TP whilst mounted works fine on my server, I DO NOT get dismounted nor see animals falling to hell from doing this. I do however notice more of a performance hit on the server since the mount update (many players traveling far and wide on mounts), and have since upped my ram allocation and replaced one buggy plugin with another that seems to be working much better (old autolevel plugin was hitting my DB HARD .. especially after after autoranks took place (kept hitting DB even after uprank took place). Using Mino's server tools to handle the autoranking and it seems to have taken some of the strain off (no repeated DB hits anymore). Thanks Mino!
Posts by Juggernaut
A new update is now available, introducing seasons and more!
Latest hotfix: 0.8.0.1 (2024-12-20)
Latest hotfix: 0.8.0.1 (2024-12-20)
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Yes thanks mino!! Seeing our server is getting some extra strain from all the players running far with horses, I decided to make today the day to remove the autolevel plugin and replace with yours instead (part of server tools). Magically, all those repeated autolevel DB hits are now gone! Good work, and thank you! Currently only using it for autorank and ST commands .. got everything else disabled in settings until I get around to wanting to use it all.
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As do I .. did you allocate more RAM?
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I cannot get my dedi server to update. client updated fine. verify integrity said 1 file could ot be verified and will be redownloaded .. it does that .. i launch server, it still says out dated. restarting steam did not help.
Edit: even though the server still states it is outdated (in console upon launch), i am able to join with the updated client. just wanted to throw that in there.
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I have slightly less spec than you have and do not have this problem (GTX970 16GB Ram i5 3570k@4.2Ghz - graphics maxed, though view distance decreased by one notch).
You can try allocating more memory to your game which I think would help (see Red51's comments in the following thread):
[Standalone version] memory allocation -
Thank you Red!! Had some time to play with these last night, quite fun!!! Horses, Donkey and Camels are gorgeous!!
Suggestions:
Ability for players to 'walk' their mountable animal via reins (so they can better place them in a stable)
Ability for players to stop their horse, Donkey or Camel from wandering (only admin can locknpc on them to keep them from wandering, which helps those who request it so they stay put in stable)
I see people complaining about volume of horse 'whinny' I think its fine, BUT Camels on other hand HAHA .. VERY loud, almost obnoxious like the cow (though humorous!)
Obviously, backward walking would be nice
Adjust hitbox (currently all set the same mule, camel horse require a 4x6 space to walk through .. which is good for camel, horse and donkey should be reduced a bit)
Ability to use map and weapons whilst riding (I saw you mention this will be worked)
More variants of horse, Donkey, and Camel (colors, details)Minor bugs I noticed that was mentioned by Angriff:
Horses sometimes appear invisible (you see the rider floating, no horse) until they dismount. I have not identified the trigger on this and doesn't happen often.
Saddles occasionally are invisible when they dismount
Other minor issues I notice:
Door hitboxes now wonky since update (I think you acknowledged this is a known issue)
I love the dust trail Camel Donkey and Horse makes if you turn around after trotting. But only the rider can see this effect, players on ground do not see the kicked up dust, I presume this was done to minimize a performance hit on players?Sooo much fun!!! Thank you so much for your excellent work Red!!
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Awesome news!! we love your PnB!!
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I'm a lover not a killer! Leading them out of their hole by terrain pushing and ramping up.
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unban appeal denied! HAHA There are plenty of other quality servers out there for you Hawkard, get over yourself and have fun! You and I didn't work out, get over it.
Seriously, I do not hate you! I just do not have time for you and your attention seeking DRAMA anymore. Creating this thread only proves my point, so thank you. I have RL on top of RW, RL takes priority, sorry!"You do not even have a "Do not cheat" rule, even Migdyn said it, is this the first time you're running a server?"
I allowed you to cheat to get through my custom dungeons you couldn't get out of otherwise, remember?? Server is a work in progress, lots of things I would like to do but with so little time to accomplish them to properly sync w/ Hawkard standard time. Forgive me for having less available time to play as you do. Please relax, calm down and stop showing your true colors here for everyone to see. You are sneaky and deceitful, I am up front and honest. Take it as you will.last post this time, I promise!
Moderator(s), please lock the thread, or sticky it if you like
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Just a copy and paste of my PM to 'the victim' aka passive aggressive Hawkard.
I'm sure some of you admins can relate. As to not continue with Hawks drama (and attention seeking), this will be my only post on this issue:@Hawkard
"Your English seems very good, but your understanding of it may be a bit off I think (no offense).If you were not so concerned with your ego, you would have realized last night all that I wanted was an acknowledgment and agreement that you would not force claim large swaths of land without prior approval (yes building is allowed anywhere, but spawning in HUGE BPs which takes up a lot of space should get prior approval IF ITS NOT ON YOUR CLAIM. I'm sorry, but the journal can't include every 'scenario' that people like you choose to exploit (BPs), seeing only a few make your rank(Knight). I had NO problem with your building style, I thought it was quite good but bastardized by your improper placement (floating 50 blocks up, i could have helped you with that). Though you lied to others and said I thought it was crap. I DO have a problem with how you were responding to me (your attitude). A huge problem is your inability to reason which is needed to come to an agreement. I could have banned you last night, but I did not because I was going to work it out with you today knowing I was overtired and a bit heated last night from your continued pressing of the issue. BUT YOU DON'T KNOW WHEN TO QUIT OR DROP THE SUBJECT!! Even with the claim I said you could have if you didn't mind a road going through some of it because of prior plans, YOU WOULD NOT LEAVE ME ALONE about it "WHY WHY WHY do you have to have a road there WHY?? CONSTANTLY!!! DAILY!!! DO you know how annoying that is!!??? ITS HARASSMENT!!! So naturally when you spawned in your claim sized BP, I would think that is your way of forcing me to claim an area without getting any prior approval for your claim (claims need to be surveyed to make sure they do not conflict with other claims and server plans for that area). ALL this drama could have been avoided, but you kept pressing 'its not in the journal' bullshit. You and *removed* are the only two players I have EVER had problems with like this, I get the impression you EXPECT everything to go you way without truly having any respect for the people who volunteer their time to give you a sandbox to play in.
