in name.
Also, instead of rebooting the server, try: reloadplugins command in the console (although not sure if this will help seeing AP3.0 is a script, not a plugin .. hmm)
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Get rid of the ambient digging sounds. I want to hear other players digging.
You can hear other players digging. You just cant hear their footsteps. Also, stop mining for a sec every now and then to listen for players digging.
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(1) As with Minecraft, add a restore to seed selection tool. This greatly eases the burden of cleaning up terrain 'messes' on servers. Maybe add it to F5 (terrain) toolbar menu.
(2) Under F6 (Placement) add animal/NPCs to be placed in selected area. Preferably with a filter of selections and number you can choose from (e.g. select an area then choose types of animal/NPC and the number of each).
I'll add more as I think of 'em. The two above would make this great game much easier for server admins forever trying to keep their Worlds Rising.
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Sounds like you don't have your AutoLevel groups setup properly (you have to run the /addgroup command, which stores them in the DB) .
You 1st need to make sure you have permission groups setup (RW permission groups located in dedicated server folder/permissoins/groups). You then need to configure AutoLevel to use these groups one at a time, making sure you spell them EXACT (upper and lower case characters included). You also need to make sure you properly configure your start and end time in SECONDS. Pasting the help text below:This plugin is a server admin only tool
Commands
/listgroups <------- to list all added groups
/closegroups <------- close's the group list panel
/delgroup [id] <-------- to delete a group example /delgroup 7 <----- will delete the group with id 7
/addgroup [groupname] [TimeStart] [TimeEnd] <-------- to add your group
/grouphelp <-------- for in game helpSo to add levels you type in chat /addgroup [Groupname] [TimeStart] [TimeEnd]
Note: your Group name must be 100% the same as your permissions group name, this plugin wont work if the group Admin name is admin on this and Admin on your permissions file name, both will need caps oO
Some Example's
Example: /addgroup Surveyor 0 3600 < this group would be set when the player first logs in upto 1 hour, note all times are done in seconds
Example: /addgroup Settler 3601 7200
Example: /addgroup Builder 7201 14400
Example: /addgroup Plumber 14401 28800 Note how i always start with the last end number + 1
Example: /addgroup Moderator 28801 57600
Example: /addgroup Admin 57601 8888888 ok i added a big number here as this is the last group oOExample: /addgroup SuperAdmin 0 0 <------ by adding 0 0 the player can be locked to this group
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Changing map does not do this. Changing your server name resets the fog of war on all player maps. I found this out the hard way.
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test passed. connected fine.
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Thanks for looking into it Red, you confirmed my suspicions. I'll just have to wait for yahgiggle to come back, he's been absent lately.
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It's back!
I think I identified the source of this problem although not certain. I believe it may be related to the AutoLevel plugin I installed recently.
If a regular player joins for the 1st time since the installation of AutoLevel, they get spammed every 3 seconds "your permissions have changed" until they RElog (at which point is fine). Server console gets spammed with: ...plugins\AutoLevels\database.dbSome players ignore this message and continue playing.
However, I notice if they don't log back in after playing, the server console continues to spam the message in my OP, even if I restart the server and no one is connected. Players connect and the warning continues. It seems to only clear when the player who originally created this 'loop' logs back in.I have many players connecting and overall the AutoLevel is working great and saving me a bunch of keystrokes not having to manually up rank players any more.
@yahgiggle contact me anytime if you want any more info. TY for the plugin!
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locknpc has 2 values .. 1 and 0 locknpc 1 = locked locknpc 0 = unlocked
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Since restarting this morning, I keep getting spammed with "WARNING: [UdpSessionHandler] Unable to find ClientConnection for null" in server console. However I can connect to it fine, and it lists in the in game server list.
This is the 1st time I see this. Any ideas? DDOS? Haapens every couple of seconds or so. Was happening all morning since restart (waited for everyone to log out).
*Edit: Ok this seems to have cleared up on it's own, after one regular player joined after a few others. hmmmmmm
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Thanks for the great plugin Yahgiggles! Installed this today, seems to be working fine, aside a couple minor issues:
(1) One player did not autolevel, had him reglog, then the autolevel took place (waited 5 minutes then had him relog).
(2) Players who get autoleveled in a session, keep getting spammed with the 'permissions have changed' message (every minute or so). The spam goes away after they relog.
(3) Ranks set to '0 0' do not lock the player to that rank. If they relog, their rank changes by AutoLevel again even though they were set using setgroup command.
(#3 in RE: "now if you use 0 0 as your start and end time that group will be excluded and anyone you add to that group with setgroup wont be removed.")Thanks again!
Juggs -
"This bug only occurs when someone installs version 0.4.1.
You are not using the correct version. Absolutely sure."Was using the latest version, was working fine up until recently. reinstalled the latest version and it is now working again. Go figure.
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Not sure if this has already been mentioned, but when creating a claim, DO NOT include apostrophe (e.g. Jugg's Claim). If you do, claim will be created, but not listed in database (will not show up using /arealist) .. when you reboot server, claim will disappear. I repeat, DO NOT use apostrophe.