Sooo, after being a away today, I get home and do what I usually do, check the server logs for errors, hacks etc etc which is mixed in with ALL player chats. Seems like you spent a lot of time on the server today 'playing the victim' and misleading others with your twisted version of the truth to gain sympathy and assassinate my character. I have it all logged, from the man who said he didn't want to talk about this subject anymore, then I realized today you wanted to keep pressing the issue with other players behind my back e.g. Giant Squid, Staari etc., painting me out to be the bad guy who treats you unfairly?? How nice, how is that supposed to make me feel about allowing you to have continued BP access THAT NO OTHER SERVER OFFERS because it can be easily used to RUIN a server!?? Do you have any CLUE what it takes to administer a server and why we have to enforce some restrictions??? Do you think I get paid for offering a FREE service to the community?? I do it for the love of the game, you take the love right out of it with your snarky sarcastic comments.
The final straw was after seeing your chats today. Learn to back the fuck up or suffer the consequences (professional enough for you?? oh btw, 'professional' implies I am being paid which I am not.
Out of respect for time spent on your work, I can do what you like with it, delete the whole thing, or just remove the extended claim I gave you. Your choice.
No hard feelings and hope you understand. I did not have to take the time to pour this truth into you, especially seeing you are dishonest and misleading, especially when I got my back turned. You will most likely read through this and still deny you have any wrong doing, so consider this your last correspondence with your 'not so professional' admin Juggernaut.
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That's unfortunate, I did get quite the chuckle when I found myself stacked on top of the pile.
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it was updated a long time ago .. updated when released actually. but thanks for letting me know.
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Some of my players have been wondering where all the wild animals have gone. I explain many are hunted out and many are tamed/horded, so I routinely repopulate areas I find that become devoid of life. Well, doing some roundabouts on my server before I log off for the night, I get a sudden urge to TP myself to 0 0 0. I discover MANY wild animals have managed to get to this spot, which is 60 blocks underground, with a steep yet curvy tunnel leading to the surface. I find over 60 or so, neatly piled up and laying on top of each other (pic attached), many others were scattered about all neatly packed into this cave dead end. I wonder if all Admins try this on your servers, if you get similar results!?? Share your screenshots!
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On PC, I can delete markers without problems by hovering over it and pressing delete. I don't have a Mac to confirm if this problem is with macs in general, or just you.
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Quote from ovelho
Humnmm... The Ports are open also at the both modens/routers.
But you have 3 different IP networks (192.168.2.x | 192.168.0.x and 10.1.0.x), so the port forwards you setup on the modem/routers cannot see your internal server at 10.1.0.10 (so those port forwards will not work properly). When you reconfigure the modems/routers as a bridge, those modems will acquire your real outside IP address and pass that to your TL (not double NAT your traffic through 2 routers as your image demonstrates) The TL-R470T then will get 2 real outside IP addresses from your bridge modems and use one as a failover should the primary go down.
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It's because I notice in your image, your ISP modems are also routers, thus blocking your ports. Your TL-R470T is also a router.
Best approach, reconfigure your ISP modem/router(s) to be in bridged mode (this way it disables router functionality and acts as a modem only). Do this for BOTH.
Then you do the port forwards of 4254-4259 TCP and UDP (both protocols are required) on your TL-R470T (port forward range 4254-4259 (TCP and UDP) to 10.1.0.10 (your server inside IP address). -
It doesn't matter if your IP is dynamic. When you host a server and have your ports open properly, your server will list on the master server browser.
You do NOT have to enter your outside IP address in server.properties.
You do NOT setup a Dynamic DNS service to your inside IP address (e.g. 10.0.0.1 | 192.168.1.1) .. you setup your dynamic DNS service to your real world outside Dynamic IP address (e.g. go to whatsmyip.com). If you install the Dynamic DNS client and configure it with your Dynamic account, it will auto update the dynamic DNS with whatever outside IP address your ISP provides you. e.g. yourDynDNSname.org will point to your outside IP address.
hope this helps!
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This only happens to me if an apostrophe is used in the claim name (claim is created fine, but disappears after reboot). If you /arealist you will notice it doesn't get listed in database.
Don't use apostrophes, not sure which other special character does this, but chances are some do the same. Spaces are fine, avoid special characters (I've done it a few times, adding an apostrophe s at the end) .. it will disappear every time). -
There is an issue with AutoLevels (yahgiggle) plugin. I have the same problem, among other things in regard to this plugin (like flooding my server and eventually crashing it with repeated DB hits if I have many players on and I do not reboot the server (players will also get spammed with 'permission have changed' message until they relog). See here WARNING: [UdpSessionHandler] Unable to find ClientConnection for null
To make the group stick, you have to 'reloadplugins' via console .. then it will stick after you move them into group again .. but it's only temporary, as next time they relog, the same p[roblem will come back even when the group is configured as 0 0 as stated in the docs.I am going to switch to the AutoLevel included with MIno's ServerTools plugin with the hopes that one works better.
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this would be nice, and with ability to 'proximity voice' and 'group voice